Palworld World Saves & Transfers

Where Palworld save files are located, how to back them up, and how to transfer worlds between servers.

Save File Location

Level.sav
LevelMeta.sav
WorldOption.sav
LocalData.sav

The [WorldID] is a random hex string (e.g., A1B2C3D4E5F67890...).

Save File Breakdown

FilePurpose
Level.savMain world data (terrain, structures, Pals)
LevelMeta.savWorld metadata
WorldOption.savWorld settings snapshot
LocalData.savServer-specific data
Players/*.savIndividual player data

Backing Up Your World

  1. In the XGamingServer Panel, click Files
  2. Navigate to Pal/Saved/SaveGames/0/
  3. Download the entire world folder (the hex-named folder)
  4. Store it safely

💡 Tip: Enable bIsUseBackupSaveData=True in PalWorldSettings.ini for automatic rolling backups.

Uploading an Existing Save

  1. Start the destination server once to generate a new save folder, then stop it
  2. Delete the contents of the new world folder
  3. Upload your save files (Level.sav, LevelMeta.sav, LocalData.sav, Players/ folder)
  4. Exclude WorldOption.sav — this lets your PalWorldSettings.ini settings apply instead of the old world's settings
  5. Start the server

Transferring Co-op to Dedicated Server

Co-op host character data is encrypted differently and won't transfer natively. You need the community tool palworld-host-save-fix to convert the host's save data.

  • Non-host player characters transfer normally
  • Windows-to-Linux transfers may cause character data loss — use same OS when possible

Starting a New World

To create a fresh world without deleting the old save:

  1. Stop the server
  2. Delete the world folder from Pal/Saved/SaveGames/0/
  3. Start the server — a new world generates automatically

How is this guide?

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