# Palworld Respawn Penalty & Death Cooldown (/docs/palworld/respawn-penalty)



Palworld lets you set a base respawn cooldown and an escalating penalty for players who die again shortly after respawning. These settings (added in the Feybreak update) discourage suicide-rushing objectives in PvP and add weight to death in survival play.

The Settings [#the-settings]

In `Pal/Saved/Config/LinuxServer/PalWorldSettings.ini`:

| Setting                           | Default | Description                                                                                                                                                                 |
| --------------------------------- | ------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `BlockRespawnTime`                | `5.0`   | Base cooldown, in **seconds**, before a player can respawn after death.                                                                                                     |
| `RespawnPenaltyDurationThreshold` | `0.0`   | Survival-time threshold, in seconds. If a player dies again within this many seconds of respawning, the penalty multiplier is applied. `0` disables the escalating penalty. |
| `RespawnPenaltyTimeScale`         | `2.0`   | Multiplier applied to the respawn cooldown when a player dies inside the threshold window.                                                                                  |

How it fits together [#how-it-fits-together]

* A player dies → they wait `BlockRespawnTime` seconds.
* If they die **again** within `RespawnPenaltyDurationThreshold` seconds of respawning, their next cooldown is multiplied by `RespawnPenaltyTimeScale`.
* With the default `RespawnPenaltyDurationThreshold=0`, only the flat `BlockRespawnTime` applies — no escalation.

Examples [#examples]

Punish repeat deaths in PvP [#punish-repeat-deaths-in-pvp]

30-second base wait, doubled if you die within a minute of respawning:

```
BlockRespawnTime=30.000000
RespawnPenaltyDurationThreshold=60.000000
RespawnPenaltyTimeScale=2.000000
```

Fast, casual respawns [#fast-casual-respawns]

```
BlockRespawnTime=3.000000
RespawnPenaltyDurationThreshold=0.000000
```

Harsh survival [#harsh-survival]

```
BlockRespawnTime=60.000000
RespawnPenaltyDurationThreshold=120.000000
RespawnPenaltyTimeScale=3.000000
```

Applying Changes [#applying-changes]

Stop the server, edit the values on the single `OptionSettings` line, save, and restart.

Related Guides [#related-guides]

* [Death Penalty](/docs/palworld/death-penalty-setting)
* [PvP Settings](/docs/palworld/pvp-settings)
* [Server Configuration Reference](/docs/palworld/server-settings)
