{"id":4202,"date":"2023-10-18T21:17:01","date_gmt":"2023-10-18T21:17:01","guid":{"rendered":"https:\/\/xgamingserver.com\/blog\/?p=4202"},"modified":"2024-01-21T21:02:12","modified_gmt":"2024-01-21T21:02:12","slug":"the-front-admin-commands","status":"publish","type":"post","link":"https:\/\/xgamingserver.com\/blog\/the-front-admin-commands\/","title":{"rendered":"The Front Admin Commands"},"content":{"rendered":"\n<p><a href=\"https:\/\/xgamingserver.com\/the-front-server-hosting\">Looking for the Front Servers. Rent one from us<\/a><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"611\" src=\"https:\/\/xgamingserver.com\/blog\/wp-content\/uploads\/2023\/10\/image-3-1024x611.png\" alt=\"\" class=\"wp-image-4207\" srcset=\"https:\/\/xgamingserver.com\/blog\/wp-content\/uploads\/2023\/10\/image-3-1024x611.png 1024w, https:\/\/xgamingserver.com\/blog\/wp-content\/uploads\/2023\/10\/image-3-600x358.png 600w, https:\/\/xgamingserver.com\/blog\/wp-content\/uploads\/2023\/10\/image-3-300x179.png 300w, https:\/\/xgamingserver.com\/blog\/wp-content\/uploads\/2023\/10\/image-3-768x458.png 768w, https:\/\/xgamingserver.com\/blog\/wp-content\/uploads\/2023\/10\/image-3-370x221.png 370w, https:\/\/xgamingserver.com\/blog\/wp-content\/uploads\/2023\/10\/image-3-270x161.png 270w, https:\/\/xgamingserver.com\/blog\/wp-content\/uploads\/2023\/10\/image-3-570x340.png 570w, https:\/\/xgamingserver.com\/blog\/wp-content\/uploads\/2023\/10\/image-3-740x442.png 740w, https:\/\/xgamingserver.com\/blog\/wp-content\/uploads\/2023\/10\/image-3.png 1402w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>1. Set Your UID<\/strong><\/h3>\n\n\n\n<p>Before you can access admin commands, ensure your User ID (UID) is correctly set:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Locate the <code>GameUserSettings.ini<\/code> file in your game directory.<\/li>\n\n\n\n<li>Check if your UID is correctly set in this file. If not, add or modify it as needed.<\/li>\n\n\n\n<li>Alternatively, you can also set your UID in the game&#8217;s launch parameters. Refer to our installation guide for detailed steps.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>2. Access the Command Window<\/strong><\/h3>\n\n\n\n<p>Once in the game:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Press the <code>Backtick<\/code> key (`) located next to the number 1 key at the top left corner of your keyboard. This action will open the command window in the game.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>3. Obtain a User&#8217;s Steam64ID (if needed)<\/strong><\/h3>\n\n\n\n<p>For certain admin commands, you might need a user&#8217;s Steam64ID:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Navigate to <a href=\"https:\/\/steamid.io\/\">SteamID.io<\/a>.<\/li>\n\n\n\n<li>Enter the Steam account name of the user whose Steam64ID you need.<\/li>\n\n\n\n<li>Once the data loads, locate and copy the value next to &#8220;Steam64.&#8221;<\/li>\n<\/ul>\n\n\n\n<p>With these steps, you should be logged in as an admin and ready to execute various commands. Remember to use your admin privileges responsibly and ensure a fair gaming environment for all players.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">4. Run the Front Admin commands<\/h3>\n\n\n\n<p>Below are the admin commands <\/p>\n\n\n\n<figure class=\"wp-block-table is-style-stripes\"><table><thead><tr><th>Function Name<\/th><th>Description<\/th><th>GM Commands<\/th><\/tr><\/thead><tbody><tr><td>Server Player Limit<\/td><td>The max number of players on your server.