How to Configure the Day/Night Cycle on Your The Isle Evrima Server

Adjust day length, night length, and dynamic weather on your The Isle Evrima server through Game.ini settings.

The Isle Evrima's day and night cycle length is fully configurable. Lengthen days for more activity, shorten nights for casual servers, or even run permanent daylight.

Change Day and Night Length

Stop the server

In the XGamingServer Panel, go to Console and stop the server.

Open Game.ini

Click Files in the sidebar and navigate to:

TheIsle/Saved/Config/LinuxServer/Game.ini

Set the cycle lengths

Under [/Script/TheIsle.TIGameSession], set durations in minutes:

[/Script/TheIsle.TIGameSession]
ServerDayLengthMinutes=45
ServerNightLengthMinutes=20

Save and start

Click Save Content and start from Console.

Settings Reference

SettingDefaultDescription
ServerDayLengthMinutes45Daytime duration in real-world minutes
ServerNightLengthMinutes20Nighttime duration (intentionally shorter than day by default)

Common Configurations

Default (Balanced)

ServerDayLengthMinutes=45
ServerNightLengthMinutes=20

Long Day, Short Night (Casual / Active)

ServerDayLengthMinutes=60
ServerNightLengthMinutes=10

Equal Day and Night (Realistic)

ServerDayLengthMinutes=30
ServerNightLengthMinutes=30

Very Long Day (Max Activity)

ServerDayLengthMinutes=120
ServerNightLengthMinutes=5

Note: Very short night values (under 5 minutes) may cause issues for nocturnal species like Troodon that rely on darkness for stealth and hunting bonuses. Consider your player base before eliminating night.

Dynamic Weather

Dynamic weather changes independently of the day/night cycle. Configure how often the weather varies:

[/Script/TheIsle.TIGameSession]
bServerDynamicWeather=true
MinWeatherVariationInterval=600
MaxWeatherVariationInterval=900
SettingDefaultDescription
bServerDynamicWeathertrueEnable dynamic weather changes
MinWeatherVariationInterval600Min seconds between weather changes
MaxWeatherVariationInterval900Max seconds between weather changes

To disable dynamic weather entirely (always clear):

bServerDynamicWeather=false

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