Config files
server.cfg35 lines · 1.4 KB// server info
// server name shown in server browsers
hostname "SERVERNAME"
rcon_password "ADMINPASSWPRD"
// admin name shown in server browsers
sv_admininfo "LinuxGSM <linuxgsm@example.com>"
// motd (max 15 rows) - this is the welcome message displayed when you connect to a server
set k_motd1 "SERVERNAME"
set k_motd2 " "
set k_motd3 "Available game modes:"
set k_motd4 "1on1, 2on2, 4on4, 10on10, ffa, ctf"
// time motd is displayed in seconds
set k_motd_time "5"
// edit the lines below if you want different gamemodes on this port
// matchless mode
// run ktx as a regular match server or as a matchless (ffa) server (0 = regular, 1 = matchless)
set k_matchless 0
// use configs/usermodes/matchless instead of [...]/ffa (0 = no, 1 = yes)
set k_use_matchless_dir 1
// free modes
// default mode on server
set k_defmode 2on2
// allowed free modes (bit mask):
set k_allowed_free_modes 255
// 1=1on1, 2=2on2, 4=3on3, 8=4on4, 16=10on10, 32=ffa 64=ctf 128=hoonymode
// server homemap. server will change to this when last player leaves the server
// server mode (1 = duel, 2 = team, 3 = ffa, 4 = ctf)
set k_defmap dm4
set k_mode 2
What these settings mean
Quick reference for the 2 most important keys in this QuakeWorld config. Hover or tap any key to see what it controls — useful when you're tuning a server for the first time and don't want to grep through the upstream wiki.
Core
1 settinghostname- Server name shown in the in-game browser. Keep it under 64 characters and avoid colour codes if you want clean Steam listings.
RCON
1 settingrcon_password- Remote console password. Use a long random string — Source RCON is unencrypted, so anyone sniffing your wire can grab it if it's weak.
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