How to Configure Your Avorion Dedicated Server (server.ini)
Complete server.ini reference for Avorion — every setting for gameplay, difficulty, networking, administration, and performance.
All Avorion settings live in server.ini, located inside your galaxy folder.
File Location
server.ini
modconfig.lua
The path depends on your --datapath startup parameter. On XGamingServer, check Files for the galaxy folder.
⚠️ Important: The server overwrites
server.inion startup. Always stop the server before editing.
[Game] Section
Core Settings
| Setting | Default | Description |
|---|---|---|
Scenario | 1 | 0=Creative, 1=Normal |
Seed | (random) | Galaxy generation seed (alphanumeric). Changing breaks existing saves! |
Difficulty | 0 | -3=Beginner, -2=Easy, -1=Normal, 0=Veteran, 1=Expert, 2=Hardcore, 3=Insane |
HardcoreEnabled | false | Permadeath mode |
InfiniteResources | false | Unlimited building materials |
PlayerToPlayerDamage | true | PvP toggle |
CollisionDamage | 1 | Collision damage multiplier (0–1) |
PermaDestruction | false | Ships lost forever on destruction |
Barrier | true | Galaxy center barrier enabled |
Storyline | true | Story missions enabled |
motd | "" | Message of the Day shown to joining players |
Spawn & Resources
| Setting | Default | Description |
|---|---|---|
StartingResources | 0 | -4 (quick start, more resources) to 0 (normal) |
ResourceAsteroidFactor | 1 | Resource asteroid density multiplier |
ResourceWreckageFactor | 1 | Wreckage resource multiplier |
MapFactions | 350 | Number of NPC factions |
Rifts | 200 | Number of rifts in the galaxy |
EventsFactor | 1 | Random event frequency multiplier |
sameStartSector | true | All players spawn in the same sector |
Relations & Combat
| Setting | Default | Description |
|---|---|---|
DamageMultiplier | 1 | NPC damage multiplier |
RelationLossFactor | 1 | Faction relation loss speed |
RelationGainFactor | 1 | Faction relation gain speed |
InitialRelations | 0 | -3=friendly to 3=hostile starting relations |
PreciseAIAim | false | NPCs aim more accurately |
BoardingAllowed | true | Allow ship boarding |
Limits
| Setting | Default | Description |
|---|---|---|
MaximumFightersPerSectorAndPlayer | -1 | -1=unlimited |
MaximumStationsPerSector | -1 | -1=unlimited |
MaximumBlocksPerCraft | -1 | -1=unlimited |
MaximumPlayerShips | -1 | -1=unlimited |
MaximumPlayerStations | -1 | -1=unlimited |
MaximumAllianceShips | -1 | -1=unlimited |
MaximumAllianceStations | -1 | -1=unlimited |
MaximumBlocksPerTurret | 250 | Max blocks per turret |
PlayerInventorySlots | 1000 | Player inventory size |
Logout & Misc
| Setting | Default | Description |
|---|---|---|
LogoutInvincibility | true | Ships invulnerable after player logs out |
LogoutInvincibilityDelay | 30 | Seconds before invulnerability activates |
FullBuildingUnlocked | false | All building materials available from start |
DevMode | false | Enable developer mode |
[Networking] Section
| Setting | Default | Description |
|---|---|---|
port | 27000 | Game port (UDP+TCP) |
isListed | false | Show on public server list |
vacSecure | true | VAC anti-cheat |
useSteam | true | Use Steam networking (recommended) |
rconPassword | "" | RCON password (empty = disabled) |
rconPort | 27015 | RCON port (TCP) |
[Administration] Section
| Setting | Default | Description |
|---|---|---|
name | "Avorion Server" | Server browser display name |
description | "" | Server description |
password | "" | Join password (empty = public) |
maxPlayers | 10 | Max players (always +1 admin slot) |
pausable | false | Allow server pausing |
accessListMode | "Blacklist" | "Blacklist" or "Whitelist" |
[System] Section
| Setting | Default | Description |
|---|---|---|
saveInterval | 600 | Auto-save interval in seconds (10 min) |
workerThreads | 25 | Simulation threads — limit to CPU core count |
generatorThreads | 2 | Sector generation threads |
aliveSectorsPerPlayer | 5 | Extra sectors kept in memory per player |
backups | true | Enable hourly backups |
backupsPath | "" | Custom backup path |
sectorUpdateTimeLimit | 300 | Seconds before unloading inactive sectors |
Difficulty Levels Explained
| Value | Name | NPC Damage to Player | Notes |
|---|---|---|---|
| -3 | Beginner | 2.5% | Neighbor factions always friendly |
| -2 | Easy | 7.5% | Reduced aggression |
| -1 | Normal | 20% | Standard experience |
| 0 | Veteran | 40% | Default — challenging combat |
| 1 | Expert | 60% | Enemies use advanced tactics |
| 2 | Hardcore | 80% | Perma-destruction possible |
| 3 | Insane | 100% | Maximum challenge |
Ports
| Port | Protocol | Default | Purpose |
|---|---|---|---|
| Game | UDP + TCP | 27000 | Player connections |
| Query | UDP | 27003 | Server listing |
| Steam Query | UDP | 27020 | Steam browser |
| Steam | UDP | 27021 | Steam networking |
| RCON | TCP | 27015 | Remote console (if enabled) |
📝 Note: Direct IP connect only works on port 27000. Using a different port requires Steam networking.
Related Guides
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