# Adjust Player & Pal Damage on Your Palworld Server (/docs/palworld/player-damage)



import { Step, Steps } from 'fumadocs-ui/components/steps';

Fine-tune combat difficulty by adjusting how much damage players and Pals deal and receive.

Damage Settings [#damage-settings]

In `Pal/Saved/Config/LinuxServer/PalWorldSettings.ini`:

| Setting                   | Default | Description                                      |
| ------------------------- | ------- | ------------------------------------------------ |
| `PlayerDamageRateAttack`  | `1.0`   | Player damage dealt (higher = stronger players)  |
| `PlayerDamageRateDefense` | `1.0`   | Player damage taken (higher = more damage taken) |
| `PalDamageRateAttack`     | `1.0`   | Pal damage dealt                                 |
| `PalDamageRateDefense`    | `1.0`   | Pal damage taken                                 |

Common Configurations [#common-configurations]

Stronger Players & Pals [#stronger-players--pals]

```
PlayerDamageRateAttack=2.000000
PalDamageRateAttack=2.000000
PlayerDamageRateDefense=1.000000
PalDamageRateDefense=1.000000
```

Harder Survival (Take More Damage) [#harder-survival-take-more-damage]

```
PlayerDamageRateAttack=1.000000
PalDamageRateAttack=1.000000
PlayerDamageRateDefense=2.000000
PalDamageRateDefense=2.000000
```

Easy Mode [#easy-mode]

```
PlayerDamageRateAttack=3.000000
PalDamageRateAttack=3.000000
PlayerDamageRateDefense=0.500000
PalDamageRateDefense=0.500000
```

Related Guides [#related-guides]

* [Server Configuration](/docs/palworld/server-settings)
* [PvP Settings](/docs/palworld/pvp-settings)
