Abiotic Factor Difficulty & Enemy Settings

How to change difficulty level, enemy spawn rate, health, damage, detection, and accuracy on your Abiotic Factor server.

Abiotic Factor has 3 difficulty presets plus fine-grained enemy tuning.

Difficulty Presets

In SandboxSettings.ini:

GameDifficulty=1
ValueNameDescription
1NormalStandard enemy count, aggression, and combat speed
2HardMore enemies, faster aggression, quicker reactions
3ApocalypticMaximum enemies, highest aggression and speed

Hardcore Mode

HardcoreMode=True

One life only — permadeath. Automatically forces Apocalyptic difficulty.

Fine-Grained Enemy Tuning

These work independently of GameDifficulty:

SettingDefaultRangeDescription
EnemySpawnRate1.00.5–3.0Enemy respawn frequency
EnemyHealthMultiplier1.00.75–3.0Enemy HP
EnemyPlayerDamageMultiplier1.00.25–3.0Damage enemies deal to players
EnemyDeployableDamageMultiplier1.00.1–5.0Damage enemies deal to structures
DetectionSpeedMultiplier1.00.1–3.0How fast enemies spot you
EnemyAccuracy20–40=Pathetic, 1=Low, 2=Default, 3=High, 4=Precise

Example: Easy Enemies

GameDifficulty=1
EnemySpawnRate=0.5
EnemyHealthMultiplier=0.75
EnemyPlayerDamageMultiplier=0.5
DetectionSpeedMultiplier=0.5
EnemyAccuracy=1

Example: Nightmare Mode

GameDifficulty=3
EnemySpawnRate=3.0
EnemyHealthMultiplier=3.0
EnemyPlayerDamageMultiplier=2.0
DetectionSpeedMultiplier=3.0
EnemyAccuracy=4

💡 Tip: You can set GameDifficulty=1 (Normal) but crank up individual enemy settings for a custom challenge.

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