xgaming.configs
Left 4 Dead server config
1 file

Left 4 Dead Server Config

server.cfg for Left 4 Dead dedicated servers — Versus, Co-op and Survival modes pre-configured.

Config files

server.cfg
// ****************************************************************************
// Left 4 Dead
// Config - server.cfg
// Date - 06/12/2023
// ****************************************************************************

// hostname - Hostname for server.
hostname "SERVERNAME"

// rcon_password - remote console password.
rcon_password "ADMINPASSWORD"

// sv_password - Server password for entry into multiplayer games.
sv_password ""

// map - Start playing on specified map.
// map "4d_hospital01_apartment"

// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
mapcyclefile "mapcycle.txt"

// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
sv_lan 0

// sv_logfile - Log server information in the log file.
sv_logfile 1

// sv_logbans - Log server bans in the server logs.
sv_logbans 1

// sv_voiceenable - Enable voice communications.
sv_voiceenable 1

// sv_alltalk - Players can hear all other players' voice communication, no team restrictions
sv_alltalk 1

What these settings mean

Quick reference for the 8 most important keys in this Left 4 Dead config. Hover or tap any key to see what it controls — useful when you're tuning a server for the first time and don't want to grep through the upstream wiki.

Core
2 settings
hostname
Server name shown in the in-game browser. Keep it under 64 characters and avoid colour codes if you want clean Steam listings.
sv_password
Optional join password. Empty string means a public server.
Network
1 setting
sv_lan
1 forces LAN-only mode (no Steam heartbeat). Set 0 for any internet-facing server.
Voice
2 settings
sv_voiceenable
Master switch for in-game voice chat. 1 enabled, 0 disabled server-wide.
sv_alltalk
1 lets dead players hear the living and both teams hear each other. Off by default for competitive integrity.
RCON
1 setting
rcon_password
Remote console password. Use a long random string — Source RCON is unencrypted, so anyone sniffing your wire can grab it if it's weak.
Logging
2 settings
sv_logfile
1 writes log lines to disk in addition to stdout.
sv_logbans
1 logs ban / kick events. Always on for any moderated server.

More valve / source engine configs

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