How to Configure Your Soulmask Dedicated Server
Complete Soulmask server configuration — startup parameters, Engine.ini, GameXishu.json gameplay tuning, ports, and performance settings.
Soulmask uses three layers of configuration: startup parameters (highest priority), Engine.ini, and GameXishu.json (gameplay tuning). Startup parameters override Engine.ini values.
Server File Structure
Startup Parameters
These are set via Startup in the XGamingServer Panel sidebar.
| Parameter | Description |
|---|---|
-SteamServerName="Name" | Server name in the browser |
-MaxPlayers=50 | Maximum players (default 20) |
-PSW="password" | Join password (omit for public) |
-adminpsw="adminpass" | Admin/GM password for in-game commands |
| Parameter | Default | Description |
|---|---|---|
-Port=8777 | 8777 | Game port (UDP) |
-QueryPort=27015 | 27015 | Steam query port (UDP) |
-EchoPort=18888 | 18888 | Telnet console port (TCP, localhost only) |
-rconpsw="pass" | — | RCON password (enables RCON) |
-rconport=19000 | 19000 | RCON port (TCP) |
| Parameter | Description |
|---|---|
-pve | Enable PvE mode (no player damage) |
-pvp | Enable PvP mode |
-GongHuiMaxMember=50 | Max tribe/guild member count |
| Parameter | Default | Description |
|---|---|---|
-saving=600 | 600 | In-memory save interval (seconds). Default = 10 min |
-backup=900 | 900 | Disk backup interval (seconds). Default = 15 min |
-initbackup | — | Create a backup every time the server starts |
The server never auto-deletes old backups. You'll need to clean them up manually via Files to avoid running out of disk space.
| Parameter | Description |
|---|---|
-mod="ID1,ID2,ID3" | Comma-separated Steam Workshop mod IDs (no spaces) |
See Mod Setup for details.
Ports
| Port | Protocol | Purpose |
|---|---|---|
| 8777 | UDP | Game traffic |
| 27015 | UDP | Steam query (server browser) |
| 18888 | TCP | Telnet console (localhost only by default) |
| 19000 | TCP | RCON (optional, requires -rconpsw) |
GameXishu.json (Gameplay Tuning)
This JSON file at WS/Saved/GameplaySettings/GameXishu.json controls all gameplay multipliers. Stop the server before editing — changes are overwritten while running.
Setting names are in Chinese (Pinyin) by default. Here are the most important ones translated:
| Setting | Default | Description |
|---|---|---|
ExpRatio | 1 | General XP multiplier |
MJExpRatio | 1 | Mask XP multiplier |
CaiJiExpRatio | 1 | Gathering XP |
ZhiZuoExpRatio | 1 | Crafting XP |
MaxLevel | 60 | Maximum character level |
CaiJiDiaoLuoRatio | 1 | Gathering drop rate |
CaiKuangDiaoLuoRatio | 1 | Mining drop rate |
FaMuDiaoLuoRatio | 1 | Woodcutting drop rate |
BaoXiangDropRatio | 1 | Treasure chest drop rate |
Set
ExpRatioto2or3for faster progression. Set gathering ratios higher for boosted resource collection.
| Setting | Default | Description |
|---|---|---|
DongWuDamageRatio | 1 | Animal damage dealt to players |
DongWuJianShangRatio | 1 | Animal damage reduction |
ShiWuXiaoHaoRatio | 1 | Food consumption rate |
ShuiXiaoHaoRatio | 1 | Water consumption rate |
RanLiaoXiaoHaoRatio | 1 | Fuel consumption rate |
NaiJiuXiShu | 1 | Equipment durability multiplier |
PVP_ShangHaiRatio_JinZhan | 0.4 | PvP melee damage ratio |
PVP_ShangHaiRatio_YuanCheng | 0.4 | PvP ranged damage ratio |
| Setting | Default | Description |
|---|---|---|
GeRenMaxZhaoMuCount | 6 | Personal max NPC recruits (level 1) |
GeRenMaxZhaoMuCount_Two | 10 | Personal max (level 2) |
GeRenMaxZhaoMuCount_Three | 15 | Personal max (level 3) |
GongHuiMaxZhaoMuCount | 50 | Guild max NPC recruits |
GeRenMaxDongWuCount | 10 | Personal max tamed animals |
GongHuiMaxDongWuCount | 50 | Guild max tamed animals |
DongWuShengZhangRatio | 1 | Animal growth speed |
FanZhiJianGeRatio | 1 | Breeding interval |
ZuoWuShengZhangRatio | 1 | Crop growth speed |
| Setting | Default | Description |
|---|---|---|
JianZhuFuLanKaiGuan | 1 | Building decay on (1) or off (0) |
JianZhuFuLanMul | 1 | Building decay speed multiplier |
RuQinKaiGuan | 1 | NPC raids on (1) or off (0) |
RuQinQiangDuXiShu | 1 | Raid intensity multiplier |
RuQinGuiMoXiShu | 1 | Raid scale multiplier |
RuQinGuaiCountMin | 8 | Min monsters per raid |
RuQinGuaiCountMax | 128 | Max monsters per raid |
SuiJiRuQinKaiGuan | 1 | Random raids on (1) or off (0) |
Set
RuQinKaiGuanto0to disable raids entirely. SetJianZhuFuLanKaiGuanto0to prevent base decay.
| Setting | Default | Description |
|---|---|---|
GameWorldTimePower | 24 | Time speed multiplier (24 = 1 real hour = 1 game day) |
GameWorldDayTimePortion | ~0.7 | Daytime portion (0.7 = 70% day, 30% night) |
WuLiYouHuaKaiGuan | 1 | Physics optimization on/off |
WuLiYouHuaDist | 6666 | Physics simulation distance (lower = better performance) |
XiuMianDistance | 10000 | NPC sleep/hibernate distance from players |
HuanXingDistance | 9000 | NPC wake distance |
XiuMianOfflineDays | 7 | Days before offline players' NPCs hibernate |
Proper Shutdown
Never force-close the server — this causes data rollback. Always use one of these methods:
- Panel: Use the Stop button in Console
- In-game:
gm exit(requires admin) - Telnet:
quit 180(saves then shuts down with 180-second countdown)
Related Guides
How is this guide?
