7 Days to Die Server Configuration Guide Complete serverconfig.xml reference for 7 Days to Die — every setting explained with defaults and values.
All 7 Days to Die server settings live in serverconfig.xml in the server root directory. This is the master reference for every important setting.
Log in to the XGamingServer Panel
Stop your server
Click Files in the sidebar
Open serverconfig.xml
Edit settings, save, and start your server
You can also adjust common settings via the Startup tab without editing the file directly.
Property Default Description ServerName"My Game Host"Name shown in the server browser ServerDescription"A 7 Days to Die server"Description shown when highlighting the server ServerWebsiteURL""Clickable link in the browser ServerPassword""Join password (blank = open) ServerLoginConfirmationText""Message players must confirm before joining Region"NorthAmericaEast"Region tag for browser filtering Language"English"Server language tag
Property Default Description ServerPort26900Main game port (UDP). Also uses +1 and +2 ServerVisibility20 = unlisted, 1 = friends only, 2 = public ServerDisabledNetworkProtocols"SteamNetworking"Disable specific protocols ServerMaxWorldTransferSpeedKiBs512Max world download speed for clients
📝 Note: For the server to appear in the LAN tab , ServerPort must be in range 26900–26905 or 27015–27020.
Property Default Description ServerMaxPlayerCount8Maximum concurrent players ServerReservedSlots0Slots carved from max count for privileged players ServerReservedSlotsPermission100Permission level required for reserved slots ServerAdminSlots0Extra slots beyond max count for adminsServerAdminSlotsPermission0Permission level required for admin slots
💡 Tip: Admin slots are extra — they let admins join even when the server is "full." Reserved slots are carved from the max count.
Property Default Description GameWorld"Navezgane""Navezgane" (hand-crafted) or "RWG" (random gen) or custom world nameWorldGenSeed"asdf"Seed string for RWG — determines world layout WorldGenSize6144RWG world size: 2048–16384 (multiples of 2048) GameName"My Game"Save folder name and decoration seed GameMode"GameModeSurvival"Only survival mode is available
Property Default Description GameDifficulty20=Scavenger, 1=Adventurer, 2=Nomad, 3=Warrior, 4=Survivalist, 5=Insane BlockDamagePlayer100Player damage to blocks (%) BlockDamageAI100Zombie damage to blocks (%) BlockDamageAIBM100Blood moon zombie damage to blocks (%) XPMultiplier100XP gain multiplier (%) PlayerSafeZoneLevel5Player level at which safe zone deactivates PlayerSafeZoneHours5In-game hours of safe zone protection
Property Default Description DayNightLength60Real minutes per in-game 24-hour day DayLightLength18In-game hours of daylight (out of 24)
Property Default Description DropOnDeath10=Nothing, 1=Everything, 2=Toolbelt only, 3=Backpack only, 4=Delete all DropOnQuit0Same options — applied when a player disconnects
Property Default Description EnemySpawnModetrueMaster toggle for zombie spawning EnemyDifficulty00=Normal, 1=Feral (all zombies start feral) ZombieFeralSense00=Off, 1=Day, 2=Night, 3=All ZombieMove0Day speed: 0=Walk, 1=Jog, 2=Run, 3=Sprint, 4=Nightmare ZombieMoveNight3Night speed (0–4) ZombieFeralMove3Feral speed (0–4) ZombieBMMove3Blood moon speed (0–4) MaxSpawnedZombies64Global zombie cap — biggest performance impact MaxSpawnedAnimals50Global animal cap
Property Default Description BloodMoonFrequency7Days between blood moons (0=never) BloodMoonRange0Random day variance (+/- days) BloodMoonWarning8In-game hour sky turns red (-1=never) BloodMoonEnemyCount8Max alive zombies per player during horde
Property Default Description LootAbundance100Loot amount as percentage (25–200+) LootRespawnDays7In-game days before looted containers refill AirDropFrequency72Game hours between airdrops (0=disabled) AirDropMarkerfalseShow map marker for airdrops
Property Default Description PlayerKillingMode30=No PvP, 1=Allies only, 2=Strangers only, 3=Everyone PartySharedKillRange100Distance (meters) for party XP sharing
Property Default Description LandClaimCount1Max claims per player LandClaimSize41Protected area in blocks LandClaimDeadZone30Minimum blocks between claims LandClaimExpiryTime7Days offline before claim expires LandClaimOnlineDurabilityModifier4Block hardness when owner is online (0=invulnerable) LandClaimOfflineDurabilityModifier4Block hardness when owner is offline
Property Default Description BedrollDeadZoneSize15Block radius around bedroll with no zombie spawns BedrollExpiryTime45Real days before unvisited bedroll expires
Property Default Description EACEnabledtrueEnable EasyAntiCheat ServerAllowCrossplayfalseEnable PC/Xbox/PS5 crossplay
⚠️ Crossplay requires: EAC enabled, no mods, max 8 players, world size 8192 or smaller.
Property Default Description TelnetEnabledtrueEnable Telnet/RCON TelnetPort8081Telnet port (TCP) TelnetPassword""Telnet password (blank = localhost only) WebDashboardEnabledfalseEnable web dashboard WebDashboardPort8080Dashboard port (TCP) EnableMapRenderingfalseRender map tiles for web map
Property Default Description TwitchServerPermission90Permission level required for Twitch integration TwitchBloodMoonAllowedfalseAllow Twitch events during blood moons
Property Default Description ServerMaxAllowedViewDistance12Max chunk view distance (6–12) PersistentPlayerProfilesfalseForce players to reuse the same profile
Property Default Description BuildCreatefalseEnable creative mode for all (flags server as "Modded") AdminFileName"serveradmin.xml"Admin configuration filename
⚠️ Modded flag: Changing DayNightLength, DropOnDeath, DropOnQuit, EnemySpawnMode, LootRespawnDays, LootAbundance, AirDropFrequency, or BuildCreate from defaults flags the server as "Modded" in the browser.
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