# 7 Days to Die Server Hosting

> High-performance 7 Days to Die servers with Storm's Brewing update, Biome Progression, Dynamic Storm System, cross-play support, dedicated RAM & CPU, and 24/7 technical assistance.

Canonical URL: https://xgamingserver.com/7d2d-hosting-server

## Pricing

- Range: $7.00 – $24.50 USD/month
- Plans available: 3

## Server specs

- CPU: AMD Ryzen 9 7950X
- Memory: DDR5 RAM
- Storage: NVMe SSD
- Network: 1 Gbps with DDoS protection
- Locations: US East, US West, Europe, Singapore, Australia
- Setup: Instant activation
- Support: 24/7

## Customer rating

- 4.8 / 5 stars
- 1250 ratings
- 1150 reviews

## FAQ

### What is the Blood Moon horde and how do I configure it on my server?

The Blood Moon horde is 7 Days to Die's signature event where waves of zombies attack your base every 7 in-game days. You can configure the frequency, zombie count per player, and difficulty in serverconfig.xml using settings like BloodMoonFrequency, BloodMoonEnemyCount, and BloodMoonRange. Setting the frequency to 0 disables Blood Moons entirely.

### How many players can a 7 Days to Die dedicated server support?

The default player limit is 8, but dedicated servers can be configured to support 16 or more players with adequate hardware resources. Higher player counts increase RAM and CPU demands, especially during Blood Moon events when zombie spawns multiply per player. We recommend at least 8GB RAM for 8+ players.

### What world generation options are available for 7D2D servers?

You have three options: the hand-crafted Navezgane map, the built-in Random World Generator (RWG) that creates procedural maps from a seed, or community tools like Nitrogen and KingGen that generate custom maps with fine-tuned city layouts, biome distribution, and POI density. Custom maps are uploaded to the server via SFTP.

### What key settings should I configure in serverconfig.xml?

Critical serverconfig.xml settings include ServerPort (default 26900 TCP/UDP), BloodMoonFrequency, ZombieCount, LootRespawnDays, XPMultiplier, LandClaimSize, DayNightLength, and MaxSpawnedZombies. You can also control drop-on-death behavior, friendly fire, and air drop frequency. All settings are editable through our control panel or directly in the XML file.

### How does the heat map mechanic work on a 7D2D server?

The heat map is an invisible activity tracker that measures noise and heat generated by player actions like firing weapons, using forges, campfires, and chemical stations. High heat map activity in an area triggers screamer zombie spawns, which can call additional hordes if not dealt with quickly. Server admins can adjust zombie spawn rates to control heat map intensity.

### What mods can I install on a 7 Days to Die server?

7D2D supports XML-based modlets that tweak individual game mechanics, as well as total overhaul mods like Darkness Falls, Undead Legacy, and War of the Walkers that completely transform the experience. Modlets are installed by dropping folders into the server's Mods directory via SFTP. Overhaul mods require all players to install matching client-side files.

### How much RAM does a 7 Days to Die server need?

A vanilla 7D2D server with 2-4 players needs around 4-6GB RAM. For 8 players with procedurally generated worlds, 8GB is recommended. Overhaul mods like Darkness Falls can require 8-12GB due to additional zombie types, POIs, and crafting systems. RAM usage also increases over time as players explore more chunks of the map.

### What vehicles and progression systems exist in 7 Days to Die?

Players progress through five skill trees — Strength, Fortitude, Agility, Intellect, and Perception — each unlocking unique perks and crafting recipes. The vehicle progression goes from bicycle to minibike, motorcycle, 4x4 truck, and gyrocopter. Traders offer tiered quest missions including fetch, clear, dig, and buried supply quests that reward money and skill points.

## Related

- [All game servers](https://xgamingserver.com/game-servers.html)
- [Documentation index](https://xgamingserver.com/llms.txt)
- [Full docs](https://xgamingserver.com/llms-full.txt)