<\/td><td>SetQueueThreshold [amount]<br>SetMaxQueueSize [amount]<\/td><\/tr><tr><td>Damage self?<\/td><td>Allows players to damage themselves.<\/td><td>SetIsCanSelfDamage 0(Disable)\/1(Enable)<\/td><\/tr><tr><td>Damage allies?<\/td><td>Allows squadmates to damage each other.<\/td><td>SetIsCanFriendDamage 0 (Disable)\/1 (Enable)<\/td><\/tr><tr><td>Allow chat (incl. voice)?<\/td><td>When disabled, prevents players from sending chat messages in-game.<\/td><td>SetCanChat 1 (Allowed) 0 (Not allowed)<\/td><\/tr><tr><td>Allow attachments?<\/td><td>When disabled, prevents receiving attachments in-game.<\/td><td>MailAttchEnable 0 (Not allowed)\/1 (Allowed)<\/td><\/tr><tr><td>Server save interval<\/td><td>Server archive interval (in seconds)<\/td><td>SetSaveGameInterval [seconds]<\/td><\/tr><tr><td>Item stack rate<\/td><td>Stack limit for each type of item.<\/td><td>GMSetOverlapRatio [multiplier]<\/td><\/tr><tr><td>Drop items on death?<\/td><td>0 = No drops, 1 = Drop all, 2 = Drop inventory (does not include equipped or hotkey items)<\/td><td>GMSetDeathDropMode [parameter]<\/td><\/tr><tr><td>Set structure decay<\/td><td>When enabled, structures will decay.<\/td><td>SetConstructDisableRot 1 (Disabled) 0 (Enabled)<\/td><\/tr><tr><td>Creatures\/structures drop items on death?<\/td><td>When enabled, creatures and structures will drop items when killed\/destroyed.<\/td><td>GMSetCanDropItem 0= No drops; 1= All drop<\/td><\/tr><tr><td>Allow item discard?<\/td><td>Set whether players can discard items.<\/td><td>GMSetCanDiscardItem 0 (cannot discard)\/1 (can discard)<\/td><\/tr><tr><td>Enable wounded state?<\/td><td>Enables whether wounded state is triggered when HP falls to 0, or player immediately dies.<\/td><td>SetPlayerHealthDyingState 1 (Wounded state is enabled)\/0 (Wounded state is disabled)<\/td><\/tr><tr><td>Add admin account<\/td><td>Enter a 17-digit Steam ID. Use semicolons between each ID. GM level defaults to highest level (Lv. 25)<\/td><td>AddGM [Account ID] [GM level]<\/td><\/tr><tr><td>Remove admin account<\/td><td>Removes an admin. Format: AccountID<\/td><td>RemoveGM [AccountID]<\/td><\/tr><tr><td>Label admin<\/td><td>Toggles special admin icon.<\/td><td>ToggleGMTitleShow 0 (Not displayed)\\1 (Displayed)<\/td><\/tr><tr><td>Discarded items despawn<\/td><td>Items discarded will disappear after this amount of time.<\/td><td>GMSetDiscardBoxLifeSpan [time (in seconds)] (Default -1 to use default settings)<\/td><\/tr><tr><td>Dropped items despawn after death<\/td><td>Items dropped on death will disappear after this amount of time.<\/td><td>GMSetDeathInventoryLifeSpan [time (in seconds)] (Default -1 to use default settings)<\/td><\/tr><tr><td>Monster raid cooldown rate<\/td><td>Multiplies the cooldown time between supply deliveries.<\/td><td>SetAttackCityCdRatio<\/td><\/tr><tr><td>Initial respawn cooldown<\/td><td>Basic revival cooldown duration.<\/td><td>SetGMRebirthBaseCD [time (in seconds)]<\/td><\/tr><tr><td>Respawn cooldown penalty<\/td><td>Amount by which revival cooldown increases after multiple deaths.<\/td><td>SetGMRebirthExtraCD [time (in seconds)]<\/td><\/tr><tr><td>Death penalty times<\/td><td>#N\/A<\/td><td>SetGMPenaltiesMaxNum [times]<\/td><\/tr><tr><td>Death penalty respawn time<\/td><td>Time after which stacked revival cooldowns are reset.