How to Configure Your Empyrion: Galactic Survival Server (dedicated.yaml)

Complete Empyrion dedicated.yaml reference — server name, players, EAC, telnet, scenarios, and playfield system.

Empyrion uses dedicated.yaml (YAML format) in the server root.

File Structure

dedicated.yaml

⚠️ YAML is whitespace-sensitive — use spaces, not tabs. Wrong indentation breaks the file.


ServerConfig Section

SettingDefaultDescription
Srv_Port30000Game port (UDP)
Srv_Name""Server name in browser
Srv_Password""Join password (empty = public)
Srv_MaxPlayers20Max concurrent players
Srv_Description""Server description (max 127 chars)
Srv_PublictrueShow in server browser
Tel_EnabledtrueEnable telnet admin console
Tel_Port30004Telnet port (TCP, localhost only)
Tel_Pwd""Telnet password
EACActivetrueEasy Anti-Cheat
DecayTime0Structure decay timer
MaxStructures00 = unlimited

GameConfig Section

SettingDefaultDescription
GameName"MyGame"Save folder name
ModeSurvivalSurvival or Creative
Seed1011345World generation seed
CustomScenario""Scenario folder name (in Content/Scenarios/)

PvP vs PvE

Empyrion uses a playfield-based system — each planet/orbit has its own PvP/PvE setting in its playfield.yaml. This is controlled by the scenario, not a single global toggle.

Ports

PortProtocolPurpose
30000UDPGame traffic
30001UDPGame +1 (internal)
30004TCPTelnet (localhost only)

Scenarios

Empyrion's primary mod system. Popular scenarios:

  • Reforged Eden / Reforged Eden 2 — massively expanded galaxy
  • Project Eden — expanded vanilla

Set via CustomScenario in dedicated.yaml. Scenario folders go in Content/Scenarios/.

EAC (Easy Anti-Cheat)

Server and client must match — if server has EAC on, players must launch with EAC enabled. Some scenarios recommend disabling EAC.

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