Config files
server.cfg102 lines · 3.0 KB// ************************************************************************** //
// //
// Zombie Master: Reborn - server.cfg //
// //
// ************************************************************************** //
// .................................. Basic ................................. //
// Hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
sv_password ""
// Email - Server admin email.
// Example: sv_contact "email@example.com"
sv_contact ""
// LAN mode - If set the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
// ............................. Server Logging ............................. //
// Enable log - Enables logging to file, console, and udp < on | off >.
// Recommended: log on
log on
// Log bans - Log server bans in the server logs.
// Default: sv_logbans 1
// Recommended: sv_logbans 1
sv_logbans 1
// Log echo - Display log information to the server console.
// Default: sv_logecho 1
// Recommended: sv_logecho 1
sv_logecho 1
// Log file - Log server information in the log file.
// Default: sv_logfile 1
// Recommended: sv_logfile 1
sv_logfile 1
// One file log - Log server information to only one file.
// Default: sv_log_onefile 0
// Recommended: sv_log_onefile 0
sv_log_onefile 0
// ................................ Ban List ................................ //
// User ban - Server banlist based on user steam ID.
// Recommended: exec banned_user.cfg
exec banned_user.cfg
// IP ban - Server banlist based on user IP.
// Recommended: exec banned_ip.cfg
exec banned_ip.cfg
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg.
writeid
// Write IP - Save the ban list to banned_ip.cfg.
writeip
// ............................. Fast Download .............................. //
// info: Allows custom maps to be downloaded to the client.
// Allows clients to download custom maps and textures etc. from the server at 20 kbps.
// Default: sv_allowdownload 1
sv_allowdownload 1
// Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
// Example:
// server location: maps/custommap.bsp
// web server location: http://example.com/custom/maps/custommap.bsp
// sv_downloadurl "http://example.com/custom"
// Default: sv_downloadurl ""
sv_downloadurl ""
// ........................ Zombie Master: Reborn Settings ...................... //
// How many seconds after the round start can players still spawn as a survivor. (late-joining)
zm_sv_joingrace 60
// Round limit per map. 0 = Disable
zm_mp_roundlimit 0
// Time limit per map. 0 = Disable
mp_timelimit 0
// Let all players talk regardless of team.
sv_alltalk 1
// Let spectators spectate.
mp_forcecamera 0
// Change to zero if you don't like fun. (disables automatic santahats)
zm_sv_happyzombies_usedate 1
What these settings mean
Quick reference for the 15 most important keys in this Zombie Master: Reborn config. Hover or tap any key to see what it controls — useful when you're tuning a server for the first time and don't want to grep through the upstream wiki.
Core
3 settingshostname- Server name shown in the in-game browser. Keep it under 64 characters and avoid colour codes if you want clean Steam listings.
sv_password- Optional join password. Empty string means a public server.
sv_contact- Public-facing admin contact email. Shown in the server info reply.
Network
3 settingssv_lan- 1 forces LAN-only mode (no Steam heartbeat). Set 0 for any internet-facing server.
sv_allowdownload- 1 lets clients download missing maps / models from the server. Slow — better to pair with sv_downloadurl.
sv_downloadurl- Fast-DL HTTP URL for clients to fetch missing assets. Massively faster than Source's built-in trickle download.
Gameplay
2 settingsmp_timelimit- Map time limit in minutes (TF2 / casual). 0 disables.
mp_forcecamera- Restricts spectator camera modes. 1 = first-person only on teammates (anti-stream sniping).
Voice
1 settingsv_alltalk- 1 lets dead players hear the living and both teams hear each other. Off by default for competitive integrity.
RCON
1 settingrcon_password- Remote console password. Use a long random string — Source RCON is unencrypted, so anyone sniffing your wire can grab it if it's weak.
Logging
5 settingslog- Master switch for server logging. `on` writes to logs/L<date>.log — required for SourceMod and stats.
sv_logbans- 1 logs ban / kick events. Always on for any moderated server.
sv_logecho- 1 mirrors log lines to the server console — handy when tailing via screen / tmux.
sv_logfile- 1 writes log lines to disk in addition to stdout.
sv_log_onefile- 1 writes all activity into a single log file instead of rotating per map.
More valve / source engine configs
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