<\/td><td>SetGMPenaltiesCD [time (in seconds)]<\/td><\/tr><tr><td>Show all Spacetime Beacons<\/td><td>Displays the location of other players&#8217; Beacons on the map.<\/td><td>OpenAllHouseFlag 0 (Disabled)\/1 (Enabled)<\/td><\/tr><tr><td>Heat RES Boost rate<\/td><td>Multiplies character Heat RES.<\/td><td>SetPlayerHotDefAddRate [multiplier]<\/td><\/tr><tr><td>Cold RES Boost rate<\/td><td>Multiplies character Cold RES.<\/td><td>SetPlayerIceDefAddRate [multiplier]<\/td><\/tr><tr><td>Friendly name display distance<\/td><td>Max distance at which you can see a squadmate&#8217;s name (in meters)<\/td><td>SetFriendDisplayDistance [distance (in meters)]<\/td><\/tr><tr><td>Non-friendly name display distance<\/td><td>Max distance at which you can see a non-squadmate&#8217;s name (in meters)<\/td><td>SetEnemyDisplayDistance [distance (in meters)]<\/td><\/tr><tr><td>Inventory item DUR death penalty<\/td><td>On death, the Durability of equipped items will fall by max Durability times this amount (does not affect drops)<\/td><td>SetPlayerDeathAvatarItemDurableRate [multiplier]<\/td><\/tr><tr><td>Hotbar item DUR death penalty<\/td><td>On death, the Durability of hotbar items will fall by max Durability times this amount (does not affect drops)<\/td><td>SetPlayerDeatShortcutItemDurableRate [multiplier]<\/td><\/tr><tr><td>Crafting\/repair time rate<\/td><td>Multiplies item crafting\/repair time.<\/td><td>GMSetCraftTimeRate [multiplier]<\/td><\/tr><tr><td>All XP rate<\/td><td>Multiplies all XP earned.<\/td><td>SetPlayerAddExpRate [multiplier]<\/td><\/tr><tr><td>Kill XP rate<\/td><td>Multiplies XP earned from killing monsters<\/td><td>SetPlayerKillAddExpRate [multiplier]<\/td><\/tr><tr><td>Collection XP rate<\/td><td>Multiplies XP earned from collecting resources<\/td><td>SetPlayerFarmAddExpRate [multiplier]<\/td><\/tr><tr><td>Crafting XP rate<\/td><td>Multiplies XP earned from crafting items<\/td><td>SetPlayerCraftAddExpRate [multiplier]<\/td><\/tr><tr><td>Movement speed rate<\/td><td>Multiplies movement speed<\/td><td>SetMoveSpeedRate [multiplier]<\/td><\/tr><tr><td>Jump height rate<\/td><td>Multiplies jump height<\/td><td>SetJumpHeightRate [multiplier]<\/td><\/tr><tr><td>Fall DMG boost<\/td><td>Multiplies damage taken from falls.<\/td><td>SetPlayerLandedDamageRate [multiplier]<\/td><\/tr><tr><td>HP rate<\/td><td>Multiplies max HP.<\/td><td>SetPlayerMaxHealthRate [multiplier]<\/td><\/tr><tr><td>HP recovery rate<\/td><td>HP recovery will be multiplied by this value.<\/td><td>SetLifeRecoverRate [multiplier]<\/td><\/tr><tr><td>Stamina rate<\/td><td>Multiplies max stamina.<\/td><td>SetPlayerMaxStaminaRate [multiplier]<\/td><\/tr><tr><td>Stamina recovery rate<\/td><td>Stamina recovery will be multiplied by this value.<\/td><td>SetStaminaRecoverRate [multiplier]<\/td><\/tr><tr><td>Stamina loss rate<\/td><td>Multiplies stamina consumption speed.<\/td><td>SetStaminaConsumeRatio [multiplier]<\/td><\/tr><tr><td>Max fullness multiplier<\/td><td>Max Fullness will be multiplied by this value.<\/td><td>SetPlayerMaxHungerRate [multiplier]<\/td><\/tr><tr><td>Fullness loss rate<\/td><td>Multiplies Fullness consumption speed.<\/td><td>GMSetHungerDecRate [multiplier]<\/td><\/tr><tr><td>Fullness from food rate<\/td><td>Multiplies amount of Fullness recovered by eating.<\/td><td>GMSetBodyHungerAddRate [multiplier]<\/td><\/tr><tr><td>Max hydration multiplier<\/td><td>Max Hydration will be multiplied by this value.<\/td><td>SetBodyWaterMaximumRate [multiplier]<\/td><\/tr><tr><td>Hydration loss rate<\/td><td>Multiplies Hydration consumption speed.