How to Configure Sandbox Settings (SandboxSettings.ini) on Your Abiotic Factor Server
Complete SandboxSettings.ini reference for your Abiotic Factor dedicated server — every setting for difficulty, enemies, survival, world, and player options explained.
All gameplay settings for Abiotic Factor are in SandboxSettings.ini. Each world has its own settings file.
File Location
SandboxSettings.ini
Replace Cascade with your world name (set by -WorldSaveName in startup).
Editing the Settings
- Stop your server
- In the XGamingServer Panel, click Files
- Navigate to
AbioticFactor/Saved/SaveGames/Server/Worlds/<WorldName>/ - Open
SandboxSettings.ini - Edit settings, save, and start your server
⚠️ Important: The file must start with
[SandboxSettings]as the first line.
Difficulty & Hardcore
| Setting | Default | Values | Description |
|---|---|---|---|
GameDifficulty | 1 | 1=Normal, 2=Hard, 3=Apocalyptic | How many enemies, their aggression, and combat reaction speed |
HardcoreMode | False | True/False | One life only — forces Apocalyptic difficulty |
AllowIronMode | True | True/False | Requires HardcoreMode=True |
Enemy Settings
| Setting | Default | Range | Description |
|---|---|---|---|
EnemySpawnRate | 1.0 | 0.5–3.0 | How frequently enemies respawn |
EnemyHealthMultiplier | 1.0 | 0.75–3.0 | Enemy health multiplier |
EnemyPlayerDamageMultiplier | 1.0 | 0.25–3.0 | How much damage enemies deal to players |
EnemyDeployableDamageMultiplier | 1.0 | 0.1–5.0 | How much damage enemies deal to structures |
DetectionSpeedMultiplier | 1.0 | 0.1–3.0 | How fast enemies detect players |
EnemyAccuracy | 2 | 0–4 | 0=Pathetic, 1=Low, 2=Default, 3=High, 4=Precise |
Player Survival
| Setting | Default | Range | Description |
|---|---|---|---|
HungerSpeedMultiplier | 1.0 | 0.0–2.0 | How fast hunger increases (0=disabled) |
ThirstSpeedMultiplier | 1.0 | 0.0–2.0 | How fast thirst increases |
FatigueSpeedMultiplier | 1.0 | 0.0–2.0 | How fast fatigue increases |
ContinenceSpeedMultiplier | 1.0 | 0.0–2.0 | How fast the toilet need drains |
DamageToAlliesMultiplier | 0.5 | 0.0–3.0 | Friendly fire damage (0=disabled) |
PlayerXPGainMultiplier | 1.0 | 0.0–3.0 | XP gain speed |
BonusPerkPoints | 0 | -20 to 50 | Additional perk points on top of job points |
Death & Respawn
| Setting | Default | Description |
|---|---|---|
DeathPenalties | 1 | See Death Penalty Options for all 6 levels |
DurabilityLossOnDeathMultiplier | 0.1 | How much durability items lose on death (0.0–1.0) |
ShowDeathMessages | True | Notify players when someone dies |
HostAccessPlayerCorpses | True | Host can access death bags |
Items & Inventory
| Setting | Default | Range | Description |
|---|---|---|---|
ItemStackSizeMultiplier | 1.0 | 1.0–30.0 | How many items fit per inventory slot |
ItemWeightMultiplier | 1.0 | 0.0–5.0 | How heavy items are (0=weightless) |
ItemDurabilityMultiplier | 1.0 | 0.1–10.0 | How long items last before breaking |
BaseInventorySize | 12 | 0–42 | Inventory slots without a backpack |
StorageByTag | True | True/False | Restrict containers by item type |
World & Environment
| Setting | Default | Values | Description |
|---|---|---|---|
LootRespawnEnabled | False | True/False | Resources spontaneously respawn |
PowerSocketsOffAtNight | True | True/False | Facility power off at night |
DayNightCycleState | 0 | 0=Normal, 1=Always Day, 2=Always Night | Day/night cycle mode |
DayNightCycleSpeedMultiplier | 1.0 | 0.1–3.0 | How fast the day/night cycle runs |
WeatherFrequency | 3 | 1=Never, 2=Infrequent, 3=Normal, 4=Frequent, 5=Daily | Weather event frequency |
FoodSpoilSpeedMultiplier | 1.0 | 0.0–2.0 | How fast food spoils |
RefrigerationEffectivenessMultiplier | 1.0 | 0.0–2.0 | How effective refrigeration is |
SinkRefillRate | 1.0 | 0–10.0 | How fast sinks refill |
TaintedSinkWater | False | True/False | Sink water becomes tainted |
RadiationDealsDamage | False | True/False | Radiation actively damages health |
InvisibleRadiation | False | True/False | Hide radiation screen effects (requires Geiger Counter) |
Building & Structures
| Setting | Default | Values | Description |
|---|---|---|---|
StructuralSupportLimit | 5 | 0=unlimited | How many structures can be stacked |
BridgeSupports | 2 | 0=None, 1=One, 2=Two | Bridge support requirements |
PlayerFurnitureDestruction | False | True/False | Furniture destroyed at 0 durability |
HomeWorlds | True | True/False | Allow Home Worlds |
Features & Quality of Life
| Setting | Default | Description |
|---|---|---|
AllowRecipeSharing | True | Share item recipes with other players |
AllowPagers | True | Enable pager use |
AllowTransmog | True | Allow armor transmogrification |
DisableResearchMinigame | False | Skip research minigames — unlock recipes instantly |
AllowCharacterReset | True | Allow job/skill/trait respec |
FirstTimeStartingWeapon | 0 | 0=None, 1=Shiv, 2=Desk Leg, 3=Kitchen Knife, 4=Starter Baton, 5=Pipe Club, 6=Random |
Popular Configurations
Casual PvE
[SandboxSettings]
GameDifficulty=1
EnemySpawnRate=0.7
EnemyPlayerDamageMultiplier=0.5
HungerSpeedMultiplier=0.5
ThirstSpeedMultiplier=0.5
DeathPenalties=0
PlayerXPGainMultiplier=2.0
ItemStackSizeMultiplier=3.0Hard Survival
[SandboxSettings]
GameDifficulty=3
EnemySpawnRate=2.0
EnemyHealthMultiplier=1.5
HungerSpeedMultiplier=1.5
ThirstSpeedMultiplier=1.5
DeathPenalties=4
RadiationDealsDamage=True💡 Tip: Each world has its own
SandboxSettings.ini, so you can run different settings on different worlds by changing-WorldSaveName.
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