# Abiotic Factor Difficulty & Enemy Settings (/docs/abiotic-factor/difficulty-settings)



Abiotic Factor has 3 difficulty presets plus fine-grained enemy tuning.

Difficulty Presets [#difficulty-presets]

These sandbox settings are configured at world creation:

```ini
GameDifficulty=1
```

| Value | Name        | Description                                        |
| ----- | ----------- | -------------------------------------------------- |
| 1     | Normal      | Standard enemy count, aggression, and combat speed |
| 2     | Hard        | More enemies, faster aggression, quicker reactions |
| 3     | Apocalyptic | Maximum enemies, highest aggression and speed      |

Hardcore Mode [#hardcore-mode]

```ini
HardcoreMode=True
```

One life only — permadeath. Automatically forces Apocalyptic difficulty.

Fine-Grained Enemy Tuning [#fine-grained-enemy-tuning]

These work independently of `GameDifficulty`:

| Setting                           | Default | Range    | Description                                     |
| --------------------------------- | ------- | -------- | ----------------------------------------------- |
| `EnemySpawnRate`                  | `1.0`   | 0.5–3.0  | Enemy respawn frequency                         |
| `EnemyHealthMultiplier`           | `1.0`   | 0.75–3.0 | Enemy HP                                        |
| `EnemyPlayerDamageMultiplier`     | `1.0`   | 0.25–3.0 | Damage enemies deal to players                  |
| `EnemyDeployableDamageMultiplier` | `1.0`   | 0.1–5.0  | Damage enemies deal to structures               |
| `DetectionSpeedMultiplier`        | `1.0`   | 0.1–3.0  | How fast enemies spot you                       |
| `EnemyAccuracy`                   | `2`     | 0–4      | 0=Pathetic, 1=Low, 2=Default, 3=High, 4=Precise |

Example: Easy Enemies [#example-easy-enemies]

```ini
GameDifficulty=1
EnemySpawnRate=0.5
EnemyHealthMultiplier=0.75
EnemyPlayerDamageMultiplier=0.5
DetectionSpeedMultiplier=0.5
EnemyAccuracy=1
```

Example: Nightmare Mode [#example-nightmare-mode]

```ini
GameDifficulty=3
EnemySpawnRate=3.0
EnemyHealthMultiplier=3.0
EnemyPlayerDamageMultiplier=2.0
DetectionSpeedMultiplier=3.0
EnemyAccuracy=4
```

> 💡 **Tip:** You can set `GameDifficulty=1` (Normal) but crank up individual enemy settings for a custom challenge.

Related Guides [#related-guides]

* [Server Settings Reference](/docs/abiotic-factor/sandbox-settings)
* [Death Penalty Options](/docs/abiotic-factor/death-penalty-options)
