# Player Slots (Max Players) on Your Subnautica 2 Server (/docs/subnautica-2/player-slots)



import { Callout } from "fumadocs-ui/components/callout";

Subnautica 2's stock online co-op caps at **4 players**. Hosting through Beacon raises the ceiling to **8 players** — Beacon's maximum.

Set your player cap [#set-your-player-cap]

1. Open the panel **Startup** tab.
2. Set **Max Players** (default `4`, up to `8`).
3. **Restart** the server to apply.

That's it — no file editing. (The panel writes this into the server config for you on boot.)

<Callout type="info">
  Beacon's hard ceiling is 8 players. There's no setting that goes higher today.
</Callout>

Recommended specs by player count [#recommended-specs-by-player-count]

| Players              | RAM    | CPU       | Disk  |
| -------------------- | ------ | --------- | ----- |
| Solo / 2 players     | 4 GB   | 2 cores   | 30 GB |
| Up to 8 (Beacon max) | 6–8 GB | 3–4 cores | 40 GB |

Subnautica 2 is Early Access, so resource use can climb as the game updates. If your server feels sluggish with a full lobby, bump the tier — your world and settings carry over when you upgrade.

Need more than 8? [#need-more-than-8]

You can't today — Beacon caps at 8. Options:

* Run a second Subnautica 2 server for the overflow group
* Wait for Unknown Worlds' official dedicated server tools, which may support a different cap
* Request a higher cap on the [Beacon GitHub](https://github.com/HumanGenome/Beacon/issues)

Related [#related]

* [Configure Your Server →](/docs/subnautica-2/configure-your-server)
* [Dedicated Server Setup →](/docs/subnautica-2/dedicated-server-setup)
* [Troubleshooting →](/docs/subnautica-2/troubleshooting)
