How to Change the Map on Your DayZ Server
Switch between Chernarus, Livonia, Sakhal, Namalsk, Deer Isle, and other maps on your DayZ dedicated server.
Official Maps
| Map | Template | Notes |
|---|---|---|
| Chernarus+ | dayzOffline.chernarusplus | Default vanilla map, 225 km² |
| Livonia | dayzOffline.enoch | Requires Livonia DLC |
| Sakhal | dayzOffline.sakhal | Requires Frostline DLC |
Popular Community Maps
| Map | Workshop ID | Template |
|---|---|---|
| Namalsk Island | 2289456201 | regular.namalsk or hardcore.namalsk |
| Deer Isle | 1602372402 | empty.deerisle |
| Banov | 2415195639 | dayzOffline.banov |
| Esseker | 2462896799 | dayzOffline.Esseker |
Change the Map
Stop the server
In the XGamingServer Panel, go to Console and stop the server.
Install the map mod (community maps only)
For community maps, install the mod first — add to -mod= in Startup and copy the .bikey files. See Mod Setup.
Upload the mission folder to the mpmissions/ directory via Files.
Edit serverDZ.cfg
Click Files in the sidebar and open serverDZ.cfg. Change the template in the Missions block:
class Missions
{
class DayZ
{
template = "dayzOffline.enoch";
};
};Replace with the template value for your map from the tables above.
Save and start
Click Save Content and start from Console.
Each map has its own separate persistence data in
mpmissions/<template>/storage_1/. Switching maps doesn't delete other maps' saves.
Related Guides
How is this guide?

How to Make Your DayZ Server Appear in the Community Browser
Fix your DayZ server not showing in the Community server list — remove shardId to switch from Private to Public, and verify ports.
How to Install Mods on Your DayZ Server
Install Steam Workshop mods on your DayZ server using the built-in Mod Manager — one-click install with automatic bikey copying and folder lowercasing.