{"id":21083,"date":"2026-06-04T22:04:27","date_gmt":"2026-06-04T22:04:27","guid":{"rendered":"https:\/\/xgamingserver.com\/blog\/stationeers-server-settings-default-ini\/"},"modified":"2026-06-06T12:17:47","modified_gmt":"2026-06-06T12:17:47","slug":"stationeers-server-settings-default-ini","status":"publish","type":"post","link":"https:\/\/xgamingserver.com\/blog\/stationeers-server-settings-default-ini\/","title":{"rendered":"Stationeers Server Settings Explained (default.ini Guide)"},"content":{"rendered":"<p class=\"wp-block-paragraph\">Your Stationeers server is controlled by a single configuration file: <code>default.ini<\/code>. This guide explains what every important setting does \u2014 server name, ports, max players, autosave, world type, seed and difficulty \u2014 so you can tune your server exactly how you want, whether you self-host or run a managed server.<\/p>\n\n<h2 class=\"wp-block-heading\">Key settings reference<\/h2>\n<figure class=\"wp-table is-style-stripes\"><table><thead><tr><th>Setting<\/th><th>Default \/ value<\/th><th>What it does<\/th><\/tr><\/thead><tbody>\n<tr><td><strong>ServerName<\/strong><\/td><td>text<\/td><td>Name in the server browser<\/td><\/tr>\n<tr><td><strong>ServerPassword<\/strong><\/td><td>blank<\/td><td>Blank = public; set to lock it<\/td><\/tr>\n<tr><td><strong>ServerVisible<\/strong><\/td><td>true \/ false<\/td><td>List publicly or join by IP<\/td><\/tr>\n<tr><td><strong>ServerMaxPlayers<\/strong><\/td><td>number<\/td><td>Slot limit (smaller runs smoother)<\/td><\/tr>\n<tr><td><strong>GamePort<\/strong><\/td><td>27015<\/td><td>UDP game traffic \u2014 forward this<\/td><\/tr>\n<tr><td><strong>UpdatePort<\/strong><\/td><td>27016<\/td><td>UDP Steam query \u2014 forward this<\/td><\/tr>\n<tr><td><strong>AutoSave<\/strong><\/td><td>true<\/td><td>Save so a crash doesn&#8217;t wipe the station<\/td><\/tr>\n<tr><td><strong>SaveInterval<\/strong><\/td><td>300<\/td><td>Autosave frequency in seconds<\/td><\/tr>\n<tr><td><strong>WorldType<\/strong><\/td><td>Mars, Moon\u2026<\/td><td>The planet your station is on<\/td><\/tr>\n<tr><td><strong>WorldSeed<\/strong><\/td><td>number<\/td><td>Generates the terrain<\/td><\/tr>\n<tr><td><strong>Difficulty<\/strong><\/td><td>preset<\/td><td>Hazards &amp; resource scarcity<\/td><\/tr>\n<\/tbody><\/table><\/figure>\n\n<h2 class=\"wp-block-heading\">Where default.ini lives<\/h2>\n<p class=\"wp-block-paragraph\">The file sits in your dedicated server directory. Open it in any text editor, change the values, save, and restart the server for the changes to take effect. See our <a href=\"https:\/\/xgamingserver.com\/blog\/stationeers-dedicated-server-setup-guide\">dedicated server setup guide<\/a> for the full install process. Prefer not to edit files? A <a href=\"https:\/\/xgamingserver.com\/stationeers-server-hosting\">managed Stationeers server<\/a> exposes all of this in a control panel.<\/p>\n\n<h2 class=\"wp-block-heading\">Server settings<\/h2>\n<ul class=\"wp-block-list\">\n<li><strong>ServerName<\/strong> \u2014 the name shown in the in-game server browser; make it searchable for your community.<\/li>\n<li><strong>ServerPassword<\/strong> \u2014 leave blank for a public server, or set a password to keep it private.<\/li>\n<li><strong>ServerVisible<\/strong> \u2014 <code>true<\/code> lists your server publicly; <code>false<\/code> hides it (join by direct IP).<\/li>\n<li><strong>ServerMaxPlayers<\/strong> \u2014 the player slot limit. Because Stationeers&#8217; simulation is heavy, smaller well-resourced servers run smoother than large crowded ones.