How To Reset Your Eco Server
Wipe your Eco server world by clearing the Storage folder. Includes backup steps, what gets deleted, and what gets preserved.
Resetting your Eco server wipes the world, all player progress, buildings, economy data, laws, and government. This is useful when the meteor has hit (or been stopped), when changing settings that require regeneration, or when you want a clean slate.
Warning: A server reset deletes all world data including player buildings, inventories, skills, economy, laws, and government. This cannot be undone — always back up first.
Server File Structure
Before You Reset
Create a backup
In the XGamingServer Panel, go to Backups in the sidebar and create a backup. This is the easiest way to roll back if you change your mind.
Optionally download Storage and Configs
For an off-site copy, click Files, navigate to the Storage and Configs folders, and download them.
Notify your players
If you run a community server, give players warning so they can prepare for the wipe.
Reset Methods
The standard reset — wipes the world but keeps your config, mods, and admin list.
Stop the server
Go to Console in the panel and stop the server.
Open the Storage folder
Click Files, then open the Storage folder.
Delete the contents
Select all files and folders inside Storage and delete them. The Storage folder itself can stay — just make sure it's empty.
(Optional) Adjust world settings
If you want to change settings that only apply at world generation (world size, terrain, meteor timing), now is the time. Open the Configs folder and edit WorldGenerator.eco or Difficulty.eco before restarting.
Start the server
Start from Console. Eco detects the empty Storage folder and generates a brand new world. This may take several minutes.
Removes everything — world, configs, mods, admin list. Only needed if you have corrupted server files or want to start completely from zero.
Create a backup
Go to Backups and save everything first.
Stop the server
Stop from Console.
Delete all files
In Files, select all files and delete them.
Reinstall
On the Dashboard, click Reinstall Server. Fresh server files are downloaded.
Reconfigure
Set up your config files (Network.eco, Users.eco, etc.) and reinstall any mods. Start the server.
What Gets Reset and What Doesn't
| Data | Reset? | Notes |
|---|---|---|
| World terrain and buildings | Yes | Everything regenerates from scratch |
| Player skills and inventories | Yes | All players start fresh |
| Economy, laws, and government | Yes | A new government must be formed |
Server configs (Configs/) | No | Server name, password, settings preserved |
Mods (Mods/ folder) | No | Installed mods remain in place |
Admin list (Users.eco) | No | Your admin list stays the same |
What's Inside the Storage Folder
| Content | What It Stores |
|---|---|
| World save data | Terrain, placed objects, buildings, roads |
| Player data | Inventories, skills, specializations, calories |
| Economy data | Stores, currency, contracts, trade history |
| Government data | Laws, elections, constitution, taxes |
| Pollution data | Air/ground pollution, waste, ecosystem health |
Note: After a reset, the first server start takes longer than usual because Eco generates the entire world from scratch. A 100×100 world typically takes 2–5 minutes; 200×200 worlds can take significantly longer.
Related Guides
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How to Configure the Meteor on Your Eco Server (Disasters.eco)
Disable, delay, or destroy the meteor on your Eco dedicated server. Edit Disasters.eco for new worlds or use /meteor commands for live worlds.
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Password protect your Eco dedicated server, plus how to combine passwords with the whitelist for trusted players.