{"id":2356,"date":"2023-02-05T14:24:27","date_gmt":"2023-02-05T14:24:27","guid":{"rendered":"https:\/\/xgamingserver.com\/blog\/?p=2356"},"modified":"2026-06-15T19:23:43","modified_gmt":"2026-06-15T19:23:43","slug":"how-to-spawn-dinos-in-your-ark-server","status":"publish","type":"post","link":"https:\/\/xgamingserver.com\/blog\/how-to-spawn-dinos-in-your-ark-server\/","title":{"rendered":"How to Spawn Dinos in your ARK Server"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Spawning creatures on your own ARK server is one of the most useful things an admin can do \u2014 whether you&#8217;re testing a boss arena, gifting an event mount, debugging a breeding line, or just dropping a level-150 Rex into the world for a fight. But &#8220;spawn a dino&#8221; isn&#8217;t a single command. ARK gives you three different commands, and they do three genuinely different things: one spawns a <strong>wild<\/strong> creature at a <strong>random<\/strong> level, one spawns a <strong>wild<\/strong> creature at the <strong>level you choose<\/strong>, and one spawns a <strong>tamed, rideable<\/strong> creature with a taming bonus baked in.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This guide covers all three in depth for <strong>ARK: Survival Ascended (ASA)<\/strong> \u2014 the Unreal Engine 5 remaster that is now the primary game \u2014 and flags where things differ on legacy <strong>ARK: Survival Evolved (ASE)<\/strong>. You&#8217;ll learn how to become admin first, the exact syntax for <code>summon<\/code>, <code>SpawnDino<\/code>, and <code>gmsummon<\/code>, the <code>admincheat<\/code> prefix quirk on ASA, and where to pull the exact class strings for every creature.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Step 0: Become an Admin First (enablecheats)<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">None of the spawn commands work until your account has admin rights for the current session. The gate is your <strong>admin password<\/strong>, which is set by <code>ServerAdminPassword<\/code> in <strong>GameUserSettings.ini<\/strong> under the <strong>[ServerSettings]<\/strong> section. You can also set it on the command line with <code>?ServerAdminPassword=<password><\/code>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Once that&#8217;s configured, becoming admin in-game takes three steps:<\/p>\n\n\n\n<ol class=\"wp-block-list\"><li>Press <strong>Tab<\/strong> to open the console.<\/li><li>Type <code>enablecheats <password><\/code>, where <code><password><\/code> exactly matches your <code>ServerAdminPassword<\/code>. It is <strong>case-sensitive<\/strong> and must have no trailing spaces.<\/li><li>The console confirms, and your account now has full admin rights \u2014 but <strong>for that session only<\/strong>. You must re-run <code>enablecheats<\/code> after every relog.<\/li><\/ol>\n\n\n\n<pre class=\"wp-block-code\"><code>enablecheats YourSecretAdminPassword<\/code><\/pre>\n\n\n\n<p class=\"wp-block-paragraph\">If you&#8217;re managing a hosted box and need the full walkthrough for setting that password and adding admins, our <a href=\"https:\/\/xgamingserver.com\/docs\/ark-survival-ascended\">ARK: Survival Ascended documentation<\/a> covers it screen-by-screen. The process is nearly identical on legacy ARK \u2014 see <a href=\"https:\/\/xgamingserver.com\/blog\/how-to-set-admin-password-on-ark-survival-evolved-server\/\">how to set the admin password on an ARK: Survival Evolved server<\/a> if you&#8217;re still running ASE.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">The admincheat prefix (ASA)<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">On ASA, admin actions are typically run with the <strong>admincheat<\/strong> prefix from the console \u2014 for example <code>admincheat fly<\/code> or <code>admincheat god<\/code>. The <code>cheat <command><\/code> form also works once <code>enablecheats<\/code> is active. In practice, the spawn commands below work with either <code>cheat<\/code> or <code>admincheat<\/code> in front of them; if a command seems to do nothing, swap the prefix and try again.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">There&#8217;s also an ASA-specific launch-argument gotcha worth knowing: ASA has a launch-arg parsing bug where <code>?ServerAdminPassword=<password><\/code> should be the <strong>last <code>?