Fix: Ticking Entity Crash on Your Minecraft Server
Identify and remove corrupted entities causing 'Ticking entity' server crashes.
A "Ticking entity" crash occurs when a specific entity (mob, item, or tile entity) becomes corrupted and causes the server to crash every time it tries to process it.
Diagnosing the Issue
Read the crash report
Access the XGamingServer panel, go to Files, navigate to /crash-reports/, and open the latest report. Look for lines like:
Entity Type: minecraft:zombie
Entity Pos: [123.5, 64.0, -456.5]This tells you what entity is causing the crash and where it is.
Fixing the Issue
Method 1: Kill Command (if server stays up briefly)
If the server runs for a few seconds before crashing, quickly enter in Console:
kill @e[type=minecraft:zombie,x=123,y=64,z=-456,distance=..10]Replace the entity type and coordinates from the crash report.
Method 2: MCA Selector (if server crashes immediately)
Download your world
Download your world via Files.
Open in MCA Selector
Open the world in MCA Selector, navigate to the chunk containing the corrupted entity (divide coordinates by 16 to get chunk coords), and delete that chunk.
Re-upload the world
Upload the fixed world back to Files and start the server.
Method 3: NBTExplorer
Open the region file in NBTExplorer, find the specific entity in the chunk data, and delete it.
💡 Tip: If the crash report mentions a specific mod's entity, updating or removing that mod may fix the issue without deleting the chunk.
See also: Find and Read Crash Reports | Reset Chunks
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