Fix: Ticking Entity Crash on Your Minecraft Server

Identify and remove corrupted entities causing 'Ticking entity' server crashes.

A "Ticking entity" crash occurs when a specific entity (mob, item, or tile entity) becomes corrupted and causes the server to crash every time it tries to process it.

Diagnosing the Issue

Read the crash report

Access the XGamingServer panel, go to Files, navigate to /crash-reports/, and open the latest report. Look for lines like:

Entity Type: minecraft:zombie
Entity Pos: [123.5, 64.0, -456.5]

This tells you what entity is causing the crash and where it is.

Fixing the Issue

Method 1: Kill Command (if server stays up briefly)

If the server runs for a few seconds before crashing, quickly enter in Console:

kill @e[type=minecraft:zombie,x=123,y=64,z=-456,distance=..10]

Replace the entity type and coordinates from the crash report.

Method 2: MCA Selector (if server crashes immediately)

Open in MCA Selector

Open the world in MCA Selector, navigate to the chunk containing the corrupted entity (divide coordinates by 16 to get chunk coords), and delete that chunk.

Re-upload the world

Upload the fixed world back to Files and start the server.

Method 3: NBTExplorer

Open the region file in NBTExplorer, find the specific entity in the chunk data, and delete it.

💡 Tip: If the crash report mentions a specific mod's entity, updating or removing that mod may fix the issue without deleting the chunk.

See also: Find and Read Crash Reports | Reset Chunks

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