<\/code>-style argument<\/strong>, placed <em>before<\/em> any <code>-<\/code> dash arguments in your startup command. Get the ordering wrong and the password may silently fail to apply.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The Three Spawn Commands at a Glance<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Before diving into each command, here&#8217;s the quick mental model. The difference comes down to two questions: <em>do you want it wild or tamed?<\/em> and <em>do you want to pick the level?<\/em><\/p>\n\n\n\n<figure class=\"wp-block-table is-style-stripes\"><table><thead><tr><th>Command<\/th><th>Spawns<\/th><th>Level control<\/th><th>Classname format<\/th><\/tr><\/thead><tbody><tr><td><code>summon<\/code><\/td><td>Wild creature<\/td><td>Random (you can&#8217;t choose)<\/td><td>Short classname (e.g. <code>Rex_Character_BP_C<\/code>)<\/td><\/tr><tr><td><code>SpawnDino<\/code><\/td><td>Wild creature<\/td><td>Chosen level<\/td><td>Full blueprint path<\/td><\/tr><tr><td><code>gmsummon<\/code><\/td><td>Tamed, rideable creature<\/td><td>Chosen pre-tame level (+ taming bonus)<\/td><td>Short classname in quotes<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">cheat summon \u2014 Wild, Random Level, Short Classname<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><code>cheat summon <classname><\/code> spawns a <strong>wild<\/strong> creature at your exact location, at a <strong>random level<\/strong>. You cannot specify the level with this command \u2014 whatever the game rolls is what you get. It uses the short &#8220;melee&#8221; classname, which usually ends in <code>_C<\/code>.<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>cheat summon Rex_Character_BP_C<\/code><\/pre>\n\n\n\n<p class=\"wp-block-paragraph\">This is the fastest way to get a creature into the world. The catch: the dino spawns <em>directly on top of you<\/em>. For something the size of a Rex, Giga, or Titanosaur, that can be lethal or trap you inside the model. If you&#8217;re summoning anything large, fly up first (<code>admincheat fly<\/code>) or be ready to <code>admincheat god<\/code> through the spawn. Because the level is random, <code>summon<\/code> is best for quick tests where you don&#8217;t care about stats \u2014 for anything you want to keep, use <code>SpawnDino<\/code> or <code>gmsummon<\/code> instead.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">cheat SpawnDino \u2014 Wild, Chosen Level, With Offsets<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><code>SpawnDino<\/code> also spawns a <strong>wild<\/strong> creature, but it gives you two things <code>summon<\/code> doesn&#8217;t: you can <strong>specify the exact level<\/strong>, and you can control <strong>where<\/strong> it appears relative to you using spawn offsets. The trade-off is that it requires the <strong>full blueprint path<\/strong> rather than the short classname.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The syntax is:<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>cheat SpawnDino \"<Blueprint'path'>\" <spawnDistance> <spawnYOffset> <ZOffset> <dinoLevel><\/code><\/pre>\n\n\n\n<p class=\"wp-block-paragraph\">A real, working example for a level-150 wild Rex:<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>cheat SpawnDino \"Blueprint'\/Game\/PrimalEarth\/Dinos\/Rex\/Rex_Character_BP.Rex_Character_BP'\" 500 0 0 150<\/code><\/pre>\n\n\n\n<p class=\"wp-block-paragraph\">Breaking down the arguments after the blueprint path:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>spawnDistance (500)<\/strong> \u2014 how far in front of you the creature appears. Bump this up for big dinos so they don&#8217;t land on your head.<\/li><li><strong>spawnYOffset (0)<\/strong> \u2014 sideways offset.<\/li><li><strong>ZOffset (0)<\/strong> \u2014 vertical offset. Useful for spawning fliers above the ground.<\/li><li><strong>dinoLevel (150)<\/strong> \u2014 the level the wild creature spawns at. This is a true wild level, so it will still need taming if you want to ride it.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Because <code>SpawnDino<\/code> produces a genuinely wild creature, it&#8217;s the right tool when you want to populate an area with high-level wild dinos for players to tame themselves \u2014 for example seeding a freshly wiped map with level-150s, or staging a breeding-stock hunt. It respects the spawn distance, so it&#8217;s far safer than <code>summon<\/code> for large creatures.