# How to Change Max Players on Your Arma Reforger Server (/docs/arma-reforger/player-slots)







import { Tab, Tabs } from 'fumadocs-ui/components/tabs';
import { Step, Steps } from 'fumadocs-ui/components/steps';

Arma Reforger supports up to **128 players** in a single server, though most scenarios are tuned for 32–64 players.

<Tabs items={['Config Editor (Recommended)', 'Manual JSON']}>
  <Tab value="Config Editor (Recommended)">
    <Steps>
      <Step>
        Open the Config Editor [#open-the-config-editor]

        In the [XGamingServer Panel](https://panel.xgamingserver.com), click **Arma Reforger Config** in the sidebar.

                <img alt="Config Tool in the sidebar" src={__img0} placeholder="blur" />
      </Step>

      <Step>
        Go to the Game tab [#go-to-the-game-tab]
      </Step>

      <Step>
        Set Max Players [#set-max-players]

        Adjust the **Max Players** field (1–128).

                <img alt="Config Editor Game tab" src={__img1} placeholder="blur" />
      </Step>

      <Step>
        Save and restart [#save-and-restart]

        Click **Save Changes** and restart from **Console**.
      </Step>
    </Steps>
  </Tab>

  <Tab value="Manual JSON">
    <Steps>
      <Step>
        Stop the server [#stop-the-server]
      </Step>

      <Step>
        Edit config.json [#edit-configjson]

        ```json
        "game": {
          "maxPlayers": 32
        }
        ```
      </Step>

      <Step>
        Save and start [#save-and-start]
      </Step>
    </Steps>
  </Tab>
</Tabs>

Recommended Player Counts [#recommended-player-counts]

| Players       | Best For                             | Notes                             |
| ------------- | ------------------------------------ | --------------------------------- |
| **16–32**     | Small Conflict, Game Master sessions | Light load, runs on smaller plans |
| **32–48**     | Standard Conflict gameplay           | The "sweet spot" for most servers |
| **48–64**     | Large operations, organized milsim   | Needs solid CPU and RAM           |
| **64+**       | Massive battles                      | Requires high-end hardware        |
| **128 (max)** | Stress testing, special events       | Rarely used in practice           |

> **Tip:** Conflict mode is designed for \~40 players. For pure PvP, set `disableAI: true` in the Operating settings to free up CPU for more player slots — see [Disable AI](/docs/arma-reforger/disable-ai).

Performance Considerations [#performance-considerations]

Arma Reforger is CPU-intensive due to vehicle physics, AI, and server-side validation. Watch out for:

* **AI count** — AI consumes more CPU than players. Lower the AI cap if running near max players
* **View distance** — High view distance + many players = exponential load
* **Mods** — Some mods add significant overhead. Test performance after adding new ones
* **Vehicles** — Each active vehicle is a physics simulation

See [Performance Guide](/docs/arma-reforger/performance-guide) for tuning details.

Related Guides [#related-guides]

* [Server Configuration](/docs/arma-reforger/server-config)
* [Performance Guide](/docs/arma-reforger/performance-guide)
* [Disable AI](/docs/arma-reforger/disable-ai)
