7 Days to Die Server Ports
All required and optional ports for running a 7DTD dedicated server — game, query, Telnet, and web dashboard.
7 Days to Die uses several ports based on the main ServerPort value plus separate ports for admin tools.
Required Ports
| Port | Protocol | Purpose |
|---|---|---|
| 26900 | UDP + TCP | Main game port (Steam master server + game details) |
| 26901 | UDP | Steam communication |
| 26902 | UDP | LiteNetLib / crossplay networking |
| 26903 | UDP | Additional networking (recommended for crossplay) |
All four game ports (26900–26903) are derived from your ServerPort setting: base, +1, +2, +3.
📝 Note: On XGamingServer, ports are assigned and opened automatically. You don't need to configure firewall rules.
Optional Ports
| Port | Protocol | Purpose | Config Property |
|---|---|---|---|
| 8080 | TCP | Web dashboard / Allocs live map | WebDashboardPort |
| 8081 | TCP | Telnet / RCON | TelnetPort |
LAN Visibility
For the server to appear in the in-game LAN tab, ServerPort must be in range:
- 26900–26905, or
- 27015–27020
Crossplay Port Requirements
All four UDP ports (26900–26903) must be open for crossplay between PC, PS5, and Xbox.
Minimum Ports to Open
| Scenario | Ports Needed |
|---|---|
| Basic PC server | 26900–26902 (UDP) |
| Crossplay server | 26900–26903 (UDP) |
| + Remote admin (Telnet) | + 8081 (TCP) |
| + Web map/dashboard | + 8080 (TCP) |
Related Guides
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