# How to Change the Map on Your 7 Days to Die Server (/docs/7-days-to-die/map-selection)



import { Step, Steps } from 'fumadocs-ui/components/steps';

7 Days to Die offers two map types: the hand-crafted **Navezgane** and procedurally generated **Random World Generation (RWG)** maps.

Map Types [#map-types]

| Map           | Description                                                                               |
| ------------- | ----------------------------------------------------------------------------------------- |
| **Navezgane** | Pre-built, hand-crafted map. Fixed layout with well-balanced POIs. Great for new players. |
| **RWG**       | Procedurally generated based on a seed string. Every seed creates a unique world.         |

Switching to Navezgane [#switching-to-navezgane]

1. Stop your server
2. In the [XGamingServer Panel](https://panel.xgamingserver.com), click **Files** and open `serverconfig.xml`
3. Set:

```xml
<property name="GameWorld" value="Navezgane" />
```

4. Save and start your server

Switching to Random World Generation [#switching-to-random-world-generation]

```xml
<property name="GameWorld" value="RWG" />
<property name="WorldGenSeed" value="myawesomeseed" />
<property name="WorldGenSize" value="6144" />
```

| Property       | Description                                                            |
| -------------- | ---------------------------------------------------------------------- |
| `WorldGenSeed` | Any text string — determines the world layout. Same seed = same world. |
| `WorldGenSize` | World size in blocks (must be a multiple of 2048)                      |

RWG Size Guide [#rwg-size-guide]

| Size        | Best for       | Notes                   |
| ----------- | -------------- | ----------------------- |
| 2048        | Solo / testing | Tiny world              |
| 4096        | 2–4 players    | Small, focused          |
| 6144        | 4–8 players    | Default, good balance   |
| 8192        | 6–12 players   | Max size for crossplay  |
| 10240–16384 | Large groups   | PC only, high RAM usage |

> ⚠️ **Crossplay limit:** If crossplay is enabled, world size cannot exceed 8192.

Using a Custom World [#using-a-custom-world]

If you have a custom world (from a prefab editor or another server):

1. Upload the world folder to `Data/Worlds/<YourWorldName>/` via **Files**
2. Set `GameWorld` to the folder name:

```xml
<property name="GameWorld" value="YourWorldName" />
```

3. Restart the server

Changing the Game Name (Save Slot) [#changing-the-game-name-save-slot]

The `GameName` property controls the save folder name. Changing it creates a new save without deleting the old one:

```xml
<property name="GameName" value="Season2" />
```

This is useful for starting a fresh save on the same map.

Generating a New Random World [#generating-a-new-random-world]

To generate a completely new RWG world:

1. Change `WorldGenSeed` to a different value
2. Optionally change `GameName` to a new save name
3. Restart the server — a new world generates automatically

> 💡 **Tip:** Write down your seed — you can share it with other players or recreate the same world later.

Related Guides [#related-guides]

* [Server Configuration](/docs/7-days-to-die/server-config)
* [Wipe & Reset Server](/docs/7-days-to-die/wipe-server)
* [Import an Existing Save](/docs/7-days-to-die/import-save)