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">cheat gmsummon \u2014 Tamed, Rideable, With a Taming Bonus<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><code>gmsummon<\/code> is the one most admins actually want when they say &#8220;spawn me a dino.&#8221; It spawns a <strong>tamed, rideable<\/strong> creature \u2014 already yours, already saddle-ready. The syntax uses the short classname in quotes plus a level:<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>cheat gmsummon \"Rex_Character_BP_C\" 150<\/code><\/pre>\n\n\n\n<p class=\"wp-block-paragraph\">Here&#8217;s the important nuance: the creature is <strong>not<\/strong> &#8220;cheat-tamed&#8221; in the sense of being a flat, statless gift. It behaves like a <strong>normally-tamed<\/strong> dino, which means the <strong>standard taming bonus is applied on top of the level you request<\/strong>. So the number you pass is the <em>pre-tame<\/em> level, and the creature you actually get will be higher.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In concrete terms: a requested level of <strong>150<\/strong> lands around <strong>~225<\/strong> after the taming bonus is added. That&#8217;s why <code>gmsummon \"Rex_Character_BP_C\" 150<\/code> gives you a stronger creature than <code>SpawnDino ... 150<\/code> \u2014 the latter is a wild level 150 with no bonus, the former is a tamed dino that started at 150 and gained taming-effectiveness levels. If you&#8217;re gifting event mounts or stocking a starter dino for new players, <code>gmsummon<\/code> is the command to use.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Choosing the Right Command<\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Just need something to fight or test, level doesn&#8217;t matter?<\/strong> Use <code>summon<\/code> \u2014 fastest, shortest syntax, wild, random level.<\/li><li><strong>Want a wild creature at a specific level, placed safely away from you?<\/strong> Use <code>SpawnDino<\/code> \u2014 chosen level, blueprint path, spawn offsets.<\/li><li><strong>Want a tamed, rideable creature you can hop on immediately?<\/strong> Use <code>gmsummon<\/code> \u2014 tamed, chosen pre-tame level, taming bonus pushes stats above the number you typed.<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Where to Pull Exact Classnames and Blueprint Paths<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The single most common reason a spawn command fails is a wrong class string. There are hundreds of creatures, and each has both a short classname (for <code>summon<\/code> and <code>gmsummon<\/code>) and a full blueprint path (for <code>SpawnDino<\/code>). Don&#8217;t guess these \u2014 copy them exactly.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The reliable approach is to pull each creature&#8217;s strings from a community <strong>spawn database<\/strong> \u2014 sites like <strong>arkdino.com<\/strong> and <strong>arked.gg<\/strong> catalogue the short classname and full blueprint path per creature, and you can copy them straight into the console. Using the Rex as the worked example throughout this guide, the short classname is <code>Rex_Character_BP_C<\/code> and the full path is <code>\/Game\/PrimalEarth\/Dinos\/Rex\/Rex_Character_BP.Rex_Character_BP<\/code>. Every creature follows the same pattern \u2014 find your target on the spawn DB and substitute its strings.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Note that modded creatures have their own class strings that won&#8217;t appear on the vanilla databases. On ASA, mods are distributed via <strong>CurseForge<\/strong> (not the Steam Workshop that ASE used) and are enabled on a dedicated server by appending <code>-mods=<id>,<id><\/code> to the command line; the server then auto-downloads them on start. For modded dino class strings, check the mod&#8217;s own CurseForge page or documentation.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">A Note on Server App IDs and the ASA\/ASE Split<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">If you&#8217;re running the server yourself via SteamCMD, it helps to know which product you&#8217;re on, because the two games are separate installs with separate App IDs. The admin and spawn commands in this guide are essentially the same across both, but the App IDs and mod system are not.