# How to Reset the Nether on Your Minecraft Bedrock Server (/docs/minecraft-bedrock/reset-nether)



import { Step, Steps } from 'fumadocs-ui/components/steps';

Resetting the Nether in Bedrock Edition is more complex than Java Edition due to how world data is stored. This guide explains why and gives you two workable options.

Why Bedrock Is Different [#why-bedrock-is-different]

**Java Edition** stores each dimension in its own folder:

* `world/region/` — Overworld
* `world/DIM-1/region/` — Nether
* `world/DIM1/region/` — End

Deleting `DIM-1` resets just the Nether. Simple.

**Bedrock Edition** stores **all three dimensions in a single LevelDB database** inside the `db/` folder. Overworld, Nether, and End chunks are mixed together in the same database files. There is no separate folder to delete.

Option 1: World Editor (Keeps Your Overworld) [#option-1-world-editor-keeps-your-overworld]

Use [Amulet Editor](https://www.amuletmc.com/) to selectively delete only Nether chunks from your world.

<Steps>
  <Step>
    Create a backup [#create-a-backup]

    In the [XGamingServer Panel](https://panel.xgamingserver.com), go to **Backups** and create a backup before making any changes.
  </Step>

  <Step>
    Stop the server and download your world [#stop-the-server-and-download-your-world]

    Stop from **Console**, then follow the [Download World guide](/docs/minecraft-bedrock/download-world) to get your world folder.
  </Step>

  <Step>
    Open in Amulet Editor [#open-in-amulet-editor]

    Download [Amulet](https://www.amuletmc.com/) (free, open-source). Open your world folder in Amulet.
  </Step>

  <Step>
    Switch to the Nether dimension [#switch-to-the-nether-dimension]

    In Amulet, use the dimension selector to switch to **The Nether**.
  </Step>

  <Step>
    Select and delete all chunks [#select-and-delete-all-chunks]

    Use **Edit** > **Select All** (or Ctrl+A) to select all Nether chunks, then delete them.
  </Step>

  <Step>
    Save and re-upload [#save-and-re-upload]

    Save the world in Amulet, then follow the [Upload World guide](/docs/minecraft-bedrock/import-save) to upload it back to your server.
  </Step>

  <Step>
    Start the server [#start-the-server]

    The Nether will regenerate fresh terrain as players explore it. Your Overworld and End remain untouched.
  </Step>
</Steps>

> Amulet supports Bedrock format worlds. Make sure you select **Bedrock** (not Java) when opening your world.

Option 2: Full World Reset (Fresh Start) [#option-2-full-world-reset-fresh-start]

If you don't need to keep your Overworld, generating a brand new world is the simplest option.

<Steps>
  <Step>
    Create a backup [#create-a-backup-1]

    Go to **Backups** and save your current world in case you want it back later.
  </Step>

  <Step>
    Stop the server [#stop-the-server]

    Stop from **Console**.
  </Step>

  <Step>
    Delete the world folder [#delete-the-world-folder]

    Click **Files** in the sidebar, navigate to `worlds/`, and delete the world folder (default name: `Bedrock level`).
  </Step>

  <Step>
    Start the server [#start-the-server-1]

    A completely new world (with fresh Overworld, Nether, and End) will generate.
  </Step>
</Steps>

What About Unexplored Areas? [#what-about-unexplored-areas]

Nether terrain is only generated when a player first visits a chunk. If you want fresh terrain without resetting, you can simply **explore new areas** of the Nether that no player has visited before. The newly generated chunks will use the latest world generation, including any features added in recent updates.

Build a Nether portal far from your base (at least 1000+ blocks in the Overworld) to arrive in unexplored Nether territory.

Related Guides [#related-guides]

* [Download Your World](/docs/minecraft-bedrock/download-world)
* [Upload a World](/docs/minecraft-bedrock/import-save)
* [Change World Seed](/docs/minecraft-bedrock/world-seed)
