Abiotic Factor Difficulty & Enemy Settings
How to change difficulty level, enemy spawn rate, health, damage, detection, and accuracy on your Abiotic Factor server.
Abiotic Factor has 3 difficulty presets plus fine-grained enemy tuning.
Difficulty Presets
In SandboxSettings.ini:
GameDifficulty=1| Value | Name | Description |
|---|---|---|
| 1 | Normal | Standard enemy count, aggression, and combat speed |
| 2 | Hard | More enemies, faster aggression, quicker reactions |
| 3 | Apocalyptic | Maximum enemies, highest aggression and speed |
Hardcore Mode
HardcoreMode=TrueOne life only — permadeath. Automatically forces Apocalyptic difficulty.
Fine-Grained Enemy Tuning
These work independently of GameDifficulty:
| Setting | Default | Range | Description |
|---|---|---|---|
EnemySpawnRate | 1.0 | 0.5–3.0 | Enemy respawn frequency |
EnemyHealthMultiplier | 1.0 | 0.75–3.0 | Enemy HP |
EnemyPlayerDamageMultiplier | 1.0 | 0.25–3.0 | Damage enemies deal to players |
EnemyDeployableDamageMultiplier | 1.0 | 0.1–5.0 | Damage enemies deal to structures |
DetectionSpeedMultiplier | 1.0 | 0.1–3.0 | How fast enemies spot you |
EnemyAccuracy | 2 | 0–4 | 0=Pathetic, 1=Low, 2=Default, 3=High, 4=Precise |
Example: Easy Enemies
GameDifficulty=1
EnemySpawnRate=0.5
EnemyHealthMultiplier=0.75
EnemyPlayerDamageMultiplier=0.5
DetectionSpeedMultiplier=0.5
EnemyAccuracy=1Example: Nightmare Mode
GameDifficulty=3
EnemySpawnRate=3.0
EnemyHealthMultiplier=3.0
EnemyPlayerDamageMultiplier=2.0
DetectionSpeedMultiplier=3.0
EnemyAccuracy=4💡 Tip: You can set
GameDifficulty=1(Normal) but crank up individual enemy settings for a custom challenge.
Related Guides
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