# How to Change the Map on Your DayZ Server (/docs/dayz/map-guide)



import { Step, Steps } from 'fumadocs-ui/components/steps';

Official Maps [#official-maps]

| Map        | Template                    | Notes                        |
| ---------- | --------------------------- | ---------------------------- |
| Chernarus+ | `dayzOffline.chernarusplus` | Default vanilla map, 225 km² |
| Livonia    | `dayzOffline.enoch`         | Requires Livonia DLC         |
| Sakhal     | `dayzOffline.sakhal`        | Requires Frostline DLC       |

Popular Community Maps [#popular-community-maps]

| Map            |  Workshop ID | Template                                |
| -------------- | :----------: | --------------------------------------- |
| Namalsk Island | `2289456201` | `regular.namalsk` or `hardcore.namalsk` |
| Deer Isle      | `1602372402` | `empty.deerisle`                        |
| Banov          | `2415195639` | `dayzOffline.banov`                     |
| Esseker        | `2462896799` | `dayzOffline.Esseker`                   |

Change the Map [#change-the-map]

<Steps>
  <Step>
    Stop the server [#stop-the-server]

    In the [XGamingServer Panel](https://panel.xgamingserver.com), go to **Console** and stop the server.
  </Step>

  <Step>
    Install the map mod (community maps only) [#install-the-map-mod-community-maps-only]

    For community maps, install the mod first — add to `-mod=` in **Startup** and copy the `.bikey` files. See [Mod Setup](/docs/dayz/mod-setup).

    Upload the mission folder to the `mpmissions/` directory via **Files**.
  </Step>

  <Step>
    Edit serverDZ.cfg [#edit-serverdzcfg]

    Click **Files** in the sidebar and open `serverDZ.cfg`. Change the template in the `Missions` block:

    ```
    class Missions
    {
        class DayZ
        {
            template = "dayzOffline.enoch";
        };
    };
    ```

    Replace with the template value for your map from the tables above.
  </Step>

  <Step>
    Save and start [#save-and-start]

    Click **Save Content** and start from **Console**.
  </Step>
</Steps>

> Each map has its own separate persistence data in `mpmissions/<template>/storage_1/`. Switching maps doesn't delete other maps' saves.

Related Guides [#related-guides]

* [Server Configuration](/docs/dayz/server-config)
* [Install Mods](/docs/dayz/mod-setup)
