# Palworld Guild Settings (/docs/palworld/guild-settings)



import { Step, Steps } from 'fumadocs-ui/components/steps';

Configure guild member limits, base camps per guild, and inactive guild cleanup.

Guild Settings [#guild-settings]

In `Pal/Saved/Config/LinuxServer/PalWorldSettings.ini`:

| Setting                             | Default | Description                                   |
| ----------------------------------- | ------- | --------------------------------------------- |
| `GuildPlayerMaxNum`                 | `20`    | Max members per guild                         |
| `BaseCampMaxNumInGuild`             | `4`     | Max bases per guild (max 10)                  |
| `BaseCampMaxNum`                    | `128`   | Total base camps **server-wide** (all guilds) |
| `bAutoResetGuildNoOnlinePlayers`    | `False` | Auto-delete guild when all members offline    |
| `AutoResetGuildTimeNoOnlinePlayers` | `72.0`  | Hours offline before auto-reset triggers      |

Common Configurations [#common-configurations]

Large Community Server [#large-community-server]

```
GuildPlayerMaxNum=32
BaseCampMaxNumInGuild=6
BaseCampMaxNum=200
```

Small Private Server [#small-private-server]

```
GuildPlayerMaxNum=10
BaseCampMaxNumInGuild=3
BaseCampMaxNum=50
```

Auto-Reset Warning [#auto-reset-warning]

> ⚠️ **Careful with auto-reset:** Setting `bAutoResetGuildNoOnlinePlayers=True` will delete a guild and **all its bases** if every member is offline for the specified hours. This is useful for public servers to clean up abandoned bases, but dangerous on private servers where players take breaks.

> 📝 **Note:** The `BaseCampMaxNum` (128 default) is the **server-wide total** — not per guild. If players report "can't build more bases," increase this value first.

Related Guides [#related-guides]

* [Server Configuration](/docs/palworld/server-settings)
* [Base Workers](/docs/palworld/base-workers)
* [Player Slots](/docs/palworld/player-count)
