Abiotic Factor Server Settings Reference
Complete sandbox settings reference for your Abiotic Factor dedicated server — difficulty, enemies, survival, world, building, and player options.
Abiotic Factor sandbox settings (difficulty, enemies, survival, etc.) are configured when creating a new world. On dedicated servers, common settings can be adjusted via the Startup tab.

Server Config Files
The actual config files on the server are:

GameUserSettings.ini
Located at AbioticFactor/Saved/Config/WindowsServer/GameUserSettings.ini. Contains crossplay settings:

[/Script/AbioticFactor.AbioticGameUserSettings]
CrossplaySetting=PartialCrossplayAdmin.ini
Located at AbioticFactor/Saved/SaveGames/Server/Admin.ini. Contains moderators and ban list:
[Moderators]
Moderator=76561198275961123
Moderator=76561198159459332
[BannedPlayers]
BannedPlayer=ExampleBanID1How Sandbox Settings Work
Sandbox settings (difficulty, enemies, survival rates, etc.) are set at world creation and stored inside the world save data. There is no auto-generated SandboxSettings.ini file.
Change Settings on an Existing World (-SandboxIniPath)
To override sandbox settings without wiping your world, use the -SandboxIniPath launch parameter:
Create a SandboxSettings.ini file
In Files, create a new file in the server root called SandboxSettings.ini. Add only the settings you want to override:
[SandboxSettings]
EnemySpawnRate=0.7
EnemyHealthMultiplier=0.75
EnemyPlayerDamageMultiplier=0.5
HungerSpeedMultiplier=0.5
PlayerXPGainMultiplier=2.0
DeathPenalties=0Add the launch parameter
In the Startup tab, add to the extra startup parameters:
-SandboxIniPath=../../SandboxSettings.iniThe path is relative to the Saved/ folder. Adjust based on where you placed the file.
Restart the server
Settings in the file override what's stored in the save. The world is preserved.
This is the preferred method for changing settings on established servers without losing progress.
Start Fresh with New Settings
To create a new world with different sandbox settings, see Start a New World.
Difficulty & Hardcore
| Setting | Default | Values | Description |
|---|---|---|---|
GameDifficulty | 1 | 1=Normal, 2=Hard, 3=Apocalyptic | How many enemies, their aggression, and combat reaction speed |
HardcoreMode | False | True/False | One life only — forces Apocalyptic difficulty |
AllowIronMode | True | True/False | Requires HardcoreMode=True |
Enemy Settings
| Setting | Default | Range | Description |
|---|---|---|---|
EnemySpawnRate | 1.0 | 0.5–3.0 | How frequently enemies respawn |
EnemyHealthMultiplier | 1.0 | 0.75–3.0 | Enemy health multiplier |
EnemyPlayerDamageMultiplier | 1.0 | 0.25–3.0 | How much damage enemies deal to players |
EnemyDeployableDamageMultiplier | 1.0 | 0.1–5.0 | How much damage enemies deal to structures |
DetectionSpeedMultiplier | 1.0 | 0.1–3.0 | How fast enemies detect players |
EnemyAccuracy | 2 | 0–4 | 0=Pathetic, 1=Low, 2=Default, 3=High, 4=Precise |
Player Survival
| Setting | Default | Range | Description |
|---|---|---|---|
HungerSpeedMultiplier | 1.0 | 0.0–2.0 | How fast hunger increases (0=disabled) |
ThirstSpeedMultiplier | 1.0 | 0.0–2.0 | How fast thirst increases |
FatigueSpeedMultiplier | 1.0 | 0.0–2.0 | How fast fatigue increases |
ContinenceSpeedMultiplier | 1.0 | 0.0–2.0 | How fast the toilet need drains |
DamageToAlliesMultiplier | 0.5 | 0.0–3.0 | Friendly fire damage (0=disabled) |
