{"id":22177,"date":"2026-06-13T12:01:28","date_gmt":"2026-06-13T12:01:28","guid":{"rendered":"https:\/\/xgamingserver.com\/blog\/enshrouded-transfer-world-to-dedicated-server\/"},"modified":"2026-06-13T12:01:28","modified_gmt":"2026-06-13T12:01:28","slug":"enshrouded-transfer-world-to-dedicated-server","status":"publish","type":"post","link":"https:\/\/xgamingserver.com\/blog\/enshrouded-transfer-world-to-dedicated-server\/","title":{"rendered":"How to Transfer Your Enshrouded World to a Dedicated Server"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">You have poured dozens of hours into your local Enshrouded world, and now you want friends to join you around the clock without your PC acting as the host. The good news is that Enshrouded stores each world as a single, portable save file, so migrating a single-player or local co-op world onto a dedicated server is mostly a copy-and-paste job. The one thing that catches people out is what does <em>not<\/em> move with the world file, so we will cover that up front before walking through the transfer.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How Enshrouded splits world saves from character saves<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">This is the single most important concept to understand before you start. Enshrouded stores <strong>world progression<\/strong> separately from <strong>character progression<\/strong>. The world save holds your terrain edits, buildings, base layouts, rescued NPC craftspeople, and the state of the map. Your character, on the other hand, including its level, skill points, and inventory, is saved <strong>on the client<\/strong> rather than inside the world file.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">According to Keen Games&#8217; own dedicated server guidance, character save-games are not stored on the dedicated server at all, only world progression is. That design is deliberate: it lets you take the same character between multiple worlds and servers. The practical takeaway for migration is simple. When you copy your world to a dedicated server, your <strong>base and map come across, but your character stays on your local machine.<\/strong> As long as you join the new server from the same PC and Steam account you played on locally, your existing character (and its level\/skills) will show up. If a friend joins, they bring their own character. For a deeper look at how that affects multiplayer, see our <a href=\"https:\/\/xgamingserver.com\/blog\/enshrouded-co-op-multiplayer-player-count\/\">co-op multiplayer and player count guide<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Find your local world save file<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">On a Windows PC, the easiest way to reach your saves is through Steam. In File Explorer, open your Steam save folder directly: <code>C:\\Program Files (x86)\\Steam\\userdata\\&lt;SteamID&gt;\\1203620\\remote<\/code> (with Steam Cloud on), or <code>%userprofile%\\Saved Games\\Enshrouded<\/code> with Cloud off. Note: Steam \u2192 Manage \u2192 Browse Local Files opens the game <em>install<\/em> folder, not your saves. The full path looks like this:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><code>Steam\\userdata\\<YourSteamID>\\1203620\\Remote\\<\/code><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Inside that <code>Remote<\/code> folder you will find your world save. The first world you ever created is stored as a file named <code>3ad85aea<\/code> with <strong>no file extension<\/strong>. That hexadecimal name is a static identifier assigned to World 1 (the first world in creation order); additional worlds you create get their own identifiers. The <code>1203620<\/code> number is simply Enshrouded&#8217;s Steam app ID, which is how you confirm you are in the right folder.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>3ad85aea<\/strong> \u2014 the World 1 save file (no extension). This is the file that contains your entire world.<\/li>\n<li>You may also see <strong>numbered backup copies<\/strong> of the save. Enshrouded keeps rolling backups for rollback\/recovery; the exact count and naming can change between versions, so do not assume a fixed number.<\/li>\n<li>If your world has a <strong>different 8-character name<\/strong> (for a world that was not the first created), note which file matches the world you want to move.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Back up the dedicated server&#8217;s existing saves first<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Before you upload anything, protect whatever is already on the server. On most hosts the world data lives in a <code>savegame<\/code> folder at the top level of the file manager (on a self-hosted box it sits next to the server executable). The golden rule: <strong>never touch save files while the server is running.<\/strong> Editing or overwriting a live save can corrupt the world.<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Stop the server<\/strong> from your control panel and wait for it to fully shut down.<\/li>\n<li>Open the file manager and go to the <code>savegame<\/code> folder.<\/li>\n<li>Create a new folder (for example <code>old<\/code>) and move the existing save files into it. That is your rollback if anything goes wrong.<\/li>\n<\/ol>\n\n\n\n<h2 class=\"wp-block-heading\">Upload your world to the dedicated server<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">With the server stopped and the old saves tucked away, you are ready to copy your world across.<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>From your local <code>Remote<\/code> folder, copy the world file (<code>3ad85aea<\/code>, or your world&#8217;s 8-character file).<\/li>\n<li>In the server&#8217;s <code>savegame<\/code> folder, upload that file via the panel&#8217;s upload button or drag-and-drop.<\/li>\n<li>If the server expects the World 1 name and your file is named differently, <strong>rename your uploaded file to <code>3ad85aea<\/code><\/strong> so the server loads it as its primary world. Match the name the server is configured to read.<\/li>\n<li>Start the server, then connect from the same PC\/account so your local character joins your migrated world.<\/li>\n<\/ol>\n\n\n\n<p class=\"wp-block-paragraph\">If the server starts but your world does not appear, the cause is almost always a filename mismatch or a save uploaded while the server was running. Our <a href=\"https:\/\/xgamingserver.com\/blog\/enshrouded-server-not-showing-up-cant-connect-fix\/\">server not showing up \/ can&#8217;t connect fix<\/a> walks through the rest of the checklist. For connection settings and slot counts, the <a href=\"https:\/\/xgamingserver.com\/blog\/enshrouded-server-config-json-settings-explained\/\">server config JSON settings explained<\/a> guide covers <code>enshrouded_server.json<\/code> in detail.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">What transfers and what does not<\/h2>\n\n\n\n<figure class=\"wp-block-table is-style-stripes\"><table><thead><tr><th>Data<\/th><th>Stored in<\/th><th>Transfers with the world file?<\/th><\/tr><\/thead><tbody><tr><td>Buildings &#038; base layout<\/td><td>World save (<code>3ad85aea<\/code>)<\/td><td>Yes<\/td><\/tr><tr><td>Terrain edits &#038; explored map<\/td><td>World save<\/td><td>Yes<\/td><\/tr><tr><td>Rescued NPC craftspeople (in-world)<\/td><td>World save<\/td><td>Yes<\/td><\/tr><tr><td>Chests &#038; placed storage contents<\/td><td>World save<\/td><td>Yes<\/td><\/tr><tr><td>Character level &#038; skill points<\/td><td>Client (your PC)<\/td><td>No \u2014 stays on your machine<\/td><\/tr><tr><td>Personal inventory &#038; equipped gear<\/td><td>Client (your PC)<\/td><td>No \u2014 carried by your character<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Because your character is portable, a clean migration keeps your build <em>and<\/em> your character intact when you reconnect from the same account. The two simply live in different places. If you want to plan a fresh build around your skills before you rejoin, our <a href=\"https:\/\/xgamingserver.com\/blog\/enshrouded-skill-tree-build-calculator-planner\/\">skill tree build calculator and planner<\/a> is a handy companion.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Migrating to a managed host<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The process above is identical whether you self-host or rent a managed box; the only thing that changes is how you reach the <code>savegame<\/code> folder. On a managed panel you get a file manager, a stop\/start button, and built-in backups, which removes the risk of overwriting a live save. If you are weighing a move, our <a href=\"https:\/\/xgamingserver.com\/enshrouded-server-hosting\">Enshrouded server hosting plans<\/a> include the file manager and scheduled backups you need for a safe transfer, and the <a href=\"https:\/\/xgamingserver.com\/docs\/enshrouded\">Enshrouded documentation<\/a> shows exactly where the save folder lives on our panel. If you would rather keep it on your own hardware first, see the <a href=\"https:\/\/xgamingserver.com\/blog\/enshrouded-dedicated-server-requirements\/\">dedicated server requirements<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">FAQ<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Will I lose my character level when I move to a dedicated server?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">No, as long as you reconnect from the same PC and Steam account. Character progression is saved on the client, not inside the world file, so your level, skills, and inventory stay with you and load when you join the migrated world.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">What is the 3ad85aea file and do I need a file extension?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><code>3ad85aea<\/code> is the save file for your first-created world (World 1), and it has <strong>no file extension<\/strong> by design. Do not add one. If your specific world uses a different 8-character name, that file is your world; rename it to <code>3ad85aea<\/code> only if the server is configured to load that name.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Can I copy a dedicated server world back to single-player?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Yes. Reverse the process: stop the server, download the world file from the <code>savegame<\/code> folder, and place it in your local <code>Steam\\userdata\\<SteamID>\\1203620\\Remote\\<\/code> folder using the matching filename. Back up your local save first so you can roll back if the world does not load.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>You have poured dozens of hours into your local Enshrouded world, and now you want friends to join you around the clock without your PC acting as the host. The good news is that Enshrouded stores each world as a single, portable save file, so migrating a single-player or local co-op world onto a dedicated [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":22163,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[97],"tags":[],"class_list":["post-22177","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-enshrouded"],"blocksy_meta":[],"yoast_head":"<!-- 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