How to Add Steam Workshop Mods to Your Avorion Server
How to install and configure Steam Workshop mods on your Avorion dedicated server using modconfig.lua.
Avorion mods are configured via modconfig.lua in your galaxy folder. Workshop mods auto-download on server start.
Adding Mods
- Find the mod on the Steam Workshop for Avorion
- Copy the Workshop ID from the URL (the number at the end)
- Stop your server
- In the XGamingServer Panel, click Files
- Open
modconfig.luain your galaxy folder - Add the mod to the
modstable:
mods = {
{workshopid = "1819452708"},
{workshopid = "1751636748"},
}- Save and start your server
modconfig.lua Format
modLocation = ""
forceEnabling = false
mods = {
{workshopid = "1819452708"},
}
allowed = {
{id = ""},
}| Setting | Description |
|---|---|
modLocation | Leave empty for default |
forceEnabling | true = clients must have all mods to join |
mods | Server-side mods listed by Workshop ID |
allowed | Client-side only mods (UI mods, etc.) |
Auto-Download
- Workshop mods auto-download on server startup
- Clients connecting also auto-download required mods without needing to subscribe
- Mods auto-update when the server restarts
Removing Mods
Delete the mod's {workshopid = "..."} line from modconfig.lua and restart.
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