PlayerXPGainMultiplier | 1.0 | 0.0–3.0 | XP gain speed |
BonusPerkPoints | 0 | -20 to 50 | Additional perk points on top of job points |
Death & Respawn
| Setting | Default | Description |
|---|---|---|
DeathPenalties | 1 | See Death Penalty Options for all 6 levels |
DurabilityLossOnDeathMultiplier | 0.1 | How much durability items lose on death (0.0–1.0) |
ShowDeathMessages | True | Notify players when someone dies |
HostAccessPlayerCorpses | True | Host can access death bags |
Items & Inventory
| Setting | Default | Range | Description |
|---|---|---|---|
ItemStackSizeMultiplier | 1.0 | 1.0–30.0 | How many items fit per inventory slot |
ItemWeightMultiplier | 1.0 | 0.0–5.0 | How heavy items are (0=weightless) |
ItemDurabilityMultiplier | 1.0 | 0.1–10.0 | How long items last before breaking |
BaseInventorySize | 12 | 0–42 | Inventory slots without a backpack |
StorageByTag | True | True/False | Restrict containers by item type |
World & Environment
| Setting | Default | Values | Description |
|---|---|---|---|
LootRespawnEnabled | False | True/False | Resources spontaneously respawn |
PowerSocketsOffAtNight | True | True/False | Facility power off at night |
DayNightCycleState | 0 | 0=Normal, 1=Always Day, 2=Always Night | Day/night cycle mode |
DayNightCycleSpeedMultiplier | 1.0 | 0.1–3.0 | How fast the day/night cycle runs |
WeatherFrequency | 3 | 1=Never, 2=Infrequent, 3=Normal, 4=Frequent, 5=Daily | Weather event frequency |
FoodSpoilSpeedMultiplier | 1.0 | 0.0–2.0 | How fast food spoils |
RefrigerationEffectivenessMultiplier | 1.0 | 0.0–2.0 | How effective refrigeration is |
SinkRefillRate | 1.0 | 0–10.0 | How fast sinks refill |
TaintedSinkWater | False | True/False | Sink water becomes tainted |
RadiationDealsDamage | False | True/False | Radiation actively damages health |
InvisibleRadiation | False | True/False | Hide radiation screen effects (requires Geiger Counter) |
Building & Structures
| Setting | Default | Values | Description |
|---|---|---|---|
StructuralSupportLimit | 5 | 0=unlimited | How many structures can be stacked |
BridgeSupports | 2 | 0=None, 1=One, 2=Two | Bridge support requirements |
PlayerFurnitureDestruction | False | True/False | Furniture destroyed at 0 durability |
HomeWorlds | True | True/False | Allow Home Worlds |
Features & Quality of Life
| Setting | Default | Description |
|---|---|---|
AllowRecipeSharing | True | Share item recipes with other players |
AllowPagers | True | Enable pager use |
AllowTransmog | True | Allow armor transmogrification |
DisableResearchMinigame | False | Skip research minigames — unlock recipes instantly |
AllowCharacterReset | True | Allow job/skill/trait respec |
FirstTimeStartingWeapon | 0 | 0=None, 1=Shiv, 2=Desk Leg, 3=Kitchen Knife, 4=Starter Baton, 5=Pipe Club, 6=Random |
Popular Configurations
Casual PvE
[SandboxSettings]
GameDifficulty=1
EnemySpawnRate=0.7
EnemyPlayerDamageMultiplier=0.5
HungerSpeedMultiplier=0.5
ThirstSpeedMultiplier=0.5
DeathPenalties=0
PlayerXPGainMultiplier=2.0
ItemStackSizeMultiplier=3.0Hard Survival
[SandboxSettings]
GameDifficulty=3
EnemySpawnRate=2.0
EnemyHealthMultiplier=1.5
HungerSpeedMultiplier=1.5
ThirstSpeedMultiplier=1.5
DeathPenalties=4
RadiationDealsDamage=True💡 Tip: Each world has its own
SandboxSettings.ini, so you can run different settings on different worlds by changing-WorldSaveName.
Related Guides
How is this guide?