<\/td><td>GMSetWaterDecRate [multiplier]<\/td><\/tr><tr><td>Hydration from water rate<\/td><td>Multiplies amount of Hydration recovered by drinking.<\/td><td>GMSetBodyWaterAddRate [multiplier]<\/td><\/tr><tr><td>Max O2 multiplier<\/td><td>Multiplies max Oxygen.<\/td><td>SetBreathMaximumRate [multiplier]<\/td><\/tr><tr><td>O2 recovery rate<\/td><td>Max Oxygen will be multiplied by this value.<\/td><td>SetBreathRecoverRate [multiplier]<\/td><\/tr><tr><td>O2 loss speed<\/td><td>Multiplies Oxygen consumption speed.<\/td><td>SetPlayerBreathCostRate [multiplier]<\/td><\/tr><tr><td>Med recovery rate<\/td><td>Multiplies amount of HP recovered from meds.<\/td><td>GMSetPlayerHealthRate [multiplier]<\/td><\/tr><tr><td>Food and med duration rate<\/td><td>Multiplies the duration of effect of food and meds.<\/td><td>GMSetFoodDragDurationRate [multiplier]<\/td><\/tr><tr><td>Vehicle vs. player DMG rate<\/td><td>Multiplies the amount of damage vehicles deal to players.<\/td><td>SetVehiclePlayerDamageRatio [multiplier]<\/td><\/tr><tr><td>Vehicle vs. structure DMG rate<\/td><td>Multiplies the amount of damage vehicles deal to structures.<\/td><td>SetVehicleConstructDamageRatio [multiplier]<\/td><\/tr><tr><td>Vehicle collection rate<\/td><td>Multiplies the amount of resources collected by vehicles.<\/td><td>GMSetVehicleDamageRate [multiplier]<\/td><\/tr><tr><td>All monster respawn time rate<\/td><td>Multiplies time before dead wild NPCs can respawn.<\/td><td>SetNpcRespawnRate [multiplier]<\/td><\/tr><tr><td>Monster NPC corpse despawn time<\/td><td>Animal NPC corpses will disappear after this amount of time (in seconds)<\/td><td>SetAnimalBodyStayTime [time (in seconds)]<\/td><\/tr><tr><td>Human NPC corpse despawn time<\/td><td>Human NPC corpses will disappear after this amount of time (in seconds)<\/td><td>SetHumanBodyStayTime [time (in seconds)]<\/td><\/tr><tr><td>Wild NPC corpse drop rate<\/td><td>Multiplies the amount of items dropped by a wild NPC on death.<\/td><td>GMSetNPCLootableItemRate [multiplier]<\/td><\/tr><tr><td>Wild NPC starting lv. rate<\/td><td>Multiplies the level of wild NPCs, making them more powerful.<\/td><td>SetNpcSpawnLevelRate [multiplier]<\/td><\/tr><tr><td>Wild NPC DMG rate<\/td><td>Multiplies the damage dealt by wild NPCs.<\/td><td>SetWildNPCDamageRate [multiplier]<\/td><\/tr><tr><td>Wild NPC HP rate<\/td><td>Multiplies the HP of wild NPCs.<\/td><td>SetWildNPCHealthRate [multiplier]<\/td><\/tr><tr><td>Wild NPC speed rate<\/td><td>Multiplies the movement speed of wild NPCs.<\/td><td>SetWildNPCSpeedRate [multiplier]<\/td><\/tr><tr><td>Raid NPC lv. rate<\/td><td>Multiplies the level of raid NPCs, making them more powerful.<\/td><td>SetCityNPCLevelRate [multiplier]<\/td><\/tr><tr><td>Raid NPC DMG rate<\/td><td>Multiplies the damage dealt by raid NPCs.<\/td><td>SetCityNPCDamageRate [multiplier]<\/td><\/tr><tr><td>Raid NPC HP rate<\/td><td>Multiplies the HP of raid NPCs.<\/td><td>SetCityNPCHealthRate [multiplier]<\/td><\/tr><tr><td>Raid NPC speed multiplier<\/td><td>Multiplies the movement speed of raid NPCs.<\/td><td>SetCityNPCSpeedRate [multiplier]<\/td><\/tr><tr><td>Raid NPC amt rate<\/td><td>Multiplies the total amount of raid NPCs summoned each round.<\/td><td>SetCityNPCNumRate [multiplier]<\/td><\/tr><tr><td>NPC name display distance<\/td><td>Max distance at which you can see an NPC&#8217;s name (in meters)<\/td><td>SetNpcDisplayDistance [distance]<\/td><\/tr><tr><td>Collectible resource spawn rate<\/td><td>Multiplies the amount of resources received upon collection.