Palworld World Saves & Transfers
Where Palworld save files are located, how to back them up, and how to transfer worlds between servers.
Save File Location
Level.sav
LevelMeta.sav
WorldOption.sav
LocalData.sav
The [WorldID] is a random hex string (e.g., A1B2C3D4E5F67890...).
Save File Breakdown
| File | Purpose |
|---|---|
Level.sav | Main world data (terrain, structures, Pals) |
LevelMeta.sav | World metadata |
WorldOption.sav | World settings snapshot |
LocalData.sav | Server-specific data |
Players/*.sav | Individual player data |
Backing Up Your World
- In the XGamingServer Panel, click Files
- Navigate to
Pal/Saved/SaveGames/0/ - Download the entire world folder (the hex-named folder)
- Store it safely
💡 Tip: Enable
bIsUseBackupSaveData=Truein PalWorldSettings.ini for automatic rolling backups.
Uploading an Existing Save
- Start the destination server once to generate a new save folder, then stop it
- Delete the contents of the new world folder
- Upload your save files (
Level.sav,LevelMeta.sav,LocalData.sav,Players/folder) - Exclude
WorldOption.sav— this lets your PalWorldSettings.ini settings apply instead of the old world's settings - Start the server
Transferring Co-op to Dedicated Server
Co-op host character data is encrypted differently and won't transfer natively. You need the community tool palworld-host-save-fix to convert the host's save data.
- Non-host player characters transfer normally
- Windows-to-Linux transfers may cause character data loss — use same OS when possible
Starting a New World
To create a fresh world without deleting the old save:
- Stop the server
- Delete the world folder from
Pal/Saved/SaveGames/0/ - Start the server — a new world generates automatically
Related Guides
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