Config files
server.cfg176 lines · 5.1 KB// ************************************************************************** //
// //
// Fistful of Frags - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// .................................. Basic ................................. //
// Hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
rcon_password "ADMINPASSWORD"
// Max players - 16 max for FFA
maxplayers 16
// Server password - for private servers.
sv_password ""
// Email - Server admin email.
// Example: sv_contact "email@example.com"
sv_contact ""
// LAN mode - If set the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
// Server tags - Tags show up on the in-game server browser. This helps
// users filter servers.
// vanilla - the server runs the default settings.
// custom - the server runs custom gameplay settings or mods.
// Example: sv_tags "custom, fastdl"
sv_tags ""
// ................................. In Game ................................ //
// Cheats - Allow cheats on the server. Steam achievements and stats are disabled.
// 0 = cheats off.
// 1 = cheats on.
// Default: sv_cheats 0
// Reccomended: sv_cheats 0
sv_cheats 0
// Game Modes
// 1 = Shootout/2 Team Shootout/4 Team Shootout/Ghost Town
// 2 = Teamplay
// 3 = Break Bad
// 4 = Elimination
// 5 = Versus
// 6 = Course Mode
// Default: fof_sv_currentmode 1
fof_sv_currentmode 1
// Teamplay
// 0 = Free-for-all
// 1 = Team Deathmatch or Teamplay mode
mp_teamplay 0
// Team numbers
// 2 = Vigilantes & Desperados
// 3 = Vigilantes, Desperados & Bandidos
// 4 = Vigilantes, Desperados, Bandidos & Rangers
// Default: fof_sv_maxteams 4
fof_sv_maxteams 4
// Friendly fire - Allows players to injure other members of their team.
// 0 = friendly fire disabled
// 1 = friendly fire enabled
// Default: mp_friendlyfire 0
mp_friendlyfire 0
// Time limit - Time on a single map in minutes before switching to a new map automatically.
// Default: mp_timelimit 900
// Recommended: mp_timelimit 45
mp_timelimit 45
// ................................. Bots ................................ //
// Allow bots joining the server (1 = enable)
fof_sv_bot_dynamicjoin 0
// Percentage of bots in server slots
fof_sv_bot_slotpct 0.40
// ................................ Map Cycle ............................... //
// Map cycle - Maps to be rotated on the server.
// "mapcycle.txt" - All Shootout/2 Team Shootout/4 Team Shootout maps
// "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout
// "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout
// "mapcycle_tp.txt" - All Teamplay maps
// "mapcycle_vs.txt" - All versus mode maps
// "mapcycle_gt.txt" - All Ghost Town maps
// "mapcycle_cm.txt" - All Course Mode maps
mapcyclefile "mapcycle.txt"
// ............................. Communication ............................. //
// Voice enable - Enable communication over voice via microphone.
// 0 = voice off.
// 1 = voice on.
// Default: sv_voiceenable 1
sv_voiceenable 1
// All talk - Players can hear all other players, no team restrictions.
// 0 = all talk off.
// 1 = all talk on.
// Default: sv_alltalk 0
sv_alltalk 0
// ............................. Fast Download .............................. //
// info: Used by servers with custom maps
// Allow download - Allow clients to download custom files from the server at 20 kbps.
// 0 = allow download off.
// 1 = allow download on.
// Default: sv_allowdownload 1
sv_allowdownload 1
// Download url - Allow clients to download custom files from a web server.
// Example:
// server location: maps/custommap.bsp
// web server location: http://example.com/custom/maps/custommap.bsp
// Example: sv_downloadurl "http://example.com/custom"
sv_downloadurl ""
// ................................ Ban List ................................ //
// User ban - Server banlist based on user steam ID.
// Recommended: exec banned_user.cfg
exec banned_user.cfg
// IP ban - Server banlist based on user IP.
// Recommended: exec banned_ip.cfg
exec banned_ip.cfg
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg.
writeid
// Write IP - Save the ban list to banned_ip.cfg.
writeip
// ............................. Server Logging ............................. //
// Enable log - Enables logging to file, console, and udp < on | off >.
// Recommended: log on
log on
// Log bans - Log server bans in the server logs.
// Default: sv_logbans 1
// Recommended: sv_logbans 1
sv_logbans 1
// Log echo - Display log information to the server console.
// Default: sv_logecho 1
// Recommended: sv_logecho 1
sv_logecho 1
// Log file - Log server information in the log file.
// Default: sv_logfile 1
// Recommended: sv_logfile 1
sv_logfile 1
// One file log - Log server information to only one file.
// Default: sv_log_onefile 0
// Recommended: sv_log_onefile 0
sv_log_onefile 0
What these settings mean
Quick reference for the 18 most important keys in this Fistful of Frags config. Hover or tap any key to see what it controls — useful when you're tuning a server for the first time and don't want to grep through the upstream wiki.
Core
4 settingshostname- Server name shown in the in-game browser. Keep it under 64 characters and avoid colour codes if you want clean Steam listings.
maxplayers- Hard cap on simultaneous players. Allocate slot budget for admins / reserved.
sv_password- Optional join password. Empty string means a public server.
sv_contact- Public-facing admin contact email. Shown in the server info reply.
Network
3 settingssv_lan- 1 forces LAN-only mode (no Steam heartbeat). Set 0 for any internet-facing server.
sv_allowdownload- 1 lets clients download missing maps / models from the server. Slow — better to pair with sv_downloadurl.
sv_downloadurl- Fast-DL HTTP URL for clients to fetch missing assets. Massively faster than Source's built-in trickle download.
Gameplay
3 settingssv_cheats- Enables developer cheat commands like noclip and god. Always 0 in competitive — only flip on for practice / surf / KZ servers.
mp_friendlyfire- 1 enables team damage. Required for competitive 5v5; usually off for community DM.
mp_timelimit- Map time limit in minutes (TF2 / casual). 0 disables.
Voice
2 settingssv_voiceenable- Master switch for in-game voice chat. 1 enabled, 0 disabled server-wide.
sv_alltalk- 1 lets dead players hear the living and both teams hear each other. Off by default for competitive integrity.
RCON
1 settingrcon_password- Remote console password. Use a long random string — Source RCON is unencrypted, so anyone sniffing your wire can grab it if it's weak.
Logging
5 settingslog- Master switch for server logging. `on` writes to logs/L<date>.log — required for SourceMod and stats.
sv_logbans- 1 logs ban / kick events. Always on for any moderated server.
sv_logecho- 1 mirrors log lines to the server console — handy when tailing via screen / tmux.
sv_logfile- 1 writes log lines to disk in addition to stdout.
sv_log_onefile- 1 writes all activity into a single log file instead of rotating per map.
More valve / source engine configs
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