<\/td><td>GMSetInventoryGainRate [multiplier]<\/td><\/tr><tr><td>Raid corpse drop rate<\/td><td>Multiplies the amount of items dropped by a raid NPC on death.<\/td><td>GMSetCityAtkNPCLootItemRate [multiplier]<\/td><\/tr><tr><td>Melee DMG vs. NPC rate<\/td><td>Multiplies melee weapon damage that characters deal to NPCs.<\/td><td>SetMeleeNpcDamageRatio [multiplier]<\/td><\/tr><tr><td>Ranged DMG vs. NPC rate<\/td><td>Multiplies ranged weapon damage that characters deal to NPCs.<\/td><td>SetRangedNpcDamageRatio [multiplier]<\/td><\/tr><tr><td>Melee PVP DMG rate<\/td><td>Multiplies melee weapon damage that characters deal to players.<\/td><td>SetMeleePlayerDamageRatio [multiplier]<\/td><\/tr><tr><td>Ranged PVP DMG rate<\/td><td>Multiplies ranged weapon damage that characters deal to players.<\/td><td>SetRangedPlayerDamageRatio [multiplier]<\/td><\/tr><tr><td>Melee DMG vs. structures rate<\/td><td>Multiplies melee weapon damage that characters deal to structures.<\/td><td>SetMeleeConstructDamageRatio [multiplier]<\/td><\/tr><tr><td>Ranged DMG vs. structures rate<\/td><td>Multiplies ranged weapon damage that characters deal to structures.<\/td><td>SetRangedConstructDamageRatio [multiplier]<\/td><\/tr><tr><td>Collection tool DMG multiplier<\/td><td>Multiplies damage that tools deal to resources.<\/td><td>GMSetToolDamageRate [multiplier]<\/td><\/tr><tr><td>Durability loss multiplier<\/td><td>Multiplies durability lost when using tools, weapons, and armor.<\/td><td>GMSetDurabilityCostRate [multiplier]<\/td><\/tr><tr><td>Resource collection rate<\/td><td>Controls max gains from collection. This value must be bigger than other collection rates.<\/td><td>GMSetMaxRetrieveProductsRate [max multiplier] (Default -1 means no upper limit is determined)<\/td><\/tr><tr><td>Wood production rate<\/td><td>Multiplies amount of wood collected.<\/td><td>GMSetTreeGainRate [multiplier]<\/td><\/tr><tr><td>Plant production rate<\/td><td>Multiplies amount of plants collected.<\/td><td>GMSetBushGainRate [multiplier]<\/td><\/tr><tr><td>Ore production rate<\/td><td>Multiplies amount of ore collected.<\/td><td>GMSetOreGainRate [multiplier]<\/td><\/tr><tr><td>Crop production rate<\/td><td>Multiplies amount of crops collected.<\/td><td>GMSetCropReapRate [multiplier]<\/td><\/tr><tr><td>Animal production rate<\/td><td>Multiplies amount of items collected from corpses.<\/td><td>GMSetFleshGainRate [multiplier]<\/td><\/tr><tr><td>Crop growth speed<\/td><td>Multiplies growth speed of planted crops.<\/td><td>GMSetCropGrowRate [multiplier]<\/td><\/tr><tr><td>Player Beacon limit<\/td><td>Max number of Beacons each player can build.<\/td><td>SetPlayerMaxHouseFlagNumber<\/td><\/tr><tr><td>Player work structure limit<\/td><td>Max number of work-type structures each player can build will be multiplied by this value.<\/td><td>SetGJConstructMaxNumRatio [multiplier]<\/td><\/tr><tr><td>Beacon trap limit<\/td><td>Max number of traps that can be within Beacon coverage.<\/td><td>SetHFTrapMaxNum [amount]<\/td><\/tr><tr><td>Beacon turret limit<\/td><td>Max number of turrets that can be within Beacon coverage.<\/td><td>SetHFTurretMaxNum [amount]<\/td><\/tr><tr><td>Structure DMG taken rate (non-traps, turrets, beacons)<\/td><td>Damage taken is multiplied by this value.<\/td><td>SetConstructDefenseRatio [ratio]<\/td><\/tr><tr><td>Trap DMG taken rate<\/td><td>Damage taken is multiplied by this value.