How to Configure Your SCUM Dedicated Server (ServerSettings.ini)

Complete SCUM ServerSettings.ini reference — server name, PvP, base raiding, vehicles, loot respawn, day/night speed, metabolism, and performance settings.

SCUM uses ServerSettings.ini for all server configuration. This is a standard INI file with Key=Value pairs.

Server File Structure

ServerSettings.ini
Admins.txt

How to Edit ServerSettings.ini

Stop your server

Go to Console in the XGamingServer Panel and stop the server.

Open the file

Click Files in the sidebar and open ServerSettings.ini in the root directory.

Edit and save

Change the values you need, click Save Content, then start your server from Console.

Configuration Reference

SettingDefaultDescription
ServerName""Name displayed in the server browser
Password""Password to join. Leave empty for a public server
MaxPlayers64Maximum simultaneous players (up to 64)
ServerFPSLimit60Server tick rate cap. Higher values give smoother gameplay but use more CPU
EnableBattleyetrueBattlEye anti-cheat. Keep enabled on public servers

Many of these settings may also be available in Startup in the panel sidebar for quick changes.

SettingDefaultDescription
AllowPVPtrueEnable player vs player combat
DisableBaseRaidingfalseWhen true, players cannot damage or break into other players' bases
EnableFamePointBountytrueFame points system — affects respawn mechanics and bounties

SCUM-Specific Gameplay Systems

SCUM has unique survival systems not found in other games:

  • Metabolism — The game tracks individual nutrients: calories, proteins, carbohydrates, fats, vitamins, and minerals. Food quality matters, not just quantity
  • Skill System — RPG-style skills (Survival, Stealth, Rifles, Medical, etc.) that level through use. Character attributes set skill ceilings
  • Fame Points — Earned by killing players/puppets, completing events. Affect respawn options and map visibility
  • Zone System — Z0 (safe) through Z4 (extreme). Higher zones have mech sentries, better loot, and more danger
SettingDefaultDescription
DayTimeSpeed1.0Daytime speed multiplier. 2.0 = day passes twice as fast
NightTimeSpeed1.0Nighttime speed multiplier. Set lower than day speed to have shorter nights
MaxAnimalsOnServer200Maximum animals alive at once. Lower values reduce CPU usage

Day/Night Recommendations

Server TypeDayTimeSpeedNightTimeSpeed
Realistic1.01.0
Short nights1.03.0
Fast-paced PvP2.04.0
Permanent day (no night)1.0100.0
SettingDefaultDescription
EnableVehiclestrueAllow vehicles to spawn in the world
MaxVehicles150Maximum vehicles that can exist at once
LootRespawnTime600Seconds before looted containers refill (600 = 10 minutes)

Loot Respawn Recommendations

StyleValueDescription
Hardcore/scarce180030 minutes — loot is precious
Standard60010 minutes — default balance
Action/PvP3005 minutes — focus on combat, not scavenging
Fast loot1202 minutes — near-instant respawn
PortProtocolPurpose
7042UDPGame traffic
27915UDPSteam query (server browser)
7243UDPSteam communication
9515TCPRCON (remote admin)
SettingDefaultDescription
ServerIP0.0.0.0Bind address (leave as default)
ServerPort7042Game port
QueryPort27915Steam query port
SteamPort7243Steam networking port
RCONPort9515RCON port for remote admin tools
RCONPassword""RCON password. Set this if you want to use RCON

Ports are typically pre-configured by XGamingServer. Only change them if instructed by support.

Performance Notes

SCUM is resource-intensive. For populated servers (20+ players):

  • RAM: 8–12 GB recommended
  • MaxAnimalsOnServer: Lower to 100–150 if experiencing lag
  • MaxVehicles: Lower to 80–100 on smaller plans
  • ServerFPSLimit: 60 is a good balance. Going higher uses significantly more CPU

How is this guide?

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