7 Days to Die Loot & Drop Settings
Configure loot abundance, respawn rates, airdrops, and death drop penalties on your 7DTD server.
Control how much loot spawns, how fast it respawns, and what happens to a player's inventory on death.
Loot Settings
In serverconfig.xml:
<property name="LootAbundance" value="100" />
<property name="LootRespawnDays" value="7" />
<property name="AirDropFrequency" value="72" />
<property name="AirDropMarker" value="false" />| Setting | Default | Description |
|---|---|---|
LootAbundance | 100 | Percentage of loot in containers. 200 = double loot, 50 = half. |
LootRespawnDays | 7 | In-game days before fully looted containers refill |
AirDropFrequency | 72 | In-game hours between airdrops. 0 = disabled. |
AirDropMarker | false | Show airdrop location on the map and compass |
Loot Abundance Guide
| Value | Experience |
|---|---|
| 25 | Very scarce — hardcore scavenging |
| 50 | Half loot — challenging |
| 100 | Standard (default) |
| 150 | Generous — faster progression |
| 200 | Double loot — casual/relaxed |
📝 Note:
LootAbundanceaffects how much loot spawns in containers, not the quality of items. Quality scales with Game Stage.
Drop on Death
<property name="DropOnDeath" value="1" />
<property name="DropOnQuit" value="0" />| Value | Behavior |
|---|---|
| 0 | Nothing dropped — keep everything |
| 1 | Drop everything (inventory + toolbelt) |
| 2 | Toolbelt only |
| 3 | Backpack only |
| 4 | Delete all — items are destroyed, not dropped |
DropOnQuit uses the same values but triggers when a player disconnects.
Common Configurations
Casual PvE — keep items on death:
<property name="DropOnDeath" value="0" />
<property name="DropOnQuit" value="0" />Standard survival — drop everything:
<property name="DropOnDeath" value="1" />
<property name="DropOnQuit" value="0" />Hardcore PvP — destroy items on death (no recovery):
<property name="DropOnDeath" value="4" />
<property name="DropOnQuit" value="3" />Airdrop Tips
- Airdrops are supply crates that parachute from a plane at set intervals
- The default 72 game-hours equals roughly every 3 in-game days (with default day length)
- Set
AirDropMarkertotrueif you want players to easily find drops - Supply crates contain high-quality loot and weapons
- Admins can force an airdrop with the
spawnairdropconsole command
⚠️ Modded flag: Changing
LootAbundance,LootRespawnDays,AirDropFrequency, orDropOnDeathfrom defaults marks the server as "Modded" in the browser.
Related Guides
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