How to Install Steam Workshop Mods on Your DayZ Server
How to add mods to your DayZ server — Workshop download, -mod parameter, bikey files, and load order.
Mod Installation Steps
Download the Mod
Subscribe on the Steam Workshop for DayZ. Files download to steamapps/workshop/content/221100/<WorkshopID>/.
Upload to Server
Upload the mod folder to the server root, renamed with @ prefix (e.g., @CF, @VPPAdminTools):
Copy Bikey Files
Copy every mod's .bikey file from its keys/ subfolder into the server's root keys/ folder.
⚠️ Missing bikeys = players get kicked with "signature verification failed."
Add to Startup
Add the -mod= parameter with all mods semicolon-separated:
-mod=@CF;@VPPAdminTools;@TraderLoad order matters — dependencies must come first (e.g., @CF before @CommunityOnlineTools).
Restart
Restart the server. Players using DZSA Launcher auto-download required mods on join.
Server-Side Only Mods
For mods that only run on the server (not downloaded by clients):
-servermod=@MyServerModCommon Dependencies
| Mod | Workshop ID | Must load before |
|---|---|---|
| CF (Community Framework) | 1559212036 | Most community mods |
| DayZ-Expansion-Core | varies | DayZ Expansion modules |
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