{"id":23175,"date":"2026-07-14T14:12:07","date_gmt":"2026-07-14T14:12:07","guid":{"rendered":"https:\/\/xgamingserver.com\/blog\/ground-branch-maps-list\/"},"modified":"2026-07-14T14:12:07","modified_gmt":"2026-07-14T14:12:07","slug":"ground-branch-maps-list","status":"publish","type":"post","link":"https:\/\/xgamingserver.com\/blog\/ground-branch-maps-list\/","title":{"rendered":"Every GROUND BRANCH Map Explained (2026): All Maps + New V1.0 Additions"},"content":{"rendered":"<p>GROUND BRANCH&#8217;s maps are the stage for its slow, deliberate tactical play \u2014 and the <strong>V1.0 release (July 16, 2026)<\/strong> reworks the roster with new environments and full remakes of old favourites. Here&#8217;s every GROUND BRANCH map explained, including what&#8217;s new in 1.0 and how to add them to your dedicated server&#8217;s rotation.<\/p>\n<h2>New &#038; remade maps in V1.0<\/h2>\n<p>V1.0&#8217;s map selection adds one brand-new environment and rebuilds several classics:<\/p>\n<ul>\n<li><strong>Outpost<\/strong> <em>(new)<\/em> \u2014 Set in the mountains of northwest Pakistan, built around an old fort perched on a ridge along the Afghan border. Interconnected buildings, vantage points and tight passageways inside the stone walls; rugged, exposed terrain outside. High-wind ambience can mask footsteps, and the long sightlines are lethal if you&#8217;re caught in the open. At launch it&#8217;s tied to the second Prologue mission only.<\/li>\n<li><strong>Airbase<\/strong> \u2014 a full remake of <strong>747<\/strong>, now set in Libya.<\/li>\n<li><strong>Hospital<\/strong> \u2014 a remake of <strong>RunDown<\/strong>: a derelict Soviet-era hospital just over the Russian border, now a PMC command center. The exterior was opened up for more approach angles into the central building.<\/li>\n<li><strong>Border<\/strong> <em>(new)<\/em> \u2014 a bridge checkpoint on the US\u2013Mexico border: an urban maze of alleys, derelict homes, a dirty canal, a junkyard, a demolished road bridge and a multi-story telecom building serving as a cartel outpost.<\/li>\n<li><strong>Creek<\/strong> <em>(overhaul)<\/em> \u2014 the woodland classic gets a V1.0 pass.<\/li>\n<\/ul>\n<h2>The core map roster<\/h2>\n<ul>\n<li><strong>747<\/strong> \u2014 the airliner scenario: a bomb in the cockpit and terrorists holding civilians aboard. Defuse and clear without civilian casualties. (Being succeeded by Airbase.)<\/li>\n<li><strong>City<\/strong> \u2014 dense urban combat with layered routes and a contested central stairwell.<\/li>\n<li><strong>Creek<\/strong> \u2014 a medium woodland map with a few scattered houses; great for patrolling and ambush play.<\/li>\n<li><strong>Depot<\/strong> \u2014 a very large, mostly woodland map with a central depot and a tall, climbable antenna to the north.<\/li>\n<li><strong>Power Station<\/strong> \u2014 an industrial facility with a substation insertion point and connecting tunnels.<\/li>\n<li><strong>SmallTown<\/strong> \u2014 a small map with a bit of woodland around it; ideal for sharpening CQB and sniper skills.<\/li>\n<li><strong>Tanker<\/strong> \u2014 a ship\/tanker environment of tight interior corridors and deck approaches.<\/li>\n<li><strong>Rig<\/strong> \u2014 an offshore oil rig; multi-level, vertical CQB with a recent art, lighting and optimization pass.<\/li>\n<li><strong>Compound<\/strong> \u2014 a walled compound built for close-quarters assaults.<\/li>\n<li><strong>StorageFacility<\/strong> \u2014 an industrial storage site.<\/li>\n<li><strong>Arena<\/strong> &amp; <strong>Arena2<\/strong> \u2014 compact PvP arenas for Team Elimination and Deathmatch.<\/li>\n<\/ul>\n<h2>How to set your maps and rotation<\/h2>\n<p>On a dedicated server you build your map rotation in <code>MapList.ini<\/code>, pairing each map with a mission (game mode) and per-map settings like difficulty, round time and time of day. For example, a co-op Intel Retrieval round on SmallTown:<\/p>\n<pre><code>MapList=\/Game\/GroundBranch\/Maps\/SmallTown\/SmallTown?Mission=\/Game\/GroundBranch\/Mission\/SmallTown\/IntelRetrieval?opforcount=30?difficulty=2?roundtime=60?timeofday=0800<\/code><\/pre>\n<p>You can also change the map on the fly from the in-game admin menu. Our docs walk through both: <a href=\"https:\/\/xgamingserver.com\/docs\/ground-branch\/change-map\">Change Map &amp; Mission<\/a> and <a href=\"https:\/\/xgamingserver.com\/docs\/ground-branch\/game-modes\">Game Modes &amp; Missions<\/a>.<\/p>\n<h2>Play every map with your squad<\/h2>\n<p>The best way to run the full map roster \u2014 and rotate through co-op Terrorist Hunt and 8v8 PvP \u2014 is a dedicated server that&#8217;s always online. <a href=\"https:\/\/xgamingserver.com\/ground-branch-server-hosting\">XGamingServer&#8217;s GROUND BRANCH server hosting<\/a> runs on AMD Ryzen 9 7950X hardware with instant setup, a visual config panel and one-click updates, so you can spin up a server and load any map in minutes. For what&#8217;s new across the whole game, see our <a href=\"https:\/\/xgamingserver.com\/blog\/ground-branch-1-0-whats-new-server-hosting\/\">GROUND BRANCH 1.0 rundown<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Every GROUND BRANCH map explained \u2014 Outpost, Airbase, Hospital, Border and the full core roster \u2014 plus how to set your server&#8217;s map rotation.<\/p>\n","protected":false},"author":0,"featured_media":23173,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[149],"tags":[],"class_list":["post-23175","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ground-branch"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v24.5 (Yoast SEO v26.7) - 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