How to Install Mods on Your 7 Days to Die Server

Install XML modlets, Harmony mods, and overhaul mods on your 7 Days to Die dedicated server.

7 Days to Die supports several types of mods. This guide covers how to install each type on your dedicated server.

Mod Types

TypeEAC CompatibleCrossplay CompatibleDescription
XML ModletsYesNoLightweight XPath patches to game XML files
Harmony / C# ModsNoNoCode mods using the Harmony framework
DMT ModsNoNoCompiled mods using Dead Man's Toolkit
Overhaul ModsNoNoTotal conversion mods (Darkness Falls, Undead Legacy, etc.)

⚠️ Important: Any mod — even XML-only — disables crossplay. Mods with DLL files also require EAC to be disabled.

Installing XML Modlets

XML modlets are the simplest type and don't require disabling EAC.

Download the modlet (usually a ZIP file).

Stop your server from Console in the XGamingServer Panel.

Click Files in the sidebar. Navigate to the Mods/ folder (create it if it doesn't exist). Upload and extract the modlet folder.

ModInfo.xml

Common mistake: The folder containing ModInfo.xml must be directly inside Mods/. Nested folders won't load.

Start the server. Run version in Console to verify the mod loaded.

Installing Harmony / C# Mods

These mods include .dll files and require EAC to be disabled.

  1. In serverconfig.xml, disable EAC:
<property name="EACEnabled" value="false" />
  1. Download and extract the mod
  2. Upload to Mods/ with the same structure as XML modlets
  3. The mod folder will also contain a Harmony/ subfolder with C# scripts
  4. Restart your server

📝 Note: The 0_TFP_Harmony folder in Mods/ is a vanilla game folder — do not delete it.

Installing Overhaul Mods

Overhaul mods (Darkness Falls, Undead Legacy, Ravenhearst, etc.) are large total-conversion mods.

  1. Disable EAC in serverconfig.xml
  2. Follow the specific mod's installation guide — each overhaul has its own process
  3. Upload all mod files to the server
  4. All players must install the same mod locally — client and server must match exactly
  5. Restart the server

Do Players Need the Same Mods?

Mod TypePlayers Need It?
XML modlets (server-side balance changes)Usually no — server pushes data
XML modlets (new items/blocks/recipes)Yes
Harmony / C# modsYes
Overhaul modsYes — exact same version

Verifying Installed Mods

Run the version command in the console:

version

This lists the game version and all loaded mods.

Removing Mods

  1. Stop the server
  2. Delete the mod folder from Mods/
  3. Restart

⚠️ Warning: Removing mods that added new blocks or items may cause world corruption or missing block errors. Back up your save before removing mods.

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