<\/td><td>SetTrapDefenseRatio [ratio]<\/td><\/tr><tr><td>Turret DMG taken rate<\/td><td>Damage taken is multiplied by this value.<\/td><td>SetTurretDefenseRatio [ratio]<\/td><\/tr><tr><td>Trap DMG rate<\/td><td>Multiplies damage dealt by traps.<\/td><td>SetTrapDamageRatio [multiplier]<\/td><\/tr><tr><td>Turret DMG rate<\/td><td>Multiplies damage dealt by turrets.<\/td><td>SetTurretDamageRatio [multiplier]<\/td><\/tr><tr><td>Structure DUR rate<\/td><td>Multiplies the max Durability of structures.<\/td><td>SetConstructMaxHealthRatio [multiplier]<\/td><\/tr><tr><td>Structure DUR recovery rate<\/td><td>Multiplies the Durability recovery speed of placed structures.<\/td><td>SetConstructReturnHPRatio [multiplier]<\/td><\/tr><tr><td>Spacetime Beacon auto-repair rate<\/td><td>Multiplies the Durability recovery speed of structures within auto-repair range of a Beacon.<\/td><td>SetHouseFlagRepairHealthRatio [multiplier]<\/td><\/tr><tr><td>Oil Well work production rate<\/td><td>Multiplies resources collected from Oil Wells.<\/td><td>GMSetTTC_Oil_Rate [multiplier]<\/td><\/tr><tr><td>Dew Collector work production rate<\/td><td>Multiplies resources collected from Dew Collectors.<\/td><td>GMSetWaterCollector_Rate [multiplier]<\/td><\/tr><tr><td>Mine work production rate<\/td><td>Multiplies resources collected from Mines.<\/td><td>GMSetTTC_Ore_Rate [multiplier]<\/td><\/tr><tr><td>Fish Basket work production rate<\/td><td>Multiplies resources collected from Fish Baskets.<\/td><td>GMSetTTC_Fish_Rate [multiplier]<\/td><\/tr><tr><td>Beacon player gun DMG RES rate<\/td><td>Damage that beacons take from player firearms is multiplied by this value.<\/td><td>SetCHFDamagedRateByPlayer [ratio]<\/td><\/tr><tr><td>Beacon player vehicle DMG RES rate<\/td><td>Damage that beacons take from player vehicles is multiplied by this value.<\/td><td>SetCHFDamagedRateByVehicle [ratio]<\/td><\/tr><tr><td>Beacon NPC DMG RES rate<\/td><td>Damage that beacons take from NPCs is multiplied by this value.<\/td><td>SetCHFDamagedRateByNpc [ratio]<\/td><\/tr><tr><td>Beacon daily non-protection duration<\/td><td>Sets the amount of time that beacons can be attacked. Values must be between 0 and 24.<\/td><td>SetHouseFlagExcitantTime [number]<\/td><\/tr><tr><td>Close server<\/td><td>Close server<\/td><td>CloseServer<\/td><\/tr><tr><td>Save world<\/td><td>Saves server data<\/td><td>SaveWorld<\/td><\/tr><tr><td>Set world time<\/td><td>#N\/A<\/td><td>SetTime [time value]<\/td><\/tr><tr><td>Set weather<\/td><td>#N\/A<\/td><td>SetWeather [weather ID] [region ID]<\/td><\/tr><tr><td>Enable\/disable invisibility<\/td><td>Renders monster, player, NPC, or defensive structure invisible.<\/td><td>hide 1(Enabled)\/0 (Disabled)<\/td><\/tr><tr><td>Enable\/disable flight<\/td><td>There are no walking animations or sound effects while in flight.<\/td><td>Fly\/Walk<\/td><\/tr><tr><td>Set Speed<\/td><td>#N\/A<\/td><td>SetAttribute 36 (attribute number) [value]<\/td><\/tr><tr><td>Enable\/disable noclip<\/td><td>Enables flight and removes character collision, allowing them to pass through objects.<\/td><td>Ghost<\/td><\/tr><tr><td>Enable\/disable structure sight<\/td><td>Displays structure names and structure owner names, making it easier to find buildings on the map.<\/td><td>PerspectiveConstruct 0 (don&#8217;t display)\/1 (display)<\/td><\/tr><tr><td>Enable\/disable player sight<\/td><td>Displays player names, making it easier to find players.