How to Make Your DayZ Server Appear in the Community Browser
Fix your DayZ server not showing in the Community server list — remove shardId to switch from Private to Public, and verify ports.
If your DayZ server is running but doesn't appear in the in-game Community tab, it's most likely set as a Private server. This is controlled by the shardId setting in serverDZ.cfg — if shardId has any value, the server is marked Private and hidden from the Community browser.

Make Your Server Public
Stop the server
In the XGamingServer Panel, go to Console and stop the server.
Open serverDZ.cfg
Click Files in the sidebar and open serverDZ.cfg in the server root.
Remove or empty the shardId
Find the shardId line:
shardId = "123abc";Either delete the line entirely, or set it to empty:
shardId = "";When shardId is set to any value (e.g., "123abc"), the server is treated as Private and won't appear in the Community list. Removing it makes the server Public.
Verify the Steam query port is open
Your server needs the Steam query port open for browsers to see it. Check steamQueryPort in serverDZ.cfg — then confirm that port is allocated in the Network tab on your panel.
steamQueryPort = 2458;XGamingServer assigns custom ports — the query port may not be the default 2305. Always check your actual config.
Save and start
Click Save Content and start from Console.
Wait for indexing
The DayZ community browser is slow to index new servers. It can take 24–48 hours for your server to appear in the Community tab after making it public. This is normal.
In the meantime, players can join via Steam Favorites or Direct Connect — see How to Connect.
How to Verify It Worked
After waiting for the browser to index:
- Open DayZ and go to the server browser
- Click the Community tab
- Search for your server name
- It should now appear as a public community server
If it still doesn't appear after 48 hours, double-check:
| Check | How |
|---|---|
shardId is empty or removed | Open serverDZ.cfg in Files |
| Steam query port is open | Verify in Network tab that the port from steamQueryPort is allocated |
| Server is actually running | Check Dashboard — must be Online |
BattlEye = 1 | Some browser filters only show BattlEye-enabled servers |
Private vs Public Servers
| Public | Private | |
|---|---|---|
shardId | Empty or not set | Set to any value (e.g., "123abc") |
| Appears in Community tab | Yes (after indexing) | No |
| Joinable via Favorites / Direct Connect | Yes | Yes |
| Use case | Open community servers | Whitelisted / invite-only groups |
Private servers are still joinable — they just don't appear in the Community browser. Players can still connect via Steam Favorites or Direct Connect if they know the IP and port.
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