# How to Change the World Seed on Your Minecraft Bedrock Server (/docs/minecraft-bedrock/world-seed)



import { Step, Steps } from 'fumadocs-ui/components/steps';

The world seed determines how terrain, biomes, caves, and structures are generated. Same seed = same terrain layout every time.

Important: Seeds Only Apply to New Worlds [#important-seeds-only-apply-to-new-worlds]

Changing the seed in `server.properties` has **no effect on an existing world**. The seed is locked in when the world is first created. To use a new seed, you must delete the existing world folder so the server generates a fresh one.

Set a New Seed [#set-a-new-seed]

<Steps>
  <Step>
    Stop the server [#stop-the-server]

    Go to **Console** in the [XGamingServer Panel](https://panel.xgamingserver.com) and stop your server.
  </Step>

  <Step>
    Back up your world (optional) [#back-up-your-world-optional]

    If you want to keep your current world, go to **Backups** in the sidebar and create a backup before proceeding.
  </Step>

  <Step>
    Delete the world folder [#delete-the-world-folder]

    Click **Files** in the sidebar, open the `worlds/` directory, and delete the folder that matches your `level-name` (default: `Bedrock level`).

    {/* Screenshot needed: File Manager showing worlds/ directory with world folder */}
  </Step>

  <Step>
    Set the seed [#set-the-seed]

    Open `server.properties` and set:

    ```properties
    level-seed=123456789
    ```

    You can use a number or a text string. Text strings are hashed into a numeric seed automatically.
  </Step>

  <Step>
    Start the server [#start-the-server]

    The server will generate a new world using your seed.
  </Step>
</Steps>

Finding Good Seeds [#finding-good-seeds]

* **Text strings work**: `level-seed=mountain base` is valid — the server converts it to a number
* **Bedrock seed range**: 64-bit numbers, so the range is enormous
* **Popular seed sites**: Search "Bedrock seeds" on sites like Chunkbase, which lets you preview terrain before committing

Bedrock vs Java: Same Seed, Different Results [#bedrock-vs-java-same-seed-different-results]

If you use the same seed number on both editions:

| Same                              | Different                                            |
| --------------------------------- | ---------------------------------------------------- |
| Terrain shape and biome placement | Structure locations (villages, temples, strongholds) |
| Mountain/ocean/cave layouts       | Dungeon and mineshaft placement                      |
| River and lake positions          | Decorator features (trees, flowers, ore veins)       |

This means a Java seed won't give you the exact same village locations in Bedrock, even though the terrain looks identical.

Viewing the Current Seed [#viewing-the-current-seed]

If cheats are enabled, run this in **Console**:

```
seed
```

This outputs the numeric seed currently in use.

Related Guides [#related-guides]

* [Server Properties Reference](/docs/minecraft-bedrock/server-properties)
* [Upload an Existing World](/docs/minecraft-bedrock/import-save)
* [Reset the Nether](/docs/minecraft-bedrock/reset-nether)
