How To Configure Your Assetto Corsa Server
Complete guide to configuring your Assetto Corsa dedicated server — server_cfg.ini and entry_list.ini reference.
Assetto Corsa server configuration is handled through two main files in the cfg/ directory: server_cfg.ini for server settings and entry_list.ini for car entries.
Using Startup Settings
For common settings, use the panel's Startup page:
- Log in to the XGamingServer Panel
- Click Startup in the sidebar
- Adjust fields like Server Name, Track, Max Players
- Restart from the Console page
Editing server_cfg.ini
For full control, edit the config files directly. Click Files in the sidebar and navigate to cfg/.
[SERVER] Section
| Setting | Description | Default |
|---|---|---|
NAME | Server name in the browser | AC Server |
CARS | Available car models (semicolon-separated) | |
TRACK | Track folder name | monza |
CONFIG_TRACK | Track layout (empty = default) | (empty) |
SUN_ANGLE | Time of day (-80 to 80; 16 ≈ 2pm) | 16 |
MAX_CLIENTS | Max players (must match entry_list.ini car count) | 24 |
RACE_OVER_TIME | Seconds after winner finishes before race ends for others | 60 |
ALLOWED_TYRES_OUT | Wheels allowed off track (0–4; -1 = no limit) | 2 |
UDP_PORT | Game UDP port | 9600 |
TCP_PORT | Game TCP port (must match UDP) | 9600 |
HTTP_PORT | Lobby registration port | 8081 |
REGISTER_TO_LOBBY | Show in public browser (1 = yes, 0 = hidden) | 1 |
PICKUP_MODE_ENABLED | 1 = any player can take any listed car; 0 = locked slots | 1 |
SLEEP_TIME | Milliseconds between server loops (1 = low latency) | 1 |
LOOP_MODE | 1 = restart sessions after race; 0 = server closes after race | 1 |
PASSWORD | Join password (empty = public) | (empty) |
ADMIN_PASSWORD | Password for /admin command in-game | |
WELCOME_MESSAGE | Path to welcome message file | (empty) |
⚠️ Important:
MAX_CLIENTSmust not exceed the number of[CAR_N]entries inentry_list.ini. Every player needs a car slot.
Voting
| Setting | Description | Default |
|---|---|---|
VOTING_QUORUM | % of votes needed to pass a vote | 75 |
VOTE_DURATION | Seconds voting stays open | 20 |
KICK_QUORUM | % of votes needed to kick a player | 85 |
Session Sections
You can define [PRACTICE], [QUALIFY], and [RACE] sessions. Set TIME=0 on a section to disable it.
[PRACTICE]
NAME=Practice
TIME=0 ; Minutes (0 = unlimited)
IS_OPEN=1 ; 1 = allow join mid-session
[QUALIFY]
NAME=Qualifying
TIME=15 ; Minutes
IS_OPEN=1
[RACE]
NAME=Race
LAPS=10 ; Number of laps
WAIT_TIME=60 ; Seconds to ready up before start
IS_OPEN=2 ; 0=closed, 1=open, 2=open until first car passes start💡 Tip: Set
LOOP_MODE=1to cycle sessions continuously. Without it, the server shuts down after the race ends.
[DYNAMIC_TRACK] Section
Controls track rubber buildup — simulates the track "rubbering in" over time.
| Setting | Description | Default |
|---|---|---|
SESSION_START | Track grip at session start (0–100%) | 98 |
RANDOMNESS | How much grip varies | 2 |
SESSION_TRANSFER | % of grip gained that carries to next session | 50 |
LAP_GAIN | Grip gain per lap from all cars combined | 132 |
[WEATHER_0] Section
| Setting | Description | Default |
|---|---|---|
GRAPHICS | Weather preset (folder name from content/weather/) | 3_clear |
BASE_TEMPERATURE_AMBIENT | Ambient temperature in °C | 23 |
BASE_TEMPERATURE_ROAD | Road temp offset (added to ambient) | 7 |
💡 Tip: Add
[WEATHER_1],[WEATHER_2]etc. for weather cycling during the session.
[ASSIST_RULES] Section
| Setting | Description | Values |
|---|---|---|
TC_ALLOWED | Traction control | 0 = off, 1 = factory only, 2 = any |
ABS_ALLOWED | Anti-lock braking | 0 = off, 1 = factory only, 2 = any |
STABILITY_ALLOWED | Stability control | 0 = disabled, 1 = enabled |
AUTOCLUTCH_ALLOWED | Auto-clutch | 0 = disabled, 1 = enabled |
[REALISM] Section
| Setting | Description | Default |
|---|---|---|
TYRE_WEAR_RATE | 0 = no wear, 100 = realistic | 100 |
FUEL_RATE | 0 = no fuel use, 100 = realistic | 100 |
DAMAGE_MULTIPLIER | 0 = no damage, 100 = realistic | 100 |
TYRE_BLANKETS_ALLOWED | Allow warm tyres at race start | 0 |
FORCE_VIRTUAL_MIRROR | Force virtual mirror for all players | 0 |
Editing entry_list.ini
Each [CAR_N] entry is one player slot:
[CAR_0]
MODEL=ks_ferrari_488_gt3 ; Car folder name (must exist in content/cars/)
SKIN=rosso_corsa ; Skin folder name
SPECTATOR_MODE=0 ; 1 = spectator slot
DRIVERNAME= ; Lock slot to a driver name (empty = anyone)
TEAM= ; Team name
GUID= ; Lock slot to a Steam GUID (empty = anyone)
BALLAST=0 ; Extra weight in kg
RESTRICTOR=0 ; Engine power restrictor (0–100%)Pickup mode (PICKUP_MODE_ENABLED=1): Any player can take any available slot with a matching car model. Without pickup mode, slots are assigned in order.
Spectator slots: Set SPECTATOR_MODE=1 on a CAR entry to make it spectate-only.
Example Full Configuration
[SERVER]
NAME=XGaming Racing Server
CARS=ks_ferrari_488_gt3;ks_porsche_911_gt3_r_2016;ks_lamborghini_huracan_gt3
TRACK=spa
CONFIG_TRACK=
MAX_CLIENTS=16
PICKUP_MODE_ENABLED=1
LOOP_MODE=1
REGISTER_TO_LOBBY=1
ADMIN_PASSWORD=MySecurePass123
UDP_PORT=9600
TCP_PORT=9600
HTTP_PORT=8081
[PRACTICE]
NAME=Free Practice
TIME=0
IS_OPEN=1
[QUALIFY]
NAME=Qualifying
TIME=10
IS_OPEN=1
[RACE]
NAME=Race
LAPS=15
WAIT_TIME=60
IS_OPEN=2
[DYNAMIC_TRACK]
SESSION_START=95
RANDOMNESS=2
SESSION_TRANSFER=50
LAP_GAIN=132
[WEATHER_0]
GRAPHICS=3_clear
BASE_TEMPERATURE_AMBIENT=22
BASE_TEMPERATURE_ROAD=6💡 Tip: Need help with configuration? Join our Discord for support.
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