Spawning Items & Entities in 7 Days to Die

How to spawn zombies, animals, vehicles, items, and NPCs on your 7DTD server using console commands and the debug spawn menu.

Admins can spawn any entity or item using console commands or the visual Debug Spawn Menu.

Spawning Entities (Zombies, Animals, NPCs, Vehicles)

spawnentity <playerID> <entityName>

Run se with no arguments to see all available entity names. The entity spawns at the target player's location.

Common Entity Names

Zombies: zombieBoe, zombieJoe, zombieMoe, zombieArlene, zombieDarlene, zombieScreamer, zombieBehemoth, zombieSpider, zombieFatCop, zombieSoldier, zombieNurse, zombieBiker, zombieDemolition

Feral/radiated variants: add Feral or Radiated (e.g., zombieBoeFeral, zombieSoldierRadiated)

Animals: animalStag, animalDoe, animalRabbit, animalChicken, animalPig, animalBoar, animalBear, animalWolf, animalDireWolf, animalZombieBear, animalZombieDog, animalSnake

Vehicles: vehicleBicycle, vehicleMinibike, vehicleMotorcycle, vehicle4x4Truck, vehicleGyrocopter

NPCs: npcTraderJoel, npcTraderRekt, npcTraderBob, npcTraderHugh, npcTraderJen, npcBanditMelee, npcBanditRanged

Special: supplyPlane (triggers airdrop flyover)

Giving Items to Yourself

giveself <itemName> [count] [quality]

Quality ranges from 1–6. Examples:

giveself gunPistol 1 6
giveself ammo9mm 500
giveself foodShamSandwich 10
giveself drinkJarBoiledWater 20

Debug Spawn Menu (F6)

A visual interface for spawning — much easier than typing entity names.

  1. Enable Debug Mode: run dm in the console
  2. Press F6 to open the Spawn Menu
  3. Browse categories: Zombies, Animals, Vehicles, NPCs
  4. Set quantity (up to 25 at once)
  5. Click to spawn at your cursor position

Other Spawn Commands

CommandWhat it does
spawnairdropTrigger an airdrop supply plane
spawnsupplycrateDrop a supply crate directly above you
spawnwhSpawn a wandering horde heading toward you
spawnscoutsSpawn a screamer zombie nearby

XP and Skills

CommandDescription
giveselfxp <amount>Grant XP (e.g., giveselfxp 10000)
giveselfskillxp <skillName> <amount>Grant XP to a specific skill

How is this guide?

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