<\/td><td>PerspectivePlayer 0 (don&#8217;t display)\/1 (display)<\/td><\/tr><tr><td>Go to<\/td><td>Command + coordinates<\/td><td>goto x y z<\/td><\/tr><tr><td>Kill all spawned NPCs<\/td><td>#N\/A<\/td><td>ClearAllNPC<\/td><\/tr><tr><td>Set own model size<\/td><td>Changes the size of your character model.<\/td><td>SetPlayerScaleRate [scale]<\/td><\/tr><tr><td>Disable all invulnerability<\/td><td>Affects all players on the current server.<\/td><td>ClearAllPlayersGodMode<\/td><\/tr><tr><td>Enable\/disable infinite stamina<\/td><td>#N\/A<\/td><td>ActivateInfiniteStamina 1 (Enabled)\/0 (Disabled)<\/td><\/tr><tr><td>Enable\/disable environmental immunity<\/td><td>#N\/A<\/td><td>ActivateIgnoreEnvironment 1(Enabled)\/0 (Disabled)<\/td><\/tr><tr><td>Enable\/disable infinite HP<\/td><td>Recovers Max HP every second.<\/td><td>ActivateInfiniteRecoverHealth 1 (Enabled)\/0 (Disabled)<\/td><\/tr><tr><td>Kill target squad&#8217;s players, creatures, and vehicles, and destroy all its structures (with drops)<\/td><td>If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. Upon death\/destruction, items will be dropped.<\/td><td>KillGuildAll 1<\/td><\/tr><tr><td>Kill target squad&#8217;s players, creatures, and vehicles, and destroy all its structures (no drops)<\/td><td>If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. Upon death\/destruction, items will not be dropped.<\/td><td>KillGuildAll 0<\/td><\/tr><tr><td>Destroy target squad&#8217;s structures within radius of 1-150 (with drops)<\/td><td>Command + radius parameter. If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.<\/td><td>KillRadiusGuildConstruct 1 [radius (in meters)]<\/td><\/tr><tr><td>Destroy target squad&#8217;s structures within radius of 1-150 (no drops)<\/td><td>Command + radius parameter. If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.<\/td><td>KillRadiusGuildConstruct 0 [radius (in meters)]<\/td><\/tr><tr><td>Destroy target squad&#8217;s vehicles within radius of 1-150<\/td><td>If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.<\/td><td>KillRadiusGuildVehicle 1 or 0 [radius (in meters)]<\/td><\/tr><tr><td>Clear supply cooldown<\/td><td>Clears target player&#8217;s supply cooldown.<\/td><td>ClearAttackCityCD [Player ID]<\/td><\/tr><tr><td>Enable\/disable GM Super DMG<\/td><td>Enables one-hit kills on creatures, vehicles, and structures (guns can also destroy structures).<\/td><td>SetEnableSuperKill<\/td><\/tr><tr><td>Join target structure&#8217;s squad<\/td><td>Select a squad before entering this command.<\/td><td>JoinGuild<\/td><\/tr><tr><td>Obtain current squad&#8217;s max authority<\/td><td>You will become the squad captain, and the original squad captain will be demoted to a member. This function is only for GM operation.<\/td><td>SetGuildAdmin 1\/0<\/td><\/tr><tr><td>Force change squad name<\/td><td>Squad ID + new name; must pass duplicate name detection.<\/td><td>ForcedChangeGuildName [squad GUID] [new squad name]<\/td><\/tr><tr><td>Force join squad<\/td><td>Command + squad ID (ignores squad player limit).<\/td><td>JoinGuildByGuid [squad GUID]<\/td><\/tr><tr><td>Kill target unit<\/td><td>Kills unit you are facing (any structure, creature, vehicle).<\/td><td>KillInteractObject<\/td><\/tr><tr><td>Enable\/disable creator mode<\/td><td>Crafting and repairing will not require materials.<\/td><td>GMCreatorMode Enable state (1 Enabled, 0 Disabled)<\/td><\/tr><tr><td>Toggle overhead view<\/td><td>Enables use of specific shortcut keys to switch to an overhead perspective of a player, at the same time enabling noclip, flight, and invulnerability.