How to Install Steam Workshop Mods on Your Project Zomboid Server

How to add Workshop mods to your Project Zomboid server — WorkshopItems, Mods, and load order.

Adding Mods

In [servername].ini:

WorkshopItems=498441420;2297098490;2782891992
Mods=Hydrocraft;Arsenal(26)GunFighter;Brita_2

Two settings needed:

  • WorkshopItems = Workshop file IDs (from the URL ?id=XXXXX)
  • Mods = Mod folder names (from the mod's Workshop description)

Both are semicolon-separated — never commas.

Finding Mod IDs

  • Workshop ID: The number in the Steam Workshop URL
  • Mod ID/name: Listed on the mod's Workshop page description

These are different values — you need both.

Map Mods

Also add the map name to the Map= line:

Map=Muldraugh, KY;Riverside, KY;BedfordFalls

Load Order

Order in Mods= matters. Load dependencies before the mods that need them. See Mod Load Order.

Clients Must Match

All players need the same mods subscribed. The game prompts missing mods on connect.

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