# DayZ Persistence and Time Acceleration Settings (/docs/dayz/persistence-settings)



import { Step, Steps } from 'fumadocs-ui/components/steps';

What Persistence Saves [#what-persistence-saves]

* Player positions, inventory, health
* Base structures (walls, gates, watchtowers)
* Storage (tents, barrels, crates, buried stashes)
* Vehicle states
* Loot economy state

Persistence Files [#persistence-files]

Located in `mpmissions/<template>/storage_1/`:

* `players.db` — player database (SQLite)
* `data/` — world persistence data

The `storageAutoFix = 1` setting in `serverDZ.cfg` checks for corrupted persistence files on startup and replaces them with empty ones.

Item Lifetimes (types.xml) [#item-lifetimes-typesxml]

| Item type       | Default lifetime |
| --------------- | ---------------- |
| Base structures | \~45 days        |
| Tents           | \~45 days        |
| Buried stashes  | \~43 days        |
| Vehicles        | \~14 days        |

Lifetimes reset when a player interacts with the item.

Wiping Persistence [#wiping-persistence]

<Steps>
  <Step>
    Stop the server [#stop-the-server]

    In the [XGamingServer Panel](https://panel.xgamingserver.com), go to **Console** and stop the server.
  </Step>

  <Step>
    Delete the appropriate files [#delete-the-appropriate-files]

    Click **Files** in the sidebar and navigate to `mpmissions/<your-template>/storage_1/`.

    | What to wipe                | Delete                                  |
    | --------------------------- | --------------------------------------- |
    | Full wipe (world + players) | Entire `storage_1/` folder              |
    | World only (keep players)   | `storage_1/data/` but keep `players.db` |
    | Players only (keep world)   | `players.db` only                       |
  </Step>

  <Step>
    Start the server [#start-the-server]

    Start from **Console**. Deleted data regenerates fresh.
  </Step>
</Steps>

Time Acceleration [#time-acceleration]

These settings control day/night cycle speed in `serverDZ.cfg`:

| Setting                       | Default | Description                                                      |
| ----------------------------- | ------- | ---------------------------------------------------------------- |
| `serverTimeAcceleration`      | `12`    | Time speed (1 = real time, 12 = full day/night in \~2 hours)     |
| `serverNightTimeAcceleration` | `1`     | Night speed multiplier (stacks with above)                       |
| `serverTimePersistent`        | `0`     | Save time across restarts (0 = reset to `serverTime` on restart) |

See [Server Configuration](/docs/dayz/server-config) for time examples and the full `serverTime` format.

Related Guides [#related-guides]

* [Server Configuration](/docs/dayz/server-config)
