How to Change the Map on Your Left 4 Dead Server

Learn how to change the active map, set up a map rotation, and use all available campaign maps on your Left 4 Dead server.

Left 4 Dead features four main campaigns, each with multiple chapters. You can change the active map, set a starting campaign, and configure a map cycle for your server.

Changing the Map via Config

Open the XGamingServer panel

Log in to the XGamingServer panel and stop your Left 4 Dead server.

Set the starting map

In the Startup tab, set the starting map using the +map parameter:

+map l4d_hospital01_apartment

Start your server

Start the server. It will load on the specified map.

Changing the Map via RCON

If you have RCON access, you can change maps without restarting:

Open the console

Press ~ to open the developer console.

Run the changelevel command

rcon changelevel l4d_hospital01_apartment

The server will immediately load the specified map. All connected players will be transferred to the new map.

📝 Note: Use changelevel rather than map to change maps. The map command restarts the server process, while changelevel transitions smoothly and keeps connected players.

Campaign and Map List

Left 4 Dead features four campaigns, each with five chapters:

No Mercy

Map NameChapter
l4d_hospital01_apartmentThe Apartments
l4d_hospital02_subwayThe Subway
l4d_hospital03_sewersThe Sewer
l4d_hospital04_interiorThe Hospital
l4d_hospital05_rooftopRooftop Finale

Death Toll

Map NameChapter
l4d_smalltown01_cavesThe Turnpike
l4d_smalltown02_drainageThe Drains
l4d_smalltown03_ranchhouseThe Church
l4d_smalltown04_mainstreetThe Town
l4d_smalltown05_houseboatBoathouse Finale

Dead Air

Map NameChapter
l4d_airport01_greenhouseThe Greenhouse
l4d_airport02_officesThe Crane
l4d_airport03_garageThe Construction Site
l4d_airport04_terminalThe Terminal
l4d_airport05_runwayRunway Finale

Blood Harvest

Map NameChapter
l4d_farm01_hilltopThe Woods
l4d_farm02_traintunnelThe Tunnel
l4d_farm03_bridgeThe Bridge
l4d_farm04_barnThe Train Station
l4d_farm05_cornfieldFarmhouse Finale

💡 Tip: For the best player experience, start each campaign from its first chapter (ending in 01). Starting from a later chapter is possible but players will miss the story progression and won't have accumulated items from earlier chapters.

Setting Up a Map Cycle

You can create a map rotation that the server follows after each campaign. Create or edit mapcycle.txt in the left4dead/cfg/ directory:

Open the XGamingServer panel

Go to Files and navigate to left4dead/cfg/.

Create or edit mapcycle.txt

Add one map per line. Typically you'd list the first chapter of each campaign:

l4d_hospital01_apartment
l4d_smalltown01_caves
l4d_airport01_greenhouse
l4d_farm01_hilltop

Enable the map cycle

In server.cfg, add:

mapcyclefile "mapcycle.txt"

Save and restart

Save all files and restart the server.

The server will advance to the next map in the cycle after each campaign is completed.

Versus Mode Maps

In Versus mode, both teams play through the same campaign chapters. The map names are the same as Campaign mode — the game mode determines the rules, not the map. Set your game mode in the Startup tab or server.cfg:

+map l4d_hospital01_apartment +sv_gametypes versus

Survival Mode Maps

Survival mode uses the same map names but focuses on defending a single location. Not all campaign chapters have Survival mode support. The most popular Survival maps are the finale chapters (ending in 05).

📝 Note: Custom maps can be added to your server, but all connecting players must have the same map files installed. Custom maps are typically distributed via community websites.

If you get stuck at any time, you can join our Discord.

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