How to Configure Your Core Keeper Dedicated Server
Complete Core Keeper server configuration guide — ServerConfig.json settings, startup parameters, Game ID, world modes, and seasons.
Core Keeper uses both a config file and command-line arguments. Some settings only work via command line.
Config File Location
ServerConfig.json
ServerConfig.json Settings
| Setting | Type | Default | Description |
|---|---|---|---|
gameId | string | (auto) | Custom Game ID (min 28 chars, no Y, y, x, 0, O) |
world | int | 0 | World slot index (0–29) |
worldName | string | "" | Display name for the server |
worldSeed | int | 0 | World generation seed (0 = random) |
maxNumberPlayers | int | 100 | Max players (default 8 via CLI if omitted) |
worldMode | int | 0 | 0=Normal, 1=Hard, 2=Creative, 4=Casual |
seasonOverride | int | 0 | Override seasonal events (see below) |
Startup Parameters (Command Line)
⚠️ Important:
-port,-password, and-ipcan ONLY be set via command line. Config file values are ignored for these.
| Argument | Description |
|---|---|
-batchmode | Run without graphics (required for dedicated) |
-logfile <file> | Log output file |
-world <0-29> | World slot index |
-worldname "Name" | Server display name |
-worldseed <number> | World generation seed (0 = random) |
-worldmode <0/1/2/4> | 0=Normal, 1=Hard, 2=Creative, 4=Casual |
-season <name> | Season override: None, Easter, Halloween, Christmas, Valentine, Anniversary, CherryBlossom, LunarNewYear |
-gameid <id> | Custom Game ID |
-maxplayers <count> | Max players (default 8) |
-port <port> | Enable Direct Connect mode (required for crossplay) |
-ip <address> | Bind IP (default 0.0.0.0) |
-password "pass" | Server password for Direct Connect (max 28 chars) |
-datapath <path> | Custom save location |
-allowonlyplatform <1-4> | 1=Steam, 2=Epic, 3=Microsoft, 4=GOG |
World Modes
| Value | Mode | Description |
|---|---|---|
| 0 | Normal | Standard difficulty |
| 1 | Hard | Increased difficulty, harsher death penalties |
| 2 | Creative | Unlimited resources, building-focused |
| 4 | Casual | Easier difficulty, more forgiving |
⚠️ You cannot convert between Creative and non-Creative worlds. Switching requires generating a new world on a different slot.
Season Overrides
| CLI Value | Config Value | Season |
|---|---|---|
None | 0 | No override (follows real calendar) |
Easter | 1 | Easter event |
Halloween | 2 | Halloween event |
Christmas | 3 | Christmas event |
Valentine | 4 | Valentine's Day |
Anniversary | 5 | Anniversary |
CherryBlossom | 6 | Cherry Blossom Festival |
LunarNewYear | 7 | Lunar New Year |
Network Modes
When -port is not set, traffic routes through Steam's relay network:
- No port forwarding needed
- Hides the server's real IP
- Steam players only — no crossplay
- Players connect via Game ID
When -port IS set (e.g., -port 27015):
- Requires port forwarding (UDP 27015 + 27016)
- Enables crossplay between Steam, Epic, Microsoft, GOG
- Players connect via IP:Port from
GameInfo.txt
Ports (Direct Connect Mode)
| Port | Protocol | Purpose |
|---|---|---|
| 27015 | UDP | Primary game port |
| 27016 | UDP | Secondary game port |
Related Guides
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