# How to Upload a Save to Your 7 Days to Die Server (/docs/7-days-to-die/import-save)



import { Step, Steps } from 'fumadocs-ui/components/steps';

You can transfer a world from your local game or another server to your XGamingServer 7DTD server.

Finding Your Local Save Files [#finding-your-local-save-files]

**Single-player saves (Windows):**

```
%AppData%\7DaysToDie\Saves\<WorldType>\<WorldName>\<GameName>\
```

**Generated worlds (RWG):**

```
%AppData%\7DaysToDie\GeneratedWorlds\<WorldName>\
```

> 💡 **Tip:** Paste `%AppData%\7DaysToDie\Saves` directly into Windows Explorer's address bar.

Save Folder Contents [#save-folder-contents]

| File/Folder      | Purpose                                                      |
| ---------------- | ------------------------------------------------------------ |
| `region/`        | Chunk data (terrain, blocks, placed objects)                 |
| `Player/`        | Player profiles (`.ttp` files — skills, inventory, position) |
| `main.ttw`       | World header                                                 |
| `decoration.7dt` | Decoration placement data                                    |

Uploading a Save [#uploading-a-save]

Step 1: Stop your server [#step-1-stop-your-server]

In the [XGamingServer Panel](https://panel.xgamingserver.com), stop the server.

Step 2: Upload the save folder [#step-2-upload-the-save-folder]

Click **Files** and navigate to the `Saves/` directory. Upload your entire save folder structure:

```
Saves/
  <WorldType>/          (e.g., "Navezgane" or "RWG")
    <WorldName>/        (e.g., "East Wejusuwe Territory")
      <GameName>/       (e.g., "MyGame")
        region/
        Player/
        main.ttw
        decoration.7dt
```

Step 3: Upload the world files (RWG only) [#step-3-upload-the-world-files-rwg-only]

If your save uses a Random World Generation map, you also need to upload the world data:

1. Find the world folder in `GeneratedWorlds/<WorldName>/` on your local PC
2. Upload it to `Data/Worlds/<WorldName>/` on the server

Step 4: Update serverconfig.xml [#step-4-update-serverconfigxml]

Make sure the config matches your uploaded save:

```xml
<property name="GameWorld" value="WorldName" />    <!-- Must match the world folder name -->
<property name="GameName" value="GameName" />      <!-- Must match the save folder name -->
```

Step 5: Start your server [#step-5-start-your-server]

Start the server and connect. Your world should load with all buildings, loot, and (optionally) player data intact.

Transferring Between Servers [#transferring-between-servers]

The same process works for server-to-server transfers:

1. Download the save folder from the source server via **Files**
2. Upload to the destination server's `Saves/` directory
3. If RWG, also transfer the world from `Data/Worlds/`
4. Update `serverconfig.xml` to match
5. Start the server

Troubleshooting [#troubleshooting]

| Issue                     | Fix                                                                             |
| ------------------------- | ------------------------------------------------------------------------------- |
| World not loading         | `GameWorld` in config must exactly match the world folder name (case-sensitive) |
| Players lost progress     | Player `.ttp` files must be in the `Player/` subfolder of the save              |
| Missing terrain/buildings | For RWG worlds, the world data must be in `Data/Worlds/` — not just the save    |

> ⚠️ **Warning:** Saves are version-specific. Make sure your server is running the same game version as the save was created on.

Related Guides [#related-guides]

* [Map Selection](/docs/7-days-to-die/map-selection)
* [Wipe & Reset Server](/docs/7-days-to-die/wipe-server)
* [Game Version](/docs/7-days-to-die/game-version)
