# How to Change Loot and Drop Settings on Your 7 Days to Die Server (/docs/7-days-to-die/loot-settings)



Control how much loot spawns, how fast it respawns, and what happens to a player's inventory on death.

Loot Settings [#loot-settings]

In `serverconfig.xml`:

```xml
<property name="LootAbundance" value="100" />
<property name="LootRespawnDays" value="7" />
<property name="AirDropFrequency" value="72" />
<property name="AirDropMarker" value="false" />
```

| Setting            | Default | Description                                                     |
| ------------------ | ------- | --------------------------------------------------------------- |
| `LootAbundance`    | `100`   | Percentage of loot in containers. 200 = double loot, 50 = half. |
| `LootRespawnDays`  | `7`     | In-game days before fully looted containers refill              |
| `AirDropFrequency` | `72`    | In-game hours between airdrops. `0` = disabled.                 |
| `AirDropMarker`    | `false` | Show airdrop location on the map and compass                    |

Loot Abundance Guide [#loot-abundance-guide]

| Value | Experience                        |
| ----- | --------------------------------- |
| 25    | Very scarce — hardcore scavenging |
| 50    | Half loot — challenging           |
| 100   | Standard (default)                |
| 150   | Generous — faster progression     |
| 200   | Double loot — casual/relaxed      |

> 📝 **Note:** `LootAbundance` affects how much loot spawns in containers, not the quality of items. Quality scales with Game Stage.

Drop on Death [#drop-on-death]

```xml
<property name="DropOnDeath" value="1" />
<property name="DropOnQuit" value="0" />
```

| Value | Behavior                                      |
| ----- | --------------------------------------------- |
| 0     | Nothing dropped — keep everything             |
| 1     | Drop everything (inventory + toolbelt)        |
| 2     | Toolbelt only                                 |
| 3     | Backpack only                                 |
| 4     | Delete all — items are destroyed, not dropped |

`DropOnQuit` uses the same values but triggers when a player disconnects.

Common Configurations [#common-configurations]

**Casual PvE** — keep items on death:

```xml
<property name="DropOnDeath" value="0" />
<property name="DropOnQuit" value="0" />
```

**Standard survival** — drop everything:

```xml
<property name="DropOnDeath" value="1" />
<property name="DropOnQuit" value="0" />
```

**Hardcore PvP** — destroy items on death (no recovery):

```xml
<property name="DropOnDeath" value="4" />
<property name="DropOnQuit" value="3" />
```

Airdrop Tips [#airdrop-tips]

* Airdrops are supply crates that parachute from a plane at set intervals
* The default 72 game-hours equals roughly every 3 in-game days (with default day length)
* Set `AirDropMarker` to `true` if you want players to easily find drops
* Supply crates contain high-quality loot and weapons
* Admins can force an airdrop with the `spawnairdrop` console command

> ⚠️ **Modded flag:** Changing `LootAbundance`, `LootRespawnDays`, `AirDropFrequency`, or `DropOnDeath` from defaults marks the server as "Modded" in the browser.

Related Guides [#related-guides]

* [Server Configuration](/docs/7-days-to-die/server-config)
* [Blood Moon Configuration](/docs/7-days-to-die/blood-moon)
* [Zombie Settings](/docs/7-days-to-die/zombie-settings)
