{"id":23261,"date":"2026-09-16T22:36:40","date_gmt":"2026-09-16T22:36:40","guid":{"rendered":"https:\/\/xgamingserver.com\/blog\/wardogs-throwables-guide\/"},"modified":"2026-09-16T22:36:40","modified_gmt":"2026-09-16T22:36:40","slug":"wardogs-throwables-guide","status":"publish","type":"post","link":"https:\/\/xgamingserver.com\/blog\/wardogs-throwables-guide\/","title":{"rendered":"WARDOGS Grenades &#038; Throwables Guide: Smoke Colours Explained (2026)"},"content":{"rendered":"<p>Grenades and throwables win WARDOGS fights you can&#8217;t win with bullets \u2014 clearing a held room, screening a push across open ground, or calling in your team. But WARDOGS also has a whole set of <strong>signal grenades<\/strong> whose colours mean specific things, and getting them wrong can cost your squad. We pulled <strong>every throwable and its price straight from the game files<\/strong> \u2014 here&#8217;s what each one does and when to use it.<\/p>\n<p><em>Price throwables into your kit against the $10,000 budget in the <a href=\"https:\/\/xgamingserver.com\/tools\/wardogs\/loadout-builder\">Loadout Builder<\/a>.<\/em><\/p>\n<h2>Explosive grenades<\/h2>\n<ul>\n<li><strong>M67 Frag Grenade \u2014 $200:<\/strong> the standard fragmentation grenade and your bread-and-butter for clearing rooms and flushing entrenched enemies. Light at 0.4 kg, cheap enough to carry a couple.<\/li>\n<li><strong>Improvised Explosive Device (IED) \u2014 $300:<\/strong> a heavier explosive (1.5 kg) for area denial and hitting groups.<\/li>\n<li><strong>Remote Detonator (C4) \u2014 $550:<\/strong> the priciest throwable, and the most tactical \u2014 place it and blow it on your timing. Almost weightless (0.02 kg). Perfect for ambushes, mining a doorway, or trapping an objective before you fall back.<\/li>\n<\/ul>\n<p>Explosives are how you beat a defender who&#8217;s holding an angle you can&#8217;t peek. On Zestafona&#8217;s tight warehouses especially, a well-placed frag does what a rifle can&#8217;t.<\/p>\n<h2>Smoke grenades<\/h2>\n<ul>\n<li><strong>M18 Smoke Grenade: White \u2014 $100<\/strong><\/li>\n<li><strong>M18 Smoke Grenade: Black \u2014 $100<\/strong><\/li>\n<\/ul>\n<p>Smoke is your single most underrated tool on WARDOGS&#8217; open maps. Screening a crossing \u2014 like sprinting the exposed Sunflower fields on Bakurani or the farmland on Ozeti \u2014 turns a suicidal run into a survivable one. Pop smoke <em>before<\/em> you move, not after you&#8217;re caught. At $100 it&#8217;s some of the cheapest survivability you can buy.<\/p>\n<h2>Signal grenades \u2014 learn the colours<\/h2>\n<p>This is the one that catches new players out. WARDOGS has a set of <strong>M18 signal grenades<\/strong>, each a different colour with a specific meaning. They&#8217;re cheap ($50 each) but they&#8217;re a communication tool \u2014 throw the wrong colour and you send your squad the wrong message. From the files:<\/p>\n<table>\n<thead>\n<tr>\n<th>Signal grenade<\/th>\n<th>Colour<\/th>\n<th>Means<\/th>\n<th>Price<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Friendly<\/td>\n<td>Blue<\/td>\n<td>Friendly position \/ on us<\/td>\n<td>$50<\/td>\n<\/tr>\n<tr>\n<td>Hostile<\/td>\n<td>Red<\/td>\n<td>Enemy position \/ contact here<\/td>\n<td>$50<\/td>\n<\/tr>\n<tr>\n<td>Landing Zone<\/td>\n<td>Purple<\/td>\n<td>Mark an LZ<\/td>\n<td>$50<\/td>\n<\/tr>\n<tr>\n<td>Supply Request<\/td>\n<td>Green<\/td>\n<td>Request supplies here<\/td>\n<td>$50<\/td>\n<\/tr>\n<tr>\n<td>Alert<\/td>\n<td>Yellow<\/td>\n<td>General alert \/ attention<\/td>\n<td>$50<\/td>\n<\/tr>\n<tr>\n<td>Damaged Vehicle<\/td>\n<td>Orange<\/td>\n<td>Mark a damaged vehicle<\/td>\n<td>$50<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>The two you&#8217;ll use most:<\/strong> <span style=\"color:#3b82f6\"><strong>Blue = friendly<\/strong><\/span> and <span style=\"color:#ef4444\"><strong>Red = hostile<\/strong><\/span>. Mark contacts with red so your team knows where the enemy is; drop blue to show a rally point. <strong>Purple<\/strong> marks a landing zone and <strong>green<\/strong> calls for supplies \u2014 both tie into WARDOGS&#8217; logistics, which is a real part of how matches are won (and, per our <a href=\"https:\/\/xgamingserver.com\/blog\/wardogs-cash-guide\/\">cash guide<\/a>, how you earn).<\/p>\n<h2>How to use your throwable slot<\/h2>\n<ol>\n<li><strong>Carry smoke first.<\/strong> At $100 it saves more lives than any explosive, especially on the open maps.<\/li>\n<li><strong>Add a frag ($200)<\/strong> for clearing rooms and breaking defenders off an angle.<\/li>\n<li><strong>Learn blue and red signals<\/strong> before you touch the others \u2014 good marking makes your whole squad more effective.<\/li>\n<li><strong>Save C4 ($550) for setups<\/strong> \u2014 ambushes, trapped objectives, or covering a fallback.<\/li>\n<\/ol>\n<p>Slot throwables into a full loadout in the <a href=\"https:\/\/xgamingserver.com\/tools\/wardogs\/loadout-builder\">loadout builder<\/a>, and see all gear in the <a href=\"https:\/\/xgamingserver.com\/tools\/wardogs\/gear-database\">gear database<\/a>.<\/p>\n<h2>WARDOGS throwables FAQ<\/h2>\n<h3>What do the different smoke grenade colours mean in WARDOGS?<\/h3>\n<p>The coloured M18s are <strong>signal grenades<\/strong>: Blue = friendly, Red = hostile\/enemy, Purple = landing zone, Green = supply request, Yellow = alert, Orange = damaged vehicle. Plain white and black smoke are for screening\/concealment.<\/p>\n<h3>What&#8217;s the best grenade in WARDOGS?<\/h3>\n<p>The M67 Frag ($200) for clearing rooms, and smoke ($100) for crossing open ground \u2014 arguably the more valuable of the two on WARDOGS&#8217; large maps.<\/p>\n<h3>How does the Remote Detonator (C4) work?<\/h3>\n<p>You place it and detonate on your own timing, making it ideal for ambushes and trapping objectives. It&#8217;s the most expensive throwable at $550 but nearly weightless.<\/p>\n<h3>How much do signal grenades cost?<\/h3>\n<p>$50 each \u2014 cheap enough to carry for communication. Just throw the right colour: red for enemies, blue for friendlies.<\/p>\n<hr \/>\n<p><em>More WARDOGS guides: <a href=\"https:\/\/xgamingserver.com\/blog\/wardogs-best-loadouts\/\">Best Loadouts<\/a>, <a href=\"https:\/\/xgamingserver.com\/blog\/wardogs-attachments-guide\/\">Attachments<\/a>, and free <a href=\"https:\/\/xgamingserver.com\/tools\/wardogs\/loadout-builder\">WARDOGS tools<\/a>.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Every WARDOGS grenade and throwable \u2014 frags, C4, smoke, and what each signal grenade colour means (blue friendly, red hostile), with prices from the game files.<\/p>\n","protected":false},"author":0,"featured_media":23247,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[150],"tags":[],"class_list":["post-23261","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-wardogs"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v24.5 (Yoast SEO v26.7) - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>WARDOGS Grenades &amp; 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