<\/p>\n\n\n\n<figure class=\"wp-block-table is-style-stripes\"><table><thead><tr><th>Product<\/th><th>SteamCMD App ID<\/th><\/tr><\/thead><tbody><tr><td>ARK: Survival Ascended (game)<\/td><td><code>2399830<\/code><\/td><\/tr><tr><td>ARK: Survival Ascended Dedicated Server<\/td><td><code>2430930<\/code><\/td><\/tr><tr><td>ARK: Survival Evolved (game)<\/td><td><code>346110<\/code><\/td><\/tr><tr><td>ARK: Survival Evolved Dedicated Server<\/td><td><code>376030<\/code><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">To install or update the ASA dedicated server you&#8217;d run <code>app_update 2430930 validate<\/code> in SteamCMD. If you&#8217;d rather skip the SteamCMD setup, mod-folder wrangling, and command-line ordering bugs entirely, our <a href=\"https:\/\/xgamingserver.com\/ark-survival-ascended-server-hosting\">managed ARK: Survival Ascended hosting<\/a> handles the install, CurseForge mods, and admin password for you, so you can jump straight to typing <code>enablecheats<\/code> in the console.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Tuning the World Around Your Spawns<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Spawning dinos usually goes hand-in-hand with adjusting your server&#8217;s rates. If you&#8217;re spawning high-level tames to fight bosses, you&#8217;ll likely also want faster taming and higher gather rates to keep up. The key multipliers all live in <strong>GameUserSettings.ini<\/strong> under <strong>[ServerSettings]<\/strong>, each defaulting to <code>1.0<\/code> (higher = more):<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>HarvestAmountMultiplier<\/strong> \u2014 global gather multiplier; quantity of resources per harvest action.<\/li><li><strong>TamingSpeedMultiplier<\/strong> \u2014 how quickly creatures tame.<\/li><li><strong>XPMultiplier<\/strong> \u2014 experience gained by players and dinos.<\/li><li><strong>HarvestHealthMultiplier<\/strong> \u2014 durability of harvestable nodes, so they survive more hits before depleting.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">For granular per-resource control, <strong>Game.ini<\/strong> supports <code>HarvestResourceItemAmountClassMultipliers<\/code> entries that override the global harvest multiplier for specific resource classes \u2014 handy if you want, say, more metal without flooding players with thatch. For a full walkthrough of dialing these in, see our guide on <a href=\"https:\/\/xgamingserver.com\/blog\/how-to-change-gather-rate-on-ark-survival-evolved-server\/\">how to change the gather rate on an ARK server<\/a>; the keys are shared between ASE and ASA.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Spawning Your Way to Tek Tier<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">A big reason admins spawn high-level tames is to take on bosses \u2014 and bosses are the gateway to <strong>Tek Tier<\/strong>, ARK&#8217;s most advanced technology tier. Tek engrams (&#8220;Tekgrams&#8221;) are unlocked by <strong>defeating bosses<\/strong>, with harder difficulties (Gamma \u2192 Beta \u2192 Alpha) unlocking more. Each boss grants specific Tekgrams \u2014 the Broodmother Lysrix grants the Tek Helmet, the Desert Titan grants the Tek Railgun, and so on. A bred or <code>gmsummon<\/code>-spawned army of high-level Rexes is the classic way to test a boss arena before your players attempt it for real.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you want the full breakdown of the boss \u2192 Tekgram \u2192 Element loop, the Tek Replicator, and the armor and weapon list, read our dedicated <a href=\"https:\/\/xgamingserver.com\/blog\/ark-survival-ascended-tek-tier-guide\/\">ARK: Survival Ascended Tek Tier guide<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Frequently Asked Questions<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Why do my spawn commands do nothing?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Almost always it&#8217;s one of three things: you haven&#8217;t run <code>enablecheats <password><\/code> this session (it resets on every relog), the password doesn&#8217;t exactly match <code>ServerAdminPassword<\/code> (it&#8217;s case-sensitive with no trailing spaces), or the class string is wrong. On ASA, also try the <code>admincheat<\/code> prefix instead of <code>cheat<\/code>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">What&#8217;s the difference between summon, SpawnDino, and gmsummon?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><code>summon<\/code> spawns a wild creature at a random level using the short classname. <code>SpawnDino<\/code> spawns a wild creature at a level you choose, using the full blueprint path plus spawn offsets. <code>gmsummon<\/code> spawns a tamed, rideable creature at your chosen pre-tame level, then applies the standard taming bonus on top.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Why is my gmsummon dino higher level than the number I typed?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Because <code>gmsummon<\/code> applies the normal taming bonus rather than giving a flat statless creature. The level you pass is the pre-tame level, so a requested 150 lands around ~225 after the bonus. That&#8217;s expected behavior, not a bug.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Can I choose the level with summon?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">No. <code>summon<\/code> always spawns at a random level. If you need a specific level, use <code>SpawnDino<\/code> for a wild creature at a chosen level, or <code>gmsummon<\/code> for a tamed one at a chosen pre-tame level.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Where do I find the exact classname or blueprint path for a creature?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Pull them from a community spawn database such as arkdino.com or arked.gg, which list the short classname and full blueprint path per creature. For example, the Rex&#8217;s short classname is <code>Rex_Character_BP_C<\/code> and its full path is <code>\/Game\/PrimalEarth\/Dinos\/Rex\/Rex_Character_BP.Rex_Character_BP<\/code>. Modded creatures use their own strings \u2014 check the mod&#8217;s CurseForge page.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Do these commands work the same on ASA and ASE?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The spawn command syntax is the same across both games. The main differences are the SteamCMD App IDs (ASA server is <code>2430930<\/code>, ASE server is <code>376030<\/code>), the <code>admincheat<\/code> prefix convention on ASA, and the mod system \u2014 ASA uses CurseForge with <code>-mods=<id><\/code>, while ASE used the Steam Workshop.<\/p>\n\n\n<!-- xg-tools-mesh -->\n\n<div class=\"wp-block-group xg-tools-box is-layout-flow wp-block-group-is-layout-flow\" style=\"border:1px solid rgba(255,255,255,.1);border-radius:12px;padding:18px 22px;margin-top:8px;background:rgba(76,175,80,.04);\">\n<h3 class=\"wp-block-heading\">Free ARK Tools<\/h3>\n<p class=\"wp-block-paragraph\">Speed up your server with our free ARK tools:<\/p>\n<ul class=\"wp-block-list\"><li><a href=\"https:\/\/xgamingserver.com\/tools\/ark\/color-ids\">Color IDs<\/a><\/li><li><a href=\"https:\/\/xgamingserver.com\/tools\/ark\/map\/the-island\">The Island Map<\/a><\/li><\/ul>\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Spawning creatures on your own ARK server is one of the most useful things an admin can do \u2014 whether you&#8217;re testing a boss arena, gifting an event mount, debugging a breeding line, or just dropping a level-150 Rex into the world for a fight. But &#8220;spawn a dino&#8221; isn&#8217;t a single command. ARK gives [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":2360,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[17],"tags":[],"class_list":["post-2356","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ark-server-docs"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v24.5 (Yoast SEO v26.7) - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>How to Spawn Dinos in your ARK Server - XGamingServer<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/xgamingserver.com\/blog\/how-to-spawn-dinos-in-your-ark-server\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How to Spawn Dinos in your ARK Server\" \/>\n<meta property=\"og:description\" content=\"Spawning creatures on your own ARK server is one of the most useful things an admin can do \u2014 whether you&#8217;re testing a boss arena, gifting an event mount, debugging a breeding line, or just dropping a level-150 Rex into the world for a fight. But &#8220;spawn a dino&#8221; isn&#8217;t a single command. 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