<\/li>\n<li><strong>GamePort<\/strong> (default <strong>27015<\/strong>) and <strong>UpdatePort<\/strong> (default <strong>27016<\/strong>) \u2014 the UDP ports for game traffic and the Steam query\/browser; these are the ports you forward on your router.<\/li>\n<li><strong>AutoSave<\/strong> \u2014 set <code>true<\/code> so a crash doesn&#8217;t wipe your station.<\/li>\n<li><strong>SaveInterval<\/strong> \u2014 how often (in seconds) the autosave runs; 300 (5 minutes) is a sensible default.<\/li>\n<li><strong>UPNPEnabled<\/strong> \u2014 automatic port mapping if your router supports it (manual forwarding is more reliable).<\/li>\n<\/ul>\n\n<h2 class=\"wp-block-heading\">World settings<\/h2>\n<ul class=\"wp-block-list\">\n<li><strong>WorldType<\/strong> \u2014 the planet or moon your station is built on (Moon, Mars, Europa, Vulcan and more). Each has its own atmosphere, temperature and gravity \u2014 see our <a href=\"https:\/\/xgamingserver.com\/blog\/stationeers-world-types-which-planet-to-start\">world types guide<\/a>.<\/li>\n<li><strong>WorldSeed<\/strong> \u2014 the number that generates your terrain; change it for a different map, keep it to reproduce the same one.<\/li>\n<li><strong>Difficulty<\/strong> \u2014 controls hazards and resource scarcity.<\/li>\n<li><strong>RespawnConditions \/ StartingCondition<\/strong> \u2014 how players spawn and what they start with.<\/li>\n<\/ul>\n\n<h2 class=\"wp-block-heading\">Frequently asked questions<\/h2>\n<h3 class=\"wp-block-heading\">What ports does a Stationeers server use?<\/h3>\n<p class=\"wp-block-paragraph\"><strong>GamePort 27015<\/strong> (game traffic) and <strong>UpdatePort 27016<\/strong> (Steam query\/browser), both <strong>UDP<\/strong>. Forward both to the host machine in your router. Mismatched or unforwarded ports are the top reason players can&#8217;t find or join your server.<\/p>\n<h3 class=\"wp-block-heading\">How do I make my Stationeers server private?<\/h3>\n<p class=\"wp-block-paragraph\">Set a <strong>ServerPassword<\/strong> in <code>default.ini<\/code> and optionally <code>ServerVisible=false<\/code> so it doesn&#8217;t list publicly \u2014 players then join by direct IP with the password. Save the file and restart the server (or change it in the panel on a managed host).<\/p>\n<h3 class=\"wp-block-heading\">How often should a Stationeers server autosave?<\/h3>\n<p class=\"wp-block-paragraph\">Keep <code>AutoSave=true<\/code> and a <code>SaveInterval<\/code> of about <strong>300 seconds (5 minutes)<\/strong>. That&#8217;s frequent enough that a crash costs little progress without saving so often it stutters a heavy simulation. Lower it if you&#8217;re doing risky atmospherics work.<\/p>\n\n<p class=\"wp-block-paragraph\">On a managed XGamingServer plan these settings are in the control panel, so you change them in a few clicks. <a href=\"https:\/\/xgamingserver.com\/stationeers-server-hosting\"><strong>Stationeers hosting from $8.50\/month<\/strong><\/a> \u2014 30% off with code <strong>XGAMEON<\/strong>.<\/p>","protected":false},"excerpt":{"rendered":"<p>Every key Stationeers server setting explained \u2014 server name, ports, max players, autosave, world type, seed and difficulty \u2014 and how to edit them in default.ini.<\/p>\n","protected":false},"author":0,"featured_media":21084,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[135],"tags":[],"class_list":["post-21083","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-stationeers-server-docs"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v24.5 (Yoast SEO v26.7) - 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