How to Change Max Players & Cars Per Player on Your BeamMP Server

How to adjust the player count and vehicle limits on your BeamMP server, with performance guidance.

Settings

In ServerConfig.toml:

MaxPlayers = 20
MaxCars = 2

MaxPlayers

ValuePerformance
5–10Light — works on any hardware
10–20Moderate — good with 5–10 Mb/s upload
20–30Heavy — rubber-banding possible
30+Very heavy — requires excellent network

MaxCars (Per Player)

Each car multiplies the physics sync load. The total vehicles = MaxPlayers × MaxCars.

MaxCarsPlayers × CarsTotal Vehicles
120 × 120
220 × 240
310 × 330

💡 Tip: Keep MaxCars = 1 or 2 for larger servers. BeamNG's soft-body physics syncs every deformation vertex per vehicle — it's extremely bandwidth-intensive.

Resource Usage

  • RAM: ~1 GB per 5 players
  • CPU: Lightweight (>1 GHz, multicore preferred)
  • Bandwidth: 5–10 Mb/s upload recommended for 10+ players

How is this guide?

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