The Isle Evrima Server Requirements
RAM, CPU, and slot recommendations for The Isle Evrima dedicated server hosting based on player count and AI density.
Picking the right server specs depends on player count and AI density. The Isle Evrima is CPU-bound by AI dinosaurs — they consume more resources per entity than players.
Recommended Specs by Player Count
| Players | Minimum RAM | Recommended RAM | Notes |
|---|---|---|---|
| 1–20 | 4 GB | 6 GB | Light AI, low population |
| 20–50 | 6 GB | 8 GB | Standard settings |
| 50–100 | 8 GB | 12 GB | Reduce AI density to 0.5–0.75 |
| 100+ | 12 GB | 16 GB+ | High load — tune AI aggressively |
Warning: Running 100+ players is demanding. Evrima's server is not fully optimized for very large populations. At 100+ slots, reduce
AIDensityto0.5or lower and monitor performance closely.
What Uses the Most Resources
AI dinosaurs are the biggest RAM and CPU consumer on Evrima servers. Each AI entity has pathfinding, behavior trees, and physics running constantly.
| Factor | Impact | Mitigation |
|---|---|---|
| AI density | Very high | Lower AIDensity |
| Player count | High | Reduce MaxPlayerCount |
| Map size | Medium | Gateway is the only official map |
| Corpse count | Medium | Use wipecorpses via RCON periodically |
| Migration zones | Low | Disable mass migrations if needed |
Tune for Performance
If you're running on a tighter plan, these Game.ini settings have the biggest impact:
[/Script/TheIsle.TIGameSession]
AIDensity=0.5 # Halves AI groups — biggest win
AISpawnInterval=60 # Spawns AI less frequently
MaxPlayerCount=50 # Lower than physical limit keeps headroom
CorpseDecayMultiplier=2 # Corpses decay faster, reducing entity count
bEnableMassMigration=false # Disable expensive migration eventsSee AI Settings for the full AI tuning reference.
CPU Requirements
The Isle Evrima is mostly single-threaded for game logic. High clock speed matters more than core count.
| Server Size | Recommended CPU |
|---|---|
| Up to 30 players | 3.0 GHz, 2 cores minimum |
| 30–80 players | 3.5 GHz+, 4 cores |
| 80+ players | 4.0 GHz+, 4–6 cores |
All XGamingServer plans use high-frequency CPUs optimized for game server workloads.
Storage
- Server install: ~8–12 GB
- Save data: Small, grows over time
- Logs: Can grow large for busy servers
| Requirement | Recommended |
|---|---|
| Minimum | 20 GB SSD |
| Recommended | 40 GB SSD (room for logs and backups) |
Network / Bandwidth
Each Evrima player uses roughly 50–150 KB/s depending on activity level.
| Server Size | Estimated Bandwidth |
|---|---|
| 20 players | ~2–3 Mbps sustained |
| 50 players | ~5–7 Mbps sustained |
| 100 players | ~10–15 Mbps sustained |
All XGamingServer nodes are on 1 Gbps+ uplinks, so bandwidth isn't a bottleneck.
Choose a Server Location
Pick the location closest to the majority of your player base. Ping matters more than raw specs for player experience.
| Location | Best For |
|---|---|
| US East (New York) | North America East, South America |
| US West (LA) | North America West, Asia-Pacific |
| EU (Frankfurt) | Europe, Middle East |
| AU (Sydney) | Australia, New Zealand |
| Asia (Singapore) | Southeast Asia |
All locations are available on XGamingServer.
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