How To Set Max Players On Your Eco Server
Adjust the maximum player count on your Eco dedicated server using MaxConnections in Network.eco, with recommended counts by world size.
Eco's MaxConnections setting controls how many players can be connected at once. Eco simulates a full ecosystem, economy, and government — each player adds significant load — so the right value depends on your world size and server resources.
Change the Player Count
Stop your server
In the XGamingServer Panel, go to Console and stop your server.
Open Network.eco
Click Files in the sidebar, navigate to the Configs folder, and open Network.eco.
Edit MaxConnections
"MaxConnections": 20The default is typically 100, but the practical limit depends on your world size and server plan.
Save and start
Click Save Content and start from Console. The new limit takes effect immediately.
Recommended Player Counts by World Size
| World Size | Recommended Max | Notes |
|---|---|---|
| Small (72×72 or less) | 5–15 | Resources deplete quickly with too many players. Best for close groups |
| Medium (100×100) | 15–30 | Best balance of community interaction and resource availability |
| Large (140×140+) | 30–50 | Large worlds handle more players, but the economy needs critical mass |
| Very Large (200×200+) | 50–100 | Only with strong server resources. Players may feel isolated on huge maps |
Why Eco Is Resource-Intensive
Eco simulates a full civilization, not just terrain. Every connected player adds load from:
- Economy simulation — property ownership, crafting, market activity
- Skill progression — full skill trees and specializations per player
- World impact — terrain modifications, structures, pollution effects
- Government — laws, elections, taxes
- Network sync — continuous data synchronization for all the above
If you notice lag or slow simulation:
- Lower
MaxConnectionsto match your actual player base — there's no benefit to 100 if you typically have 10 - Check resource usage in the Activity tab in the panel
- Consider world size — a smaller world with more players runs better than a huge world with few
Tip: Eco shines when player count matches world size. A small, active community of 10–20 players on a medium map creates a much better experience than 50 players spread across a massive world where nobody interacts.
Note:
MaxConnectionsonly limits simultaneous connections. Eco tracks data for everyone who has ever joined, so disconnected players keep their property, skills, and economy data for when they return.
Related Guides
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How To Install Mods On Your Eco Server
Install Eco server mods by uploading them to the Mods folder via the XGamingServer panel, with config, troubleshooting, and removal steps.
How to Configure the Meteor on Your Eco Server (Disasters.eco)
Disable, delay, or destroy the meteor on your Eco dedicated server. Edit Disasters.eco for new worlds or use /meteor commands for live worlds.