<\/td><td>Shift+C and Shift+V<\/td><\/tr><tr><td>Give item to player (Item ID)<\/td><td>#N\/A<\/td><td>GMAddItems [itemID] [amount] [playerID] (if playerID is not entered, this command will default to yourself)<\/td><\/tr><tr><td>Give EXP to player<\/td><td>Command + Account ID + EXP<\/td><td>AddTargetPlayerExp [playerID] [EXP value]<\/td><\/tr><tr><td>Spawn specified creature ID (Coordinates)<\/td><td>#N\/A<\/td><td>GMSpawnNPCByLocation [creatureID] [level] [coordinate x] [coordinate y] [coordinate z]<\/td><\/tr><tr><td>Spawn specified creature ID (Character)<\/td><td>#N\/A<\/td><td>GMSpawnNPCByPlayerGuid [creatureID] [level] [amount] [distance (in meters)] [playerID] (if playerID is not entered, this command will default to yourself)<\/td><\/tr><tr><td>Spawn specified pet ID (Character)<\/td><td>#N\/A<\/td><td>GMSpawnPetByPlayerGuid [creatureID] [level] [amount] [distance (in meters)] [playerID] (if playerID is not entered, this command will default to yourself)<\/td><\/tr><tr><td>Go to player<\/td><td>#N\/A<\/td><td>GotoPlayerByAccount [playerID]<\/td><\/tr><tr><td>Bring player to you<\/td><td>#N\/A<\/td><td>RelocatePlayerToGM [playerID]<\/td><\/tr><tr><td>Kill player<\/td><td>#N\/A<\/td><td>DestroyPlayerByGUID [playerID]<\/td><\/tr><tr><td>Clear player items<\/td><td>#N\/A<\/td><td>GMClearInventory [playerID]<\/td><\/tr><tr><td>Unlock all recipes<\/td><td>Command + Account ID<\/td><td>UnlockTargetAllRecipe [playerID] (&#8220;self&#8221; to use on self)<\/td><\/tr><tr><td>Unlock all talents<\/td><td>Command + Account ID<\/td><td>UnlockTargetAllTalent [playerID] (&#8220;self&#8221; to use on self)<\/td><\/tr><tr><td>Kick offline (no notification)<\/td><td>#N\/A<\/td><td>KickPlayerOff [playerID]<\/td><\/tr><tr><td>Ban user<\/td><td>Prevents player from logging onto the server.<\/td><td>BanPlayer [playerID] login<\/td><\/tr><tr><td>Unban user<\/td><td>Removes a player&#8217;s server logon restriction.<\/td><td>PermitPlayer [playerID] login<\/td><\/tr><tr><td>Mute player (including voice)<\/td><td>Prevents player from using in-game chat function.<\/td><td>BanPlayer [playerID] chat<\/td><\/tr><tr><td>Unmute player<\/td><td>Remove a player&#8217;s in-game chat function restriction.<\/td><td>PermitPlayer [playerID] chat<\/td><\/tr><\/tbody><\/table><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Looking for the Front Servers. Rent one from us 1. Set Your UID Before you can access admin commands, ensure your User ID (UID) is correctly set: 2. Access the Command Window Once in the game: 3. Obtain a User&#8217;s Steam64ID (if needed) For certain admin commands, you might need a user&#8217;s Steam64ID: With these [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":4294,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[91],"tags":[],"class_list":["post-4202","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-the-front"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v24.5 (Yoast SEO v26.7) - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>The Front Admin Commands - XGamingServer<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/xgamingserver.com\/blog\/the-front-admin-commands\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Front Admin Commands\" \/>\n<meta property=\"og:description\" content=\"Looking for the Front Servers. 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