How to Enable PvE Mode on Your Duckside Server
Switch your Duckside server from PvP to full PvE, or use Partial PvE to make the central map PvP and the outer zones PvE.
Duckside is PvP by default — if you want a chiller experience for friends, casuals, or RP, you can switch the server to PvE (no player-vs-player damage) or use Partial PvE (PvP only in the central high-loot zone, PvE everywhere else).
The Three Modes
| Mode | Center Map | Outer Map | Best For |
|---|---|---|---|
| PvP (default) | PvP | PvP | Standard Duckside experience |
| PvE | PvE | PvE | Friends-only, build/explore servers |
| Partial PvE | PvP | PvE | Best of both — risk in the center, safety in outer zones |
Partial PvE is the most popular middle-ground for community servers because it preserves the high-stakes loot loop in the contested center while letting casual players and base builders work in peace.
Switch to PvE
Stop the server
In the XGamingServer Panel, stop your Duckside server from Console.
Open the Startup tab (or settings file)
If your panel exposes a PvE Enabled dropdown in Startup, use that. Otherwise, open the server config file in Files and find the PvE setting.
Set the mode
Choose one of:
PvE— full PvE, no player damage anywherePartial PvE— PvP center, PvE outer zonesPvP— default, full PvP everywhere
Restart the server
Start the server. The new mode applies immediately to all connecting players.
What "PvE" Actually Disables
In PvE mode:
- ✅ Players can't damage each other directly
- ✅ Players can't damage each other's builds or storage
- ✅ Wild AI ducks and mission bots still attack you — PvE just removes player-to-player damage
- ✅ Loot drops on death still happen (but only from environmental death)
In Partial PvE, the rules above apply only to the outer zones of the map. The central area still allows full PvP, base damage, and looting.
Friendly Fire (PvP Servers Only)
If you want to keep your server PvP but disable team-mate damage, use the in-game admin command instead:
/ffThis toggles friendly fire on/off without changing the overall PvP/PvE mode. See Admin Commands.
Common Issues
| Problem | Fix |
|---|---|
| Setting doesn't apply | Make sure you fully stopped the server before editing — Duckside writes the config on shutdown and overwrites your changes |
| Players still take damage from each other in PvE | Confirm the dropdown actually saved (refresh the panel page) and that you restarted, not just reloaded |
| Wild ducks/bots still attack | Expected — PvE only disables player-vs-player, not player-vs-AI |
| Partial PvE — players damage each other in outer zones | Double-check you set "Partial PvE" not "PvP". Also verify with your players that they were actually outside the central PvP circle |
Related Guides
How is this guide?
