# Enable PvP on Your Palworld Server (/docs/palworld/pvp-settings)



import { Step, Steps } from 'fumadocs-ui/components/steps';

Palworld supports full PvP with configurable friendly fire and loot rules.

Enabling PvP [#enabling-pvp]

In `Pal/Saved/Config/LinuxServer/PalWorldSettings.ini`:

```
bIsPvP=True
bEnablePlayerToPlayerDamage=True
```

All PvP Settings [#all-pvp-settings]

| Setting                                | Default | Description                        |
| -------------------------------------- | ------- | ---------------------------------- |
| `bIsPvP`                               | `False` | Master PvP toggle                  |
| `bEnablePlayerToPlayerDamage`          | `False` | Allow players to damage each other |
| `bEnableFriendlyFire`                  | `False` | Allow damage between guild members |
| `bCanPickupOtherGuildDeathPenaltyDrop` | `False` | Loot other guild death drops       |
| `bEnableDefenseOtherGuildPlayer`       | `False` | Defend against other guild attacks |

PvP Server Presets [#pvp-server-presets]

Full PvP [#full-pvp]

```
bIsPvP=True
bEnablePlayerToPlayerDamage=True
bEnableFriendlyFire=False
bCanPickupOtherGuildDeathPenaltyDrop=True
DeathPenalty=All
```

Guild Wars (No Friendly Fire) [#guild-wars-no-friendly-fire]

```
bIsPvP=True
bEnablePlayerToPlayerDamage=True
bEnableFriendlyFire=False
bCanPickupOtherGuildDeathPenaltyDrop=True
DeathPenalty=ItemAndEquipment
```

PvE (Default) [#pve-default]

```
bIsPvP=False
bEnablePlayerToPlayerDamage=False
```

Related Guides [#related-guides]

* [Server Configuration](/docs/palworld/server-settings)
* [Death Penalty](/docs/palworld/death-penalty-setting)
* [Player Damage](/docs/palworld/player-damage)
