How to Install Steam Workshop Mods on Your Project Zomboid Server
How to add Workshop mods to your Project Zomboid server — WorkshopItems, Mods, and load order.
Adding Mods
In [servername].ini:
WorkshopItems=498441420;2297098490;2782891992
Mods=Hydrocraft;Arsenal(26)GunFighter;Brita_2Two settings needed:
WorkshopItems= Workshop file IDs (from the URL?id=XXXXX)Mods= Mod folder names (from the mod's Workshop description)
Both are semicolon-separated — never commas.
Finding Mod IDs
- Workshop ID: The number in the Steam Workshop URL
- Mod ID/name: Listed on the mod's Workshop page description
These are different values — you need both.
Map Mods
Also add the map name to the Map= line:
Map=Muldraugh, KY;Riverside, KY;BedfordFallsLoad Order
Order in Mods= matters. Load dependencies before the mods that need them. See Mod Load Order.
Clients Must Match
All players need the same mods subscribed. The game prompts missing mods on connect.
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