How to Configure Your The Isle Evrima Server (Game.ini)

Complete Game.ini reference for The Isle Evrima — server identity, RCON, queue, dynamic weather, humans, growth, AI, mutations, and the EOS Engine.ini requirement.

The Isle Evrima uses Unreal Engine INI files for all configuration. The server must run once to generate the config files before you can edit them.

Server File Structure

Game.ini
Engine.ini
FilePurpose
Game.iniAll gameplay and server settings
Engine.iniRequired EOS credentials block

Critical: Evrima requires the evrima Steam beta branch — App ID 412680 with -beta evrima. The Legacy branch is a completely separate game.

How to Edit Game.ini

Stop the server

In the XGamingServer Panel, go to Console and stop your server.

Open Game.ini

Click Files in the sidebar. Navigate to TheIsle/Saved/Config/LinuxServer/Game.ini.

Game.ini open in the panel editor

Edit and save

Make your changes (maintain valid INI syntax), click Save Content, then start from Console.

Many of these settings are also exposed as Startup variables in the panel sidebar — use that for quick changes without editing the file.

XGS panel Startup tab for The Isle Evrima

The panel exposes the most-used Game.ini settings as one-click toggles: SERVER NAME, PLAYER COUNT, ALLOW REPLAY, HUMANS, ENABLE DYNAMIC WEATHER, RCON / RCON PORT / RCON PASSWORD, ENABLE QUEUE / QUEUE PORT, DISCORD, SERVER PASSWORD, AUTO UPDATE.

Game.ini Reference

Most settings live under [/Script/TheIsle.TIGameSession]:

[/Script/TheIsle.TIGameSession]
ServerName="My Evrima Server"
MaxPlayerCount=100
MapName=Gateway

Important: AdminsSteamIDs, WhitelistIDs, and VIPs belong to a separate section[/Script/TheIsle.TIGameStateBase]. If you put them in TIGameSession they will be silently ignored.

[/Script/TheIsle.TIGameStateBase]
AdminsSteamIDs=76561198012345678
WhitelistIDs=76561198000000001
VIPs=76561198099999999
SettingDefaultDescription
ServerName""Name shown in the in-game server browser
MaxPlayerCount100Maximum simultaneous players
MapNameGatewayActive map (currently the only official Evrima map)
Discord""Discord invite URL shown to players
SettingDefaultDescription
bServerPasswordfalseEnable join password
ServerPassword""Join password
bServerWhitelistfalseWhitelist mode — only listed Steam IDs can join
WhitelistIDsOne SteamID64 per line. See Whitelist
VIPsSteam IDs that bypass the join queue when full
AdminsSteamIDsOne SteamID64 per line. Required for admin/RCON recognition
bQueueEnabledtrueEnable join queue when server is full
QueuePort(auto, e.g. 2466)TCP port for queue connections — XGamingServer assigns this per instance

RCON

SettingDefaultDescription
bRconEnabledfalseEnable RCON. Required for admin actions on Evrima
RconPassword""RCON password
RconPort(auto, e.g. 2465)RCON TCP port — XGamingServer assigns this per instance

Evrima uses a custom RCON protocol — standard Source RCON clients won't work. See RCON Setup.

SettingDefaultDescription
GrowthMultiplier1Dinosaur growth speed multiplier. Keep below 20 — higher values break growth
CorpseDecayMultiplier1How fast corpses decay
bEnableHumansfalseEnable human characters (disabled by default)
bEnableDietstrueDiet system (carnivore/herbivore food preferences)
bEnableMutationstrueMutation system
bAllowReplayfalseLet players record server-side replays

Playable Species

AllowedClasses=Carnotaurus
AllowedClasses=Stegosaurus
AllowedClasses=Tyrannosaurus
AllowedClasses=Pteranodon

Remove a line to block that species. Leave the entire section without AllowedClasses lines to allow all. See Playable Dinosaurs.

SettingDefaultDescription
bSpawnAItrueSpawn AI critters (carnivore food source)
AIDensity1AI spawn density multiplier
AISpawnInterval40Seconds between AI spawn checks
DisallowedAIClassesBlock specific AI species from spawning
bSpawnPlantstrueSpawn plants (herbivore food source)
PlantSpawnMultiplier1Plant density multiplier
bUseRegionSpawningfalseRestrict player spawns to specific map regions
SettingDefaultDescription
ServerDayLengthMinutes45Daytime duration in minutes
ServerNightLengthMinutes20Nighttime duration in minutes (intentionally shorter)
bServerDynamicWeathertrueEnable dynamic weather changes
MinWeatherVariationInterval600Min seconds between weather changes
MaxWeatherVariationInterval900Max seconds between weather changes

These are unique to Evrima — herbivore AI herds migrate across the map and patrol zones activate carnivore AI areas.

SettingDefaultDescription
bEnableMigrationtrueEnable species migration zones
MaxMigrationTime5400Migration zone duration (1.5 hours)
bEnableMassMigrationtrueEnable mass migration events
MassMigrationTime43200Mass migration interval (12 hours)
bEnablePatrolZonestrueEnable carnivore AI patrol zones

Engine.ini (REQUIRED)

Evrima requires Epic Online Services (EOS) credentials in Engine.ini for the server to register with the matchmaker. Without this, your server won't appear in the in-game browser.

[EpicOnlineServices]
DedicatedServerClientId=xyza7891gk5PRo3J7G9puCJGFJjmEguW
DedicatedServerClientSecret=pKWl6t5i9NJK8gTpVlAxzENZ65P8hYzodV8Dqe5Rlc8

These are public, shared credentials — every Evrima server uses the same values. They're pre-configured on XGamingServer, but if you've reset your config files you'll need to add them back manually.

Ports

XGamingServer allocates all ports automatically per server instance — you don't need to forward anything. The exact numbers vary, but the protocols and purposes are:

ProtocolPurpose
UDPGame traffic
UDPSteam query / beacon
TCPRCON (custom Evrima protocol — see RCON Setup)
TCPJoin queue (when enabled)

To see the exact port numbers for your server, check the Startup tab of the panel.

Common Issues

ProblemFix
Server doesn't appear in browserVerify Engine.ini has the EOS credentials block. Wait 2–5 minutes after start
RCON connection refusedConfirm bRconEnabled=true, password is set, and TCP port 8888 is open. Use a custom Evrima RCON client
Players can't joinCheck whether bServerWhitelist=true and you forgot to add their SteamID
Config changes don't applyAlways stop the server before editing — Evrima overwrites configs on shutdown
Growth rate brokenGrowthMultiplier above ~20 breaks the growth system